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PTR
10.2.5
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10.2.6
What random change would *YOU* add in Cataclysm?
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Post by
48586
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117271
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506576
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Post by
Arathanar
Druid
Travel Form and Dire Bear Form removed. New passive abilities Savage Swiftness and Ursine Endurance added. Savage Swiftness, trainable at level 16, passively increases movement speed by 40% while outdoors in Cat or Bear Form. Ursine Endurance, trainable at level 40, increases the armor bonus of Bear Form to 370%. Savage Swiftness does not function in combat.
Cat Form has been substantially changed. Instead of a single swing timer, Cat Form now attacks as though the druid was dual wielding. Though Cat Form does not suffer from a 19% penalty to hit chance, Cat Form's swing speed has been increased to 1.3 seconds for both timers.
Warrior
Vigilance has been changed to a 11-point talent, replacing Concussion Blow, which has been removed. Vigilance has been replaced by Fearsome Visage.
Thunder Clap no longer causes additional threat.
New Talent - Fearsome Visage (Protection): Causes a large amount of threat to all nearby enemies, and a smaller amount of threat every seconds for 5 seconds.
New Talent - Gladiator (Protection): Increases your armor by 2/4/6/8/10% and your threat generated by 3/6/9/12/15% when in combat with three or more foes.
Post by
Adamsm
replacing Concussion Blow, which has been removed.Hell no. Concussion blow is one of my favorite moves.
Post by
Arathanar
replacing Concussion Blow, which has been removed.Hell no. Concussion blow is one of my favorite moves.
You have people suggesting that we give undead a racial immunity to fear, make epic flight free, and remove daze, and you decide to comment on THIS?
You, my friend, need to get your priorities straight.
In any case, Concussion Blow is worthless as a tank, because you can't stun bosses.
Post by
Adamsm
In any case, Concussion Blow is worthless as a tank, because you can't stun bosses.Hits like a ton of bricks.
Post by
237563
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283869
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Post by
Ignjatwolf
The Guild House would be in Orgrimmar for Horde and Stormwind for Alliance. It would be positioned somewhere in the city and would appear like a portal an instance. It would take a lot of work to make this because every guild would have their own house.
Post by
Orranis
An Orc NPC named "Abaysik Kampfire" that walks around Orgrimmar grumbling about how much better a Warchief he would make compared to Garrosh.
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48586
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286385
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Post by
Purgie
Well, one thing I really liked from back in my EQ days, was with the mounts you had to feed them and when you started moving it wasn't automatically at top speed.
they started slowly and built up to top speed (kinda like the brew-fest rams without beating them to death).
I would like to have the mounts do this in game.
Post by
Interest
Warlocks no long have mana. Triple there Hp and they cast with it.
Hell, they might as well put this in...
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28229
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158964
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506094
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150718
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Post by
Interest
They need to make the game require significantly less memory to play.
Perhaps use less phasing. I believe that is the problem behind it.
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