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Live
PTR
10.2.7
PTR
10.2.6
Beta
Level 85 Spells
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Post by
112188
This post was from a user who has deleted their account.
Post by
Ralin
How 'bout a fourth one for Paladins:
Spare the Rogony
Instantly kill a Rogue, saving him from total humiliation as he attempts in vain to kill you, only to see you bubble-heal.
Post by
406893
This post was from a user who has deleted their account.
Post by
68759
This post was from a user who has deleted their account.
Post by
NeoBlackheart
I would love anouther form for druids. Not sure what it might be maybe a Dire Cat form. Gives a bit more power than a regular cat or I don't know I might even like a Drake form. Allows for 2 passangers to ride while you fly maybe.
Post by
Thrakin
Paladins Divine Shield now causes forbearence that lasts 37 days and deletes their @#$%^es
muahaha
fixd
Post by
chase123
tbh.. heroic leap (thats how it was called?) ability for warriors..it existed on beta and it owned...
Were you talking about
this
?
It would be sweet if they could bring this back in Cata.
Post by
Interest
Venom Slash:
Instant, 40 Energy (subtlety tree), 10 second cooldown,
Deals 60% damage, doubling the chance of applying the main hand weapon poison. In addition, it deals an additional 20% to hemorrhaged targets and causes an additional effect based on the weapon poison:
Instant: Adds an additional combo point if Hemorrhage is applied.
Deadly: Add 2 stacks instead of 1 if Hemorrhage is applied.
Mind-Numbing: Stop the enemy's spellcasting for 0 seconds (just stop the cast in general) if Hemorrhage is applied.
Crippling: Immobilizes the target for 2 seconds if Hemorrhage is applied.
Wound Poison: Deals 10% extra damage if Hemorrhage is applied
Post by
djvortix
I had a few ideas for certain specs, trying not to be too overpowered with the spells yet being reasonable since they would be deep in the talent trees:
Destruction Warlock
Wild Fire: (costs 2 soul shards with new system)
Sacrificing your Infernal causes the immolation damage on your target to increase by 15% of your spellpower and increases your chance to critically hit with fire spells by 3%
Resto shaman
:
Swiftness of the Earthmother: Depending on the haste of the caster, your totems will "tick" faster by x% and the HoT effect on Earthliving Weapon by x%
Frost Death Knight:
Chilling Heart: If frost fever on the target, it may cause the target to shiver, which gives a -3% chance to hit for 10 seconds (30sec cd). Also increases the addition frost damage from Rune of Razorice by 3%.
Post by
Interest
Hunter:
Limit Breaker (BM)
Requires 20% or less Max Health, 40 Focus, 40 Pet Focus, 3 minute cooldown.
You and your pet become infused with enormous power, causing attacks to be done 50% faster and deal 25% extra damage for 10 seconds. In addition, all damage taken is increased by 50%, and you and your pet cannot be stopped unless killed. Deterrence and Bestial Wrath cannot be used while using Limit Breaker.
Post by
Darthdavo
Paladin Ability
Holy Justice
: When activated, Exorcism or Hammer of Wrath will deal half damage to 2 other hostiles in a 15 yrd radius. If no other hostiles are in range. It will critical hit. If no hostiles and the unit is undead. Exorcism will Critically hit x2.5 damage. 3 Charges. Lasts for 2 mins.
17% mana cost
5 min cool down.
Post by
Interest
Druid (Balance)
Cruel Ruin:
5 second cast. 115% base mana. 1 minute cooldown.
Obliterates all targets in a 50 yard radius, dealing 3000 Nature damage and reducing all resistances to nature damage by 50 for 20 seconds.
Post by
Arkaen
Fire in the Disco
13% of base mana (lolrandomnumber) (Mage, Fire)
The caster channels as a ball of arcane fire is shot at a target, making sure it stays on course. On impact, it deals
1,337
x damage, and after impact, four rotating rays are shot out, doing 5% of the impact damage per second for 10 seconds.
Post by
syllabear
I would like all Hunters to get some form of Shadowmeld or some form of stealth spell that lets you place traps but nothing else and breaks on combat and pet combat so BM hunters cant just hide and send their pet to attack.
Call it Camouflage maybe.
actually, blizzard was working on a stealth for hunters, it just never got implemented. (
Link
)
Post by
Interest
I would like all Hunters to get some form of Shadowmeld or some form of stealth spell that lets you place traps but nothing else and breaks on combat and pet combat so BM hunters cant just hide and send their pet to attack.
Call it Camouflage maybe.
actually, blizzard was working on a stealth for hunters, it just never got implemented. (
Link
)
We were also supposed to get Bear Trap I think.
QQ.
Post by
Grythak
Shamans (baseline):
Earthquake - a point and click AoE like Death and Decay that would daze foes, do some damage over time, and slow attack speeds.
* Glyph of Earthquake: You increase the DoT of your Earthquake, but foes are no longer dazed.
Post by
Interest
Warlocks: Baseline Shadowburn.
Drain Vitality: Drains 10 Energy, 10 Rage, and 10 Runic Power per second for 5 seconds from the target. Channeled.
Post by
378995
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Post by
424849
This post was from a user who has deleted their account.
Post by
skumbananer
I want a kamikaze ability for warriors, lets say on a long cd (like 30mins or more) that makes them really really op, like doubling the damage they can do as well as healing up to max and doubling their health, as well as unstoppability (like bestial wrath). When the spell ends (after 30secs or so) the warrior dies, and gets a ressurection sickness debuff.
or it can be "harakiri" (suicide) where they kill themselves and maybe by doing so spurting blood in a aoe like effect that does some damage and stuns surrounding enemies (even bosses) for some time.
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