I really have to say something about these druid and paladin balance changes and nerfs. They would have been fine in another context, but in this context they are not. Especially after seeing classes that we all know are already inherently strong like mage rogue warlock and warrior, didnt get nerfed and instead some of them got their runes buffed. this is super wrong. We all know these classes are 50 times better than other classes in vanilla. After runes they will be even better. Palas and druid in vanilla were unplayable, these classes needed runes 10 times stronger than the previosuly mentioned classes to get on par with them. they NEED insane runes to compete with them or else we are at the starting point and nothing changes!
People complaining about changes when they never even experienced what it was like prior to said changes. Ridiculous.
Money truly is the root of all evil. The entire purpose of Season of Discovery is that sites like WoWHead fillet the game open and destroy any magic that may exist, helping to eliminate a natural social experience. In b4 "someone is going to collect the information anyways, it may as well be them." Why? Because they want the ad revenue. Period. That goes for any site releasing the information. IDGAF about current content. But the premise of SoD is to work as a community to discover and learn and interact. Hate the game not the player. But I still lose respect for these posts. Clearly does not care about the intent of the experience.
I really hope there is a way to get the demon form for warlock (metamorphosis) as a dps and not a tank. I have grown tired of tanking after being a main tank for many years in wow ever since og release of vanilla and I don't want to tank anymore, but I have always had a special love for the demon form and was really sad when they removed it from the game when demon hunters got added.I just want to play warlock with demon form but not be forced to tank with it, that's all.
why melee range taunt on warlock.. how is that gonna work, do we get mobility? or how will u reach a mob that runs off to a teammate? also I hope warlock tanks get defensive cds to be real raid tanks and not just something like shaman low lvl tanking in old classicalso where is ranged dps pala? holydin with holy dmg spells?
great changes. love the tears of everyone who seemed op at first and now getting balanced. lmao... still gonna roll warr and hunt ^^
Wild Growth for Druid is gonna be a game changer on heals!
Wanted to Play Hunter, bc runes looked very good to play as a pet-less Hunter. Now they shredded it the lonewolf Concept in pieces. I dont like the idea of pet feeding and freaking out in D to pull all Mobs. I wanted to have a DPS Turret out of hell. Was excited for SOD - Play another class this time, but these are very demotivating changes.
I have avoided datamining and spoiler stuff up until now, glad I read this cause now my plans for Rolling hunter got sent into the thrashcan.
It’s not out yet that they’re already ruining everything
This might be a very random ask but personally I'd LOVE to see blizzard add some sort of rune that makes hurricane for balance druid a skill u want to always use on aoe. Lower the cooldown by alot, take damage away if needed to balance it out, make it no longer a channeling skill, and have it be a skill we can use continuously pull after pull in aoe. Boomy is looked at so negatively in classic and you guys r already doing well fixing part of the mana issue with the rune that gives us free wraths. Let's take it one step further and add a ton of flavor to the spec with consistent aoe damage which boomy in other expansions is famous for. Not to mention the animation is so unique from the rest of the skills in the game.