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Hit cap for a mage in PvP
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Post by
243284
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Post by
288930
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Post by
Achloryn
i actually think it's 6% for pvp, but don't quote me on that.. i'll have to go look again..
keep in mind, there's times that you're gonna miss..
rogues
,
hunters
,
warriors
(not to mention pallies and other mages ofc) are times that you'll not connect regardless of your hit rating.
Post by
StrangerWifCandy
6% is cap. 4% to cover against your level, and the extra 2% to deal with racial passives.
Post by
243284
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Post by
Shaxe
Bah! I just missed with fireball on a pally. I have a little over 6%.
Is there some kind of stat I'm missing that decreases chance to be hit?
RNG
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243284
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79146
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120665
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243284
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Post by
StrangerWifCandy
You can't cover talented -hit chance talents such as Divine Purpose and Arctic Winds in our very own Frost tree.
RNG sucks, but eh, learn to live with it.
Post by
243284
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Post by
StrangerWifCandy
I've been having more hit problems recently. Every instance it's a Bloodelf I miss. The one I can remember vividly is a be Death Knight. I looked through the talent trees, and I couldn't see anything that decreased chance to be hit. Perhaps there's a meta gem that does this?
Was it in arena/BGs where a paladin was healing him?
http://www.wowhead.com/?spell=53553
Post by
243284
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Post by
StrangerWifCandy
I was in Wintergrasp, but there was no pally around. It was me fighting a shamman and dk. (I won lol)
I don't think that has to do with hit though, but resistances.
Sacred Cleansing makes your spells miss, witnessed in-game.
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243284
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236962
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200565
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