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Taking down a multiboxer
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Post by
hymer
In a recent WG, some players seemed to spend more time being annoyed at a 5 x shammy multiboxer than actually fighting.
I'd like to have been able to tell them what to do, but there wasn't much. It's the first multiboxer I've encountered on a regular basis, so my experience is very limited.
He seemed to have some very effective contingencies to control his guys, so his characters switched roles very effectively when pressured.
Priest fear worked okay when his trinket was on CD, and that's all I learned (oh, and use
CoS
when he targets you to make him waste a bit of time.
Of course, you can go around the guy, avoid him, etc. But I'd really like to build up a store of knowledge: How to fight multiboxers.
So I throw it out to the wit and wisdom of the Wowhead users: How do you deal with multiboxers?
Post by
354743
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Post by
105944
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Post by
HoleofArt
It's worse coming across 5 lvl 79 shaman in WSG.
Their Thunderstorm or whatever sends you across the map, and getting hit with all 5 LvB is an instant kill.
It was still a fun game either way though.
I'm not sure how you could take them down 1v1, because it's more like 1v5, and if they can heal, you won't be able to burst them down. /shrug
Post by
138532
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Post by
hymer
Ususally when you come across a multiboxer in WG, he's defending a workshop. This means he's standing still, and already in battle. Makes finding the main into sheer guesswork, and sap doesn't affect people in combat already.
I want to say that when fighting him with a few good players, we had little trouble taking him down. But how do you facilitate a victory with a group of zerging players who aren't paying attention to their chat box?
Is it better to try and stun as many of him as I can, or better to focus on keeping one chain-CC'ed?
More ideas?
Post by
Caperon
Ususally when you come across a multiboxer in WG, he's defending a workshop. This means he's standing still, and already in battle. Makes finding the main into sheer guesswork, and sap doesn't affect people in combat already.
I want to say that when fighting him with a few good players, we had little trouble taking him down. But how do you facilitate a victory with a group of zerging players who aren't paying attention to their chat box?
Is it better to try and stun as many of him as I can, or better to focus on keeping one chain-CC'ed?
More ideas?
Look if he's in combat, you wait untill his out of combat.
You wait to spot the main controller, you will sap this character.
Usually this will cause atleast 2-3, if not all 4, to just stand there.
Keep the main controller cced with sap, blind, etc.
During the cc you have to kill atleast 1 or 2 of the box characters.
Afterwards vanish and redo.
Post by
hymer
Well, thanks all for participating.
Post by
161330
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Post by
160546
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Post by
HoleofArt
Please don't necro threads. There was no relevant reason for you to necro this with your post.
Post by
138532
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Post by
Wildhorn
Since when is 6 days a necro? He thought he could give input into a not so recent thread.
7 days (a week) is old...
About topic... you deal with a multiboxer the sameway you would deal vs 5 players. People think that because it is controlled by only 1 person, they should be able to go alone vs him. WRONG. It is a 1v5, not a 1v1. Play accordingly.
Post by
178827
This post was from a user who has deleted their account.
Post by
Squishalot
Since when is 6 days a necro? He thought he could give input into a not so recent thread.
7 days (a week) is old...
6
days (which is what it was when he did 'necro' it) is still on the front page. That's hardly grounds for calling necro.
But otherwise, your advice is generally correct. The only time I'd disagree is if you know that there are more boxes elsewhere (i.e. they've been split up), and it's 3v1 or 2v1 - there, you hope that their attention is split enough to compromise their playing ability.
Post by
Magnerz
The 'problem' with fighting a multi-boxer is that it is far closer to the optimal level of cooperation between characters than is usually found (outside of decent arena teams).
Zolikk used the "kill the head" analogy. Not possible with a decent multi-boxer who will switch to another character.
In reality, if your levels of communication are good, 5v5 against a multi-boxer, the independent 5 should win all the time due to the mechanics. This is because if a boxer want to interrupt a cast, he has to blow an interrupt on all 5 of his players. This is time the other 4 could have spent DPSing or purging or healing or what have you. In short, the strength is also the weakness.
If a multi-boxer beats you (considering equal numbers) its because his 'cooperation' (innate to boxing) can't be matched by you. Simple. There's no real reason why 5 separate players couldn't do what a boxer does but better, cast 5x Lava Bursts all at once for instance.
There are of course people who literally just play 2-3 different characters of different classes and specs all at once, I have no idea how people have the capacity to do this in PvP, but if your reactions are quick enough, and you're a skilled player controlling multiple people, then there isn't much you can do against these apart from try and out-play them with your team mate. Should be a real test of teamwork.
Post by
Wildhorn
In reality, if your levels of communication are good, 5v5 against a multi-boxer, the independent 5 should win all the time due to the mechanics. This is because if a boxer want to interrupt a cast, he has to blow an interrupt on all 5 of his players. This is time the other 4 could have spent DPSing or purging or healing or what have you. In short, the strength is also the weakness.
wtf you are talking about? A multiboxer who is serious about multiboxing bind his interrutp on different keys.
Post by
178827
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Post by
Magnerz
I thought key mapping so one press means 5 characters all do the same thing was the style of multi-boxing in question here. Evidently a good shaman multi-boxer for instance would drop as many different totem's as possible, but more often than not you see the same 4 go down for each toon. It would likely follow that if one frost shocks so do the others, I assumed that interupts were the same.
Anyway as Zolikk points out, the general idea of what i wrote still stands, a multi-boxer's strength is his weakness, he can only do so much at once, unless he is some omni-potent ridiculously knowledgeable and for-seeing person he will never be as "good" as an equal number of co-operating individuals.
Post by
255458
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