The new changes to Warrior are getting me even more excited for the expansion to get here!
While I feel for the top end guilds that want to carefully tailor who gets what drops, for my guild Personal Loot is nothing but an upside.My favorite part is not the end of loot drama, nor the final death of any sort of point hoarding, but just the TIME it saves. We're not college kids who can raid all night anymore. It wasn't a trivial amount of minutes to call for rolls on each piece of loot, sort out who had secondary interest, and go through the menu to hand it out. Especially not once progression got rolling and we were killing more than just a couple bosses a night.I love that we can kill a boss, take a minute to catch our breath, and quickly push on.
Nothing too special. I`ve been waiting for something better.. like.. What's going to be in patch 6.1, 6.2? Or somethin'?
A legendary ring that is goign to tell you a story, what else ya need to be exited about WoD ^^
I cant wait to explore all of the new things!
I am glad for a lot of these changes. Makes it easier to relearn classes when one takes an extended break.
Whilst I dont think the tuning is quite right I do like what has been done with ability pruning & stat squish. A rotation with less key presses means I can enjoy the fights/environment/lighting instead of trying to remember where Im up to in my rotation. Some of the old abilities I didnt bother with as they kinda werent needed in the fightI like the personal loot idea. I am not in a raiding guild & generally only run content in pugs. I prefer that the game decides whether I win loot or not, not some stranger who generally will give it to mates first
I like the direction we're going to reduce button bloat and have less cc, but I do wish more abilities were baked into another spell instead of removed completely. Now we have classes sorely missing old procs and cds
1 Week left cant wait......
WoD can't get here fast enough
This panel was basically zero new information and just a recounting of the 6.0 patch notes. I really don't understand what purpose this served. It wouldn't have been nearly as disappointing if it wasn't on a major anniversary year mark.
I'm not so sure about the "tunning at 100" i really don't like the feel of not playing a char because it's undertuned or underpeforming, but maybe i'm too picky with recounts.Other than that, i like the style of the thoughts.
perhaps this is due to the flattening effect of text, but this whole 'table' came across as Meh.
Well,actually less spells-the better,cause with more addons to come your interface becomes overloaded with spells.
I don't see how Destro locks are "too much utility". They are still, at least at 90, at the top (or near the top) of the DPS charts. Yes, they have a few nice tricks and treats like Gateway, SS, HS but that doesn't change the fact that they're still very good DDs.
Well, as wow-player for 11 years since USA beta, I feel WoD is very close to vanilla. But ony stupid & nasty things is still here - that finder.Y, I can understand that finder is for noobs more subscribers & money for blizz but ut is so simple to favor hardcore gaming. Just give +3 or +5 ilvl for every instance which is made by travelling & without finder - & it will be great divider without noobspayments loss.
What makes a ret pal unique? the cosmetics!
Cant wait for next panel. Also, atmosphere looks amazing! Wish I was there..
"Rogues have a lot of abilities that put us behind the boss and we can end up dying.We have put in custom handling for bosses. The thornier problem becomes when there's a regular boss and there might be a Cleave or a Void zone. It's a tactical element, you have to choose when to go there, it's about your awareness."That true!On many bosses you use CoS just before Killing Spree to ensure that you will be safe at the end of cast.
well no much new stuff for warcraft this year