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Live
PTR
10.2.7
PTR
10.2.6
Beta
Level 85 Spells
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Post by
113229
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Post by
493921
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Post by
Mageonius
maybe a pet for every mage specc?
like, phoenix for fire specc and maybe some kind of arcane pet thingy for arcane specc
well, and the water elemental for frost of course
Post by
368807
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Post by
306454
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Post by
FaustInDeath
Well ... as far as i saw ... only way to make fire good for pvp is ... erm ... flamestrike stun ...also a nice thingy for arcane would be something like damage the target based on target's mana/energy/rage/runic power ... for frost i sugest deep freeze out of gcd but a higher cd
Post by
Dylan74
Mages need Spirit Bomb! ( dragonball Z :D )
could be over half of mana base cost, about a 10-20 sec cast time, and they have to auto /say or /yell something like " Everyone, please share your energy with me! ".
very large amount of arcane damage, maybe even leave a DoT.
just my opinion, feel free to change it around.
Post by
danalise22
Rogues?
New spell:
Nut shot, 30 second stun, only works on male avatars.
Hunters? Better pets.
New spell:
Tame beast: Rank 2, Tames target gnome.
Mages?
New spell:
Reroll: rerolls you as a warlock,
mages are being deleted.
Post by
Mageonius
Rogues?
New spell:
Nut shot, 30 second stun, only works on male avatars.
Hunters? Better pets.
New spell:
Tame beast: Rank 2, Tames target gnome.
Mages?
New spell:
Reroll: rerolls you as a warlock,
mages are being deleted.
LOL
Post by
463372
This post was from a user who has deleted their account.
Post by
bryan2005canada
A deatknight talent in the unholy tree that allows the summoning of Abominations.
Name of spell:
Glutton Army: Summons 3 abominations that have the same Spit ability the A-Bombs in the new Halls of Reflection instance have (doing way less damage). They last 30 seconds and when killed explode for 1k damage. They have 20k hp each and do almost no melee dps. Most dps will be caused by spit or explosion Cooldown: 30 mins
Also, when using this spell or army of dead a new debuff will be made that will not allow the use of the the other spell (ie. if you use Army of dead you cannot use Glutton Army) until all of the soldiers of the army are defeated.
(Inscription for this: Abomination Nation: Your Abomination's last for an extra 15 seconds and Army of the Dead now summons one Abonination to fight with your army of ghouls. The explosions caused by the abomination's death now do damage based on attack power)
Post by
437185
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Post by
140579
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Post by
Thander
From what Blizzard says, it seems like they don't want to add anymore abilities. We can expect new spell ranks, but don't get too many hopes up for new abilities. We already know talent trees will not go above 51 point talents. The new progression will be Path of the Titans. I think they are going to add some baseline abilities but maybe not for every class. Just abilities for balancing purposes.
Post by
Interest
Hunter:
Tend Wounds:
20% Base mana, 1.5 minute cooldown.
Allows a hunter to heal themselves for 50% of their health over 5 seconds. Channeled.
Post by
337360
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Post by
pminnieur
Green Fire for Warlocks, please. Buyable with Level 85 for 200k Gold, so that only the coolest Warlocks (like me) will have it .-D
And, finally, a flying Demon for Warlocks, only. Btw, it shoudl be cost-free, like our first free mount years ago - "this quest line is intended to be added in further patches". Class pets ftw! Hahaha.
Post by
418663
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Post by
whysoserious
A new healing spell (pref HoT) for resto shammys. Our rotation now is: Earth Shield -> Chain Heal -> Chain Heal -> Chain Heal. And rarely a Riptide.
Either a new HoT or improve Earthliving bonus (make it proc more often or something like that)
Post by
176226
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