10 minute blessings vs 45 minute buffs, lmfao.
Classes with 30 minute base buffs get boosted to 45 minutes (and keep their later 60 minute version) and Paladins get a WHOPPING 10 minutes, with their later Greater Blessings now being worse duration than the literal level 1 buffs of other classes. 😂
don't worry guys, once we get greater blessings they'll be 22.5 minutes long!
They should've really added a teleport for Alliance to get to SM, considering how important it seems to be for this phase.
The drops have 100% droprate when doing dungeon on solo. Confirmed with 3 times doing Interrogator Vishas on feral druid and each time killed it dropped 1 book for Druid. Same thing for Priest, 1st kill on solo dropped Shadowfiend and 2nd Increased Fortitude.
All classes that can get books from Sm GY, I have had a terrible time on all but my druid getting these books, keep leveling until you can solo the bosses, and then they are guaranteed to drop.If you have a supporting group you can leave the group, tag the boss, and have them help you kill it , loot, and get re-invited before you get kicked out of instance. This loot is the same as if you soloed it. whether the group is 4 others, or 1 high level, it works so far. Remember to turn auto accept invites if you have leatrix and that setting on so that you have control of when you get back in the group.Then run out and reset , so that each member gets the damn books instead of running it 50+ times to either never see it drop or see it once and lose it to another of your class. Druids have to kill both bosses in here to get theirs, this makes it more timely without a stealth group, but still possible if the group is willing to go there and support the leave group trick.I have done this on my priest, mage, paladin, and hunter so far, warlock will be the next solo artists. U usually pull it off around 34 so far successfully. For 2 mob pulls:Hunter BM super petmage sheep one kill other, run out, drink, repeat.Priest MC one, let the 2 beat the snot out of each other, if not dead, almost there, dot up, and shield, + wand, use homunculi.Paladin: SoL + Judgement, and just whittle them down, watch your mana.These are the strats that worked for me but I play healers mostly, so it was slow and runs are a problem, be ready to step out and then go back in, and its no problem. Only had to do that on mage though. My gear is green maybe level 25+ on the chars so you should not need to spend a few G on gear or anything.