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10.2.7
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Druid Base Stats
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Post by
Dralas
Hello wowhead community!
Now, I come to the druid forums now to ask for your help. I usually just let myself get pugged as a tank, but I've decided recently it might go smoother if I start making my own raid groups.
I come to the druid forums to ask for some questions, if you could help me that would be greatly appreciated.
Now, due to the trees, each will be a bit different, so I understand that each tree will have different stat needs and have higher/lower stats. If you could tell me what each one is for feral/resto/balance, that would be great.
Also, please give the stats unbuffed. Thanks.
Balance:
1) What should SP be at for 25 Naxxramas?
2) What should the critcal strike chance be?
3) Is haste/mp5 good for a balance druid? If so, how much should they have?
4) The hit cap is higher I heard for spellcasters, what is it for a balance druid?
Restoration:
1) What should SP be at for 25 Naxxramas?
2) What should the critcal spell chance be at?
3) Is haste/mp5 good for a resto druid? If so, how much should they have?
Feral Combat:
1) What should cat AP be at for 25 Naxxramas?
2) What should the critical strike chance be at?
3) Is haste any good for cat dps? Also, is armor penatration any good? If so, how much should they have?
I'm not asking for tank stats since I already have a rough estimate of what that should be.
Please keep in mind I am not looking for Ulduar 25 stats, I'm just looking for what stats should be around that raid level. Mainly needing to know what the standards should be. Thanks for all your help.
Post by
174429
This post was from a user who has deleted their account.
Post by
curlymon
Resto:
1700 Sp spell crit doesnt matter much probably 12ish% aroun 850 spirit or 300mp5 and 15-16k mana if they are just starting.
Feral:
Feral AP 6500 ish (not 100% sure on this number) crit 45% plus. Arp is the best stat for feral druids once they get to a high enough level of gearing which is beyond 25 naxx.
These stats all come from gear that people could get from heroics/emblems/naxx10.
Also you could have checked the stickies they say how much of certain stats you should get before starting raids. that would have given you a rough estimate.
Having the best heroics gear as the base for entering Nax is not the way to go... When 3.0 landed I was healing Nax at 1200 Spell power with out to much issue...
The best way to go about whether or not you are ready for Nax is getting to the point where you have all but maybe3-4 piece as heroic blue or better and specific to the role you wish to play. If you have an existing guild run you can get by with less since gear upgrades should be coming fairly quickly. Nax has a very low gear requirement for entry level raiding.
Tanking would be the only one directly requiering a specific gear level.
Post by
hashmel
as the post above me stated and rightly so, tanks have the highest demand for being well geared but aside from that naxx is more about knowing the fights, every single one is a gimmick fight requiring a strategy, some less gimmicky but still gimmick fights.
while gear will make naxx 10/25 easier the important thing is to burn each boss strategy into everyone's minds
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