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Live
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10.2.7
PTR
10.2.6
Beta
New build for Holy?
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Post by
svirve
This is not going to change in 3.2 btw since the "splash" heals will also heal the Beacon target even if it is all overheal. It is effectively a +50% to your holy light heal on the Beacon tank.
No.
Second, and more importantly, we are changing the way Beacon of Light works. Currently, it does not count over-healing on the target. We are changing that. In other words, if you place Holy Light on a rogue who is already at full health, it will still have the full effect on a tank with Beacon of Light on them. This is a huge buff, particularly when you consider the Holy Light glyph which allows for a small amount of “splash” healing. This effect isn’t common when you use Holy Light on a tank because the tank is often standing alone. But if you heal the melee, you are likely to get a lot more total healing from this effect (while still healing the tank through Beacon of Light). We are also going to try to allow a target to have more than one beacon (i.e. from different paladins) on them.
No where does it mention the HL glyph healing your beacon. What it does say is:
(We're assuming you have beacon on the tank here.)
Pre-3.2 if melee had taken ~2000 damge from various AoE and you would like to heal these using the splash from your HL glyph. You would essentially sacrifice a 20k heal on the tank for a 2k heal since beacon doesnt count overhealing currently. Thus leaving your tank vulnerable for the duration of the GCD+the cast time of your next spell. In 3.2 were overhealing will also be counted towards the heal on the beacon you get the full 20k heal on the tank and your 2k splash from HL glyph topping of the melee, so you dont leave your tank vulnerable while you're still able to top off the melee.
The HL glyph is esentially it's own entity thus it's not you doing the splash healing but the glyph.
Simply put: HL glyph still doesnt heal your bacon.
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Post by
Proky
i am not sure if we will use sacred shield a lot more, it depends how often you will spam that FoL hot
Post by
pezz
In 3.2 were overhealing will also be counted towards the heal on the beacon
you get the full 20k heal on the tank and your 2k splash from HL glyph topping of the melee, so you dont leave your tank vulnerable while you're still able to top off the melee.
(again do they assume we holy light a melee or a tank?)
You'd always holy light a melee once beacon works with overheal, you're throwing away ~15k healing (much more on a crit) if you heal the beaconed tank. Granted, 95% of the time about 14k of that will be wasted by overhealing anyways, but why not cast spells in such a way that you have that extra 15k of 'just in case' if it takes no extra time or mana?
Edit: The wording on the beacon spell suggests that GoHL doesn't heal the beacon. It says any heal you
cast
on those targets also heals the beacon. So if you didn't directly cast the heal on them, it doesn't effect the beacon. This makes sense because even in current content if for whatever reason you're a holy paladin keeping the JoL debuff up the tank doesn't get all of those tiny +200 heals from beacon, because, while you caused those heals, you didn't cast anything directly on all the dps hitting the judged target.
Post by
svirve
That is a little vague, I think its too soon to say for sure.
Pre-3.2 if melee had taken ~2000 damge from various AoE and you would like to heal these using the splash from your HL glyph. You would essentially sacrifice a 20k heal on the tank for a 2k heal since beacon doesnt count overhealing currently
.
(Do they mean is you holy light a melee to splash the other melee?)
Thus leaving your tank vulnerable for the duration of the GCD+the cast time of your next spell.
(assuming you healed a non-tank target or just healed a tank to splash the melee)
In 3.2 were overhealing will also be counted towards the heal on the beacon
you get the full 20k heal on the tank and your 2k splash from HL glyph topping of the melee, so you dont leave your tank vulnerable while you're still able to top off the melee.
(again do they assume we holy light a melee or a tank?)
Nonetheless they dont say exactly that Holy light glyph will not count towards the overhealing bonus on beacon, but they do say "overhealing". Holy Light Glyph accounts for a ton of overhealing atm.
Just to make it clear that's me saying ;p the quote in the quote is what blizzard is saying.
(Do they mean is you holy light a melee to splash the other melee?)
Yes in the example i gave melee is basically standing behind the boss more than 8 yards away from the tank thus out of range for the HL glyph. So you HL the melee to let the splash heal hit the melee, the full 20k heal hits the tank through bacon (after patch).
(assuming you healed a non-tank target or just healed a tank to splash the melee)
Now when overhealing isn't counted towards the bacon heal you're leaving your tank vulnerable for the cast time of a new HL since (in the previous example) you're only healing him for 2k through the bacon cause you're throwing the HL on a melee in a seperate group, that has (in the previous example) only taken 2k damage.
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