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PTR
10.2.7
PTR
10.2.6
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Armsman vs Agility
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Post by
44284
This post was from a user who has deleted their account.
Post by
Spetulhu
IMO get +Str for increased Block or +Hit so you need fewer +Hit gems when you start raiding. Or even a +18 Stamina patch. Armsman isn't really needed unless you tank in a top-of-the-line raid guild with stupidly heavily geared DPS, if even then.
Post by
MischievousLoki
agility is the best enchant you can get it you don't care about threat (it's not really terrible for threat either, crit is nice, it's just not great.)
Post by
Dunsinane
You won't notice an appreciable difference in avoidance by swapping to the agility enchant and 2% threat is a significant boost. Stick with what you have.
IMO get +Str for increased Block or +Hit so you need fewer +Hit gems when you start raiding.
Terrible. Prot Paladins have no reason to gem or enchant for hit. 2% threat will always scale better on the threat side of things, and the parry from Armsman is worth more than the tiny amount of BV you'd acquire from a Strength enchant.
Post by
228908
This post was from a user who has deleted their account.
Post by
Arigise
And in 3.2:
Parry Rating: The amount of parry rating required per percentage of parry has been reduced by 8%. This is before diminishing returns. Combined with other changes, this makes dodge rating and parry rating equally potent before diminishing returns apply. Parry still diminishes more quickly than dodge.
This doesnt change the fact that 10 parry rating is a pretty small bonus no matter how you play it. Even were it 10 dodge rating Id still doubt the usefulness of it.
If threat is not an issue for you, Id seriously be considering the enchant for AGI or STAM.
AGI provides you avoidance as dodge, mitigation as armor, and threat via crit.
STAM is always useful for increasing that HP to prepare for the increasingly hard hitting bosses.
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