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Frost Dual Wielding... hitting the hit cap
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Post by
sushigaski
So, I'm currently running a Frost Tank main spec and a 2h Frost DPS off spec, and have been gathering all the DPS gear I can get my hands on.
With 3.2 coming out, and the changes to dual wielding, I'm aiming to convert my 2h Frost DPS spec to a Dual Wield Frost DPS spec. Initially I was just working to gather some decent 1-h weapons, but I've realized that the higher hit cap is going to mess me up pretty bad.
What gear can you get from heroics / naxx to get hit-capped for a dual-wield build? Am I going to have to convert all my +STR gems to +HIT gems as well?
Post by
Eleazer
There is a thread for this post the question there. It is called The Unofficial 3.2 Frost DPS thread
Post by
GenXCub
Considering that your strikes still cap at 8%, playing a 3.2 DW DK would be a lot like enhancement shamans (since strikes will become just like stormstrike). Their white hits are semi-important to generate Maelstrom procs, but they still stop their hit rating when they get to the spell cap. After that, it's just melee white damage increases, which I would have to imagine is not as big of an increase compared to adding str.
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