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Live
PTR
10.2.7
PTR
10.2.6
Beta
Healing, nerf for arena. please and thank you.
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Post by
573832
This post was from a user who has deleted their account.
Post by
Treskol
First off, this is not the official forums, Blizzard can't hear you here.
Also, more information would be nice.
Class?
Spec?
Rating?
Partner(s)?
Armory?
Type of Arena?
QQ without any sort of evidence never helps.
Post by
cloudp
Funny, I missed the patch notes in which priests could score a 120k heal.
Post by
573832
This post was from a user who has deleted their account.
Post by
Treskol
Ret paladins are going good in this patch.
If possible, try the warrior, but tell him to go fury.
Feral druids were hit hard because of shapeshifting nerfs
Things aren't really balanced around 2v2
Remember to dispel the priests and trees when possible.
Focus on healer until he is forced to heal himself.
Interrupt heals as much as possible
Time cooldowns so they force the opposition to retreat / use their cooldowns.
Don't fall for fake-casting.
Post by
573832
This post was from a user who has deleted their account.
Post by
Treskol
Something about dispelling Trees.
Im gonna slap your head. As I have to constantly remind teammates,
stop Purging the Resto Druid.
Its great to remove Rejuv or Regrowth during critical moments. But do not attempt to dispell down the Resto...
If he knows what he is doing, most decent Resto Druids can actually benefit from being dispell spammed.
Learn the mechanics of Lifebloom. Its kinda our clincher spell in PvP for many reasons.
and trees when possible.
Not all the time. Just phrased wrong.
Should have said only when absolutely necessary, my mistake that.
Post by
688014
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Post by
573832
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Post by
354213
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Post by
179128
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Post by
cloudp
I still find that a bit wierd. Penance was buffed 20%, I don't see how it can suddenly fill up entire HP bars with that ease. It wasn't exactly a 100% buff.
Post by
179128
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Post by
LookOut
Remember that healers are balanced around 3v3 (almost everything is actually), which means they are a bit OP in 2v2 by default.
I know I wouldn't have survived the 2v2 battle as afflock/sub rogue against spriest/holydin if it weren't for me getting out of combat twice and using soul harvest :D Same with my rogue buddy vanishing and letting recuperate heal him.
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