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PTR
10.2.5
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10.2.6
Pewpew lazor disc's
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155627
This post was from a user who has deleted their account.
Post by
BrigKline
This has come up a few times, and while it is an interesting concept, its not terribly viable or effective for a few reasons:
1. All your holy damage spells have a cast time, killing your mobility. This means that you will be fighting only one mob at a time if you quest, and expose yourself to danger unnecessarily in pvp. This brings me to my next point:
2. Relying on damage spells that share a school with you healing is a good way to get rolled in pvp. Of course you could use Mind Spike/blast, and you can always force an interrupt with Mana Burn or Mind Control to keep your holy school open. However, smite, holy fire, and penance are your bread and butter, and attempting to use these offensively yields too little damage (compared to a true damage spec). The risk associated simply isn't worth it in pvp.
3. Most classes have some form of heal now, so the days of simply 'outlasting because you can heal' are pretty much gone (I'm looking at you, Rogues). In fact its quite the opposite, as heal throughput has a harder time than ever matching relative incoming damage. As support, heals are awesome, but we are just that: support.
Post by
155627
This post was from a user who has deleted their account.
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