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ICC strategies as Rogue
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Post by
weaselp4
So, i am in a casual 10 man guild. We are currently 11/12 ICC normal. We have gotten LK down to 41%, so we are getting close to 12/12 and maybe doing some hardmodes. Normally, i raid as Boomkin, Nervus in my sig. So i know the fights from a caster dps standpoint.
I just recently got my rogue, Rowlan, to 80 and have been trying to gear him as fast as i can. I am going to be taking him on some of the easier fights in ICC this week for rep and maybe a little loot.
I was wondering if people could give me some pointers on the fights from a melee point of view. I will share what i think on each fight, and maybe you guys and/or gals could look it over and share any tricks.
Lord Marrowgar - basic dps rotation, kill spikes, run from bonestorm, stay out of the bad stuff.
Lady IwishshewouldWisper - dps mana shield, dps caster adds, dps her when mana shield gone, stay out of the bad stuff and away from ghosts.
Lootship - I am normally on a canon, hop over and pew pew mage, hop back, canon some more. I could use some help on this one as Rogue.
Saurfang - I will boomkin this one as my job is to typhoon the bloodbeast and root one.
Festergut - basic dps rotation, possibly run out to ranged if i get a spore.
Rotface - basic dps rotation, stay out of spray, merge little blob with big blob, stay out of slime pools, run away from exploding angry poo poo.
PP - I will be boomkin for this for brez if needed, a little more complicated fight.
BP's - dps current dude, spread out for vortex, follow flaming balls out? Could use some help on this.
BQL - basic dps rotation, bite assigned people, drop blue poopers on the outer wall, spread out after fear, run to people when i get pact of the darkfallen.
VD - dps blazing skeletons top priority, then suppressors, interrupt Archmages?
Sindy - boomkin, even though my pathetic magic will betray me.
LK - boomkin, but i would like to know your strategies on this in case i ever do get to do it as rogue.
Sorry for the long text, i'm sure i critted the hell out of you. Any replies would be greatly appreciated. And btw i will be raiding as Assassination to start because i have 0 combat weapons.
TL;DR - WTF do i do as a rogue in ICC fights.
Post by
KidB
Marrowgar - No need to run out on bonestorm. With the buff it's easily healable if your healers are up to par. Use feint and evasion to mitigate damage if your healers happen to start picking their noses and your HP goes down. On heroic, you'll probably be too busy killing the spikes to dps during bone storm anyway. Use cloak to avoid damage from the fires if you get in a bad spot.
Lootship - cannon or adds before Below Zero, dps the mage during.
BQL - use cloak on twirl to avoid all damage.
Post by
Stabya23
Putricide - You can vanish out of Tear gas and dps boss for a while. -Especially helpful if for some reason there is an unstable up during the 2nd tear gas
Lootship - (if you arent in a cannon) You can run to a golblin right as the mage goes down and pound on him for a few seconds then fall off the back. I sometimes leave a kidney shot on him. Just try not to stay on him too long before saurfang notices you and begins to toss axes. Also Dismantle Boat adds as often as possible.
Marrowgar - pool engery as he begins casting bonespike graveyard, so you are ready to whack. Especialy nice if blade flurry is off cooldown.
Sindy - Cloak out of your stacks of the debuff
Blood Prince council - Not all guilds are super uber elite where they never need any misdirect help - On Blood Princes, I sometimes change to tricks on the keleseth tank, right when he is empowered, I go nuts on him and it helps any threat issues.
Post by
weaselp4
Oh, these are awesome tips guys, thanks. Exactly the kind of stuff i'm looking for. Stabya, question on the Putricide fight, if i vanish during tear gas, would it be more helpful to dps him or the unstable if it is up?
Post by
Stabya23
Unstable for sure. but this doesnt happen often with good raid synergy
Post by
446836
This post was from a user who has deleted their account.
Post by
Caperon
Another piece of advice for lootship. If you have a tank that can bug Saurfang, you can stay over on the ship and when the mage comes out you throw Distract to freeze her, then burn her down. Our 25m has 3 rogues and we can do the whole fight without the cannons being froze once by doing that.
What?
Usually a rogue or hunter.
Not rly.
Ps
http://elitistjerks.com/f78/t84123-icecrown_citadel_encounter_specific_optimization_tips_tricks/
Post by
Doring
Marrowgar: feint or evasion bone storm, don't run, stay on the boss as much as you can, use FoK on spikes if they are close, stay in range of healers.
LDW: stay on what you are told, shield or adds, CC and sprint can be helpful, burst ability is great.
Saurfang: Stand, deliver, master your rotation on this fight. After the first tricks, then tricks the #2 or 3 melee DPS from then on.
Lootship: Burst dps, avoid Saurfang and the big add hits.
Fester: Stand, deliver, strafe turn around the side to avoid puke spray. Screw running, unless there is a higher end DPS in melee, someone else should be running on this fight. Coordinate.
Rot: Same thing, feint and cloak out of AOE damage, stay on boss, move your rear when you get a small ooze.
PP: awareness fight, stay on target as much as you can but move away from bad things on the floor. Again, burst damage is better since you can't sit on the boss a long time.
BP: Tricks target of your target (you can make a macro) to help the current tank, get on target, burst down, avoid white balls and the burst zones, pretty much, we ignore the red ones.
BQ: Covered above, work out your bite order and bite partners ahead of time.
VD: Blazing first, suppressors second, stay away from the big zombies, the worms that pop out will kill you very fast.
Sindy: Cloak on 4-6 stacks, keep DPS up, then run out at 4-6 stacks, feint if you don't think you can get to range. Tricks as much as you can. Stay alive, DPS will suck anyway, this is an endurance race. Your poisons will down tombs fast so watch it on timing them.
LK, haven't gotten there yet so nothing to add.
Post by
weaselp4
All good tips guys, again, my thanks. Stabya, i know the unstable shouldn't be out, but it has happened a few times to us. We've only downed him a handful of times so even though we have killed him, there is still work to be done. Love the cloak on swarming shadows lock 13, saves run time and therefore more dps. Thanks for that link Caperon i will definately check it out too. And thanks to you too Doring, the poison warning is great on Sindy.
Post by
446836
This post was from a user who has deleted their account.
Post by
Stabya23
Yeah, for Putricide, ideally you get some time on him, but a vanish while an ooze is up during tear gas, is a free beatdown. Take it.
On advice from Sindy, cloak at 4-6? does that mean a healer should have chewed me out for cloaking at 9?
Post by
weaselp4
We have some pretty salty heals in our group, i usually don't stop casting on my boomkin til 9. I will probably try that number first and maybe work down from there if need be. Thanks.
Post by
Caperon
I think I explained it just fine, but I will do so slowly so you can understand.
Ok now, you can send over a tank as the fight starts and he bugs the boss, you know, where he lets Saurfang chase him but never catch him?
Ok, now we can send over our 3 rogues to stay on the boat the entire fight, since Saurfang is chasing the tank, and you are free to run around and kill the rocket guys and the axe throwers. Got that so far? Now when the mage comes out to freeze the cannons you throw
Distract
and the mage freezes in place. You proceed to dps her til she breaks it, then the next rogue throws distract. She never gets to freeze cannon, so our boat can shoot the entire time. This makes the fight go very, very quick.
Hopefully you understand. If not then you can continue doing it the slow way, which works, but is MUCH slower.
Wasnt talking about that, genius.
Clearly i was refering to you using distract on mobs who are in combat.
And I said USUALLY a hunter or rogue. Ok, that might not apply to you, but in our guild it is one of them more often then not do to burst, but obviously not your raid. My bad.
The bites goes to the one with the highest thread, while it can be rogues/hunters in your raid.
Usually on equal levels it'll be the ones that have no aggro reduction stuff.
Post by
446836
This post was from a user who has deleted their account.
Post by
105944
This post was from a user who has deleted their account.
Post by
446836
This post was from a user who has deleted their account.
Post by
KidB
I thought liquoid is larry. Be more consistent with your quasi-insults.
edit because wowhead ate my previous edit:
"Curly" didn't misread anything. You were claiming to have distracted (successfully, even consistently) mobs that are engaged in combat. That is an uneducated lie, as mobs that are in combat are immune to distract, even though the tooltip doesn't take mention of that.
Too bad, you probably won't read this now, since you're most likely off to have dinner with your second wife on your yacht, aren't you, mr. Successful-at-Life.
Post by
Caperon
Yeah, cuz I said use it on mobs, lol. But I guess you wouldn't be you if you actually made sense. Good job Curly.
If you like I could explain it further in short bus version for you. And I could put it in a quote so you understand further since thats really all you offer.
Oh, I forgot, in addition to just quoting you have your pictures you link too. So props on those.
http://knowyourmeme.com/i/000/040/621/original/EBMXzibit.jpg?1266509225
Too bad, you probably won't read this now, since you're most likely off to have dinner with your second wife on your yacht, aren't you, mr. Successful-at-Life.
http://img826.imageshack.us/img826/849/1253938484772.gif
Ps
Thought i was going insane lol.
Post by
Coldkil
gonna raise my post counter. lurking this thread is not enough.
Post by
Caperon
gonna raise my post counter. lurking this thread is not enough.
OHAI.
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