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10.2.7
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10.2.6
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Frost and Unholy selfheal
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Post by
182082
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Post by
DroRaz
If you took it as frost, you can pop
Lichborne
which makes you undead, and then
Death Coil
can heal you.
True, it's not a pve talent, but you have to take at least one filler point as frost anyway, so taking this spell wont cost you any loss of damage.
Post by
182082
This post was from a user who has deleted their account.
Post by
zethcarn
If you are unholy you can
Death Pact
every 2 minutes to heal 25% then resummon your pet.
Post by
apocalypsa
If you are unholy you can
Death Pact
every 2 minutes to heal 25% then resummon your pet.
So can frost, but without acrficing a lot of their damage.
Post by
363599
This post was from a user who has deleted their account.
Post by
DroRaz
If you are unholy you can
Death Pact
every 2 minutes to heal 25% then resummon your pet.
So can frost, but without acrficing a lot of their damage.
Actually, neither of them can, seeing as how
Raise Dead
has a 3min cd and
Death Pact
only 2min.
zethcarn is more accurate though, unholy will suffer a great dps drop if they use Death Pact.
Post by
312234
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Post by
131584
This post was from a user who has deleted their account.
Post by
Vaeku
thats why you pop your garg instead target your garg then hit death pact. it will kill your Garg and not your minion
Or even an AotD ghoul.
Post by
DarkOpeth
Compared to pre-cata, Frost and Unholy healing is painfully weak. They gutted Death Pact a little bit ago. The problem is that while 7% hp DS is decent, using it twice pretty much leaves you with just blood runes, which can drastically hamper killing speed. :(
Warriors now have more on-demand and well as overtime healing than DK. This pisses me off greatly.
Your options:
-Deathstrike as often as possible
-Pick up first aid for out of combat heals (or use HC as deep frost, and bandage away, as pathetic as that is.)
-LB + self-DC
-Raise Dead + Death Pact.
-Food(?)
It is a sad, sad day when our class is forced to rely on food and bandages like the other scrubs, just to stay alive.
WTB pre-3.1 DS.
grrrr
Post by
354743
This post was from a user who has deleted their account.
Post by
apocalypsa
Isnt the heal based on your HP?
Post by
tomgc
Deathstrike heals for so little as Unholy for such a high rune cost (FU rune as Unholy? gtfo!) that i've nearly taken it off my bars.
Bandages (+ healthstones) are a pretty nice way to save an ooming healer if you can fit in in. 35,000 HP is perhaps 3-4 Death Strikes and the DPS loss of using either option is equally high.
Post by
243273
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Post by
DarkOpeth
thats why you pop your garg instead target your garg then hit death pact. it will kill your Garg and not your minion
Or even an AotD ghoul.
except that gimps the heal by about 50%
summoned ghoul has around 20k hp, garg has around 12-15k
AotD ghoul has like 8k.
Which gives better heal? If you're unholy i'd pick garg, but an aotd ghoul is a waste of channeling time and 3 runes.
errr, Death Pact healing has nothing to do with what is sacrificed. It heals for a flat, unchangeable, uncritabble 25% of your max hp. I don't know what you are talking about.
read the
tooltip
(by
his
, it means the the Deathknight's, and not the minion's.)
Post by
Wilicil
If you are unholy you can
Death Pact
every 2 minutes to heal 25% then resummon your pet.
So can frost, but without acrficing a lot of their damage.
Actually, neither of them can, seeing as how
Raise Dead
has a 3min cd and
Death Pact
only 2min.
zethcarn is more accurate though, unholy will suffer a great dps drop if they use Death Pact.
Unholy's Master of Ghouls lowers the Raise Dead cooldown to 2 minutes.
Post by
354743
This post was from a user who has deleted their account.
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