Post by axmojo
sword/dagger doesn't work. combat is sword/sword, fist/dagger, fist/fist. pick a talent specialization that will help both of your weapons. otherwise, your caps are fine, and (if you were using sword/sword) that's the right spec.
replace evasion/sap with rupture/killing spree for glyphs. all gemming and enchanting looks fine with the exception of the ap dragon's eye; once youve hit hit/exp cap, socket pure agility.
i'm curious as to what your rotation is? the standard combat should be:
"Mainhand a sword or fist weapon of generally slow speed.
Offhand a sword, dagger or fist weapon of generally fast speed.
Mainhand Wound Poison, Offhand Deadly Poison
Rotation:
* Start up Slice and Dice however you please, really.
* Use cooldowns whenever possible. Killing spree + blade flurry, blade flurry +
adrenaline rush can be used. Adrenaline rush + killing spree is not recommended
due to energy capping.
1. Sinister Strike to 3+ Combo Points.
2. Slice and Dice.
3. Sinister Strike to 5 Combo Points.
4. Rupture.
5. Sinister Strike to 5 Combo Points.
6. Does Slice and Dice have >12 seconds left? If yes, Eviscerate. If no, Go to Step 2.
7. Go to Step 1." **
**taken from the rogue theorycrafting forums on EJ
(
http://elitistjerks.com/f78/t37183-pocket_guide_wotlk_updated_3_1_a/)
Post by erd17
Have you tried Assasination spec? here is a copy of my spec.
http://www.wowarmory.com/character-sheet.xml?r=Echo+Isles&n=ErdrillasRotation:
Garrote>HFB>SnD>Mutilate>Rupture>Mutilate(4pt)>Envenom
Allways keep HFB, SnD and Rupture up.