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Live
PTR
10.2.5
PTR
10.2.6
Arms Warrior Boss Tips
By Archimtiros
Last Updated:
2018/07/02
Changelog
Patch: 10.2.6
Table of Contents
Rating:
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This section of the Arms Warrior guide details simple dungeon and raid boss tips and tricks. This guide is written and maintained by
Archimtiros
, the Warrior class theorycrafter, of
Infinity
on US-Mannoroth.
Mythic+ Dungeons
Talents:
Double Time
Trauma
Bounding Stride
Fervor of Battle
Ravager
General Tips:
Generally, AoE is more frequent and important than single target.
Gear can be swapped between combat. Swap between items such as
Umbral Moonglaives
,
Windscar Whetstone
,
Kil'jaeden's Burning Wish
, and
Weight of the Earth
for trash, and swap to single-target setups during their cooldowns or against bosses.
Shockwave
can be very useful against Fortified or Skittish modifiers.
Bounding Stride
can be a very strong multi-target DPS increase when combined with
Weight of the Earth
.
Second Wind
and
Defensive Stance
are both situationally powerful, especially when doing higher level keys, and mitigating damage from affixes such as
Bursting
and
Grievous
.
Skittish
makes pulling aggro extremely easy, and all but guaranteed during Battle Cry. Spread threat by switching targets frequently, and don't use Battle Cry unless it will kill the targets, they can be stunned, or the tank has a Taunt ready.
Antorus, the Burning Throne
Talents:
Dauntless
Double Time
Trauma
Bounding Stride
Fervor of Battle
In For The Kill
General Tips:
Use Heroic Leap to quickly avoid
Eradication
, and reduce time away from the boss.
Talents:
Dauntless
Double Time
Trauma
Bounding Stride
Fervor of Battle
In For The Kill
General Tips:
Don't bother Charging between targets for Rage. Stay on the Shadow Hound as often as possible (non-Mythic).
The Hounds can be stacked on lower difficulties for extra cleave damage; talent
.
Talents:
Double Time
Avatar
Bounding Stride
Titanic Might
In For The Kill
General Tips:
Hold cooldowns for
Summon Reinforcements
, use AoE trinkets (ex: Forgefiends Fabricator, Umbral Moonglaives) over single target ones as able.
Use roots, stuns, and snares to hold adds within Ravager's area of effect.
Talents:
Dauntless
Double Time
Trauma
Bounding Stride
Fervor of Battle
In For The Kill
General Tips:
Heroic Leap will
not
avoid
Felstorm Barrage
.
Hold cooldowns for add
Transport Portal
, use AoE trinkets (ex: Forgefiends Fabricator, Umbral Moonglaives) over single target ones as able.
Talents:
Shockwave
Avatar
Bounding Stride
Titanic Might
In For The Kill
General Tips:
Hold cooldowns for add
Transport Portal
, use AoE trinkets (ex: Forgefiends Fabricator, Umbral Moonglaives) over single target ones as able.
Mythic only
: If going on the ship, prioritize the Blue Crystal.
Talents:
Dauntless
Double Time
Trauma
Defensive Stance
Fervor of Battle
In For The Kill
Ravager
General Tips:
Heroic Leap will avoid traps, and can help reduce time spent crossing the bridge.
Hold cooldowns shortly before the 66% and 33% transitions (80%, 60%, 40%, 20% on Mythic), until
Conflagration
ends.
Talents:
Dauntless
Double Time
Trauma
Bounding Stride
Fervor of Battle
In For The Kill
Ravager
General Tips:
Hold cooldowns for adds to capitalize on
Initializing
; use the
Apocalypse Protocol
timer as a guide.
The innermost track, right up against the boss, is the safest location for avoiding
Diabolic Bomb
.
Talents:
Dauntless
Double Time
Trauma
Defensive Stance
Fervor of Battle
In For The Kill
General Tips:
Charge can be used to deal with
Marked Prey
if need be.
Mythic Only
: Avoid Heroic Leap during
Necrotic Embrace
, stay with your buddy.
Talents:
Dauntless
Double Time
Trauma
Defensive Stance
Fervor of Battle
In For The Kill
General Tips:
The bosses cannot be cleaved with Sweeping Strikes, although adds can be with good positioning.
Let ranged dps deal with adds during
Fury of Golganneth
to reduce movement and damaging other players.
Talents:
Dauntless
Double Time
Trauma
Defensive Stance
Fervor of Battle
In For The Kill
General Tips:
Max melee range during
Flame Rend
allows Charging back for rage generation.
Use Heroic Leap and Charge to eliminate downtime during
Searing Tempest
.
Talents:
Dauntless
Double Time
Trauma
Defensive Stance
Fervor of Battle
In For The Kill
General Tips:
Gift of the Sea
Haste/Vers is better than Crit/Mastery. Prioritize the Physical and Shadow damage adds in phase 2 (north side).
Eonar's resurrection resets the potion cooldown timer, allowing 3+ potions to be used per encounter.
The Tomb of Sargaras
Talents:
Dauntless
Double Time
Rend
Defensive Stance
Titanic Might
In For The Kill
General Tips:
Use Heroic Leap to quickly move behind pillars or soak locations, and reduce time spent away from the boss.
While typically not necessary, Defensive Stance can be very useful for reducing damage taken during Infernal Burning.
Talents:
Double Time
Rend
Bounding Stride
Titanic Might
In For The Kill
Ravager
General Tips:
Delay Battle Cry slightly to avoid both boss ultimate abilities, allowing them to be stacked and cleaved. On Mythic, adds can be cleaved as well.
Use Charge to quickly reposition and generate extra rage when swapping targets.
If necessary, go down early to drop Torment before the Execute phase.
Talents:
Double Time
Rend
Bounding Stride
Titanic Might
In For The Kill
Ravager
Optional
:
Trauma
General Tips:
Hold cooldowns for Murloc adds to maximize damage done during the encounter.
Cleave Execute from adds onto the boss whenever possible, and maintain Rend on the boss, but avoid using it against short lived adds.
Talents:
Double Time
Rend
Second Wind
Titanic Might
In For The Kill
Ravager
Optional
:
Defensive Stance
General Tips:
Use Heroic Leap to quickly drop Moonfire, and charge back to the boss.
Hold cooldowns shortly before phase 2 for cleaving Moontalon.
Second Wind is not removed by Astral Purge, allowing very frequent passive healing. Conversely, Defensive Stance helps mitigate otherwise avoidable damage.
Talents:
Double Time
Trauma
Bounding Stride
Titanic Might
In For The Kill
Ravager
Mythic Only
:
Rend
Defensive Stance
General Tips:
Hold cooldowns for Eel adds to maximize damage done during the encounter.
Mythic only
: The first and third sets of Eels in phase one, and first set in phase three, cannot be killed immediately, or tornados will not be slowed. Due to this and the high frequency of movement, Ravager can be much more difficult to use effectively.
Defensive Stance is excellent for reducing damage from Hydra Shot and Tornado debuffs.
Talents:
Double Time
Trauma
Defensive Stance
Titanic Might
In For The Kill
Ravager
General Tips:
The spirit realm is much more suited for Warriors burst AoE. Minion adds spawn when the Queen's channel is finished; use it as a guide for cooldown use.
Cleave Execute from adds onto the Queen, or the Queen onto the Host, for extra damage.
Try to avoid using cooldowns while the Wardens have Bone Shield.
Talents:
Dauntless
Double Time
Rend
Bounding Stride
Titanic Might
In For The Kill
Ravager
General Tips:
Use Convergence of Fates to allow Battle Cry and Ravager to be used
after
the Intermission orb-soaking has finished for maximum burst potential.
Heroic Leap and Charge can be used after Blowback to quickly reach the Maiden's new position.
Talents:
Double Time
Rend
Second Wind
Titanic Might
In For The Kill
General Tips:
Execute the Maiden, but prioritize Colossus Smash on the Avatar, as it's more important to cleave damage onto the Avatar, than the Maiden.
Use Heroic Leap and Charge to minimize time spent off the boss during
Rupture Realities
.
Second Wind is not removed by Sear in phase 2, allowing very frequent passive healing.
Talents:
Double Time
Rend
Defensive Stance
Titanic Might
In For The Kill
Ravager
Antorus: Coming Soon™
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Tags:
PvE
Mythic Dungeons
Raiding
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