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10.2.7
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10.2.6
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Tank weapon stats.
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Post by
minad
What is best stats to get on tanks weapon? I know agility and strenght combo is good and stamina. And what is best. One hands with parry dodge ratings or two hander with parry dodge? I have not seed weapon what are 2h with parry dodge. But is there parry dodge weapons?
Post by
379675
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Post by
138583
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126061
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Post by
DarkOpeth
Wasn't
removed, meaning STR no longer contributes to parry?
Post by
138583
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Post by
DarkOpeth
Wasn't
removed, meaning STR no longer contributes to parry?
It wasnt removed.
Its now build in to all tanks using parry (warriors, dks and paladins).
bleh, pally/war have strength > block, they dont need parry, the parry str thing was a compensator for the DK's which cant block. grrrr
Post by
Drunkenvalley
bleh, pally/war have strength > block, they dont need parry, the parry str thing was a compensator for the DK's which cant block. grrrr Wasn't Block basically moved to Mastery and shield stats?
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138583
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Post by
minad
bleh, pally/war have strength > block, they dont need parry, the parry str thing was a compensator for the DK's which cant block. grrrr Wasn't Block basically moved to Mastery and shield stats?
It was, some people cant do anything but qq.
Come on. You are both right. Block is not good to dk you are wrong with that drunkewalley. Zakkhar is wrong with qq thing. He qqs by saying he qqs. Both right.
Post by
Drunkenvalley
Block is not good to dk you are wrong with that drunkewalley. If it wasn't obvious, I meant Block for warriors and paladins. I was under the impression that all their Block stats came from shield and mastery.
Post by
DarkOpeth
bleh, pally/war have strength > block, they dont need parry, the parry str thing was a compensator for the DK's which cant block. grrrr Wasn't Block basically moved to Mastery and shield stats?
It was, some people cant do anything but qq.
QQ? I was legitimately pointing out that:
Warriors/Paladins have 3 mechanics, Block, Dodge, Parry,
DK's have 2 mechanics. Dodge and Parry.
What I meant by my comment is that having 25% str redirected to parry was a way for DK's to keep even with W/P's by making up the avoidance they would lack in comparison to W/P because their block.
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173035
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703510
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138583
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Post by
DraconisAerius
Other tanks have self heal as well so that probably puts us all about equal. And I'm pretty sure that blizz said they tried to make all classes fairly equal across their role.
Post by
168916
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Post by
atomicwolf22
We have a kick-ass mastery to make up for it. Warriors and pallies get a lousy block mastery, and there's no more block value or rating on gear.
If anything, we're the OP ones here.
Also, ignore minad, he's either spectacularly thick-skulled or a troll.
Have you seen what Warrior and Pally's can do with that so called suckey Block Mastery's? Pally's can also use a different tank spec and have a fairly good migrate with there shielding spec.
You also have to take into account that the dk runes are sometimes hard to work with. So there Mastery with it being nice and useful doesn't give them undamageable stats. And if Pally and Warrior's got 6.25 per point in mastery for there block Mech. Driuds and Dk's would be left in the dust as both Warrior's and Pally's would be unhittable.
Post by
DarkOpeth
QQ? I was legitimately pointing out that:
Warriors/Paladins have 3 mechanics, Block, Dodge, Parry,
DK's have 2 mechanics. Dodge and Parry.
Thats obvious lie.
DK's have 4 mechanics. Dodge, parry, self heal and absorb.
After some testing, If found that if you time DS right, the blood-shield will absorb about the same amount over the course of the fight as a block would, or at least its very similar.
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