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PTR
10.2.5
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10.2.6
Fel Life.
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Post by
m3x1can007
Remove Fel Armor, yes! REMOVE IT!
Now that its gone, we can figure a way to get our heal back and Spell Power, DONT WORRY GUYS I GOT THIS PART DELT WITH TOO!
Change Demon Armor to
Demon Armor: Increase Spell Power by X and Armor by X increase self healing your recieve by 20%.
The Armor being added in wont make it overpowered, and its only
20%
to
YOUR OWN SELF healing
.
Health Stone, Drain Life, Haunt, Soul Leech, and Fel Life.
Wait? what!
WE DONT HAVE FEL LIFE LOL!
Ahh, yes, NOT YET(hopefully)
Fel Life: The Warlock Sacrifices a Soul Shard, feeding off an old soul you gain 3% health every 3seconds for 30seconds.
Basically we get a heal on the same level as others (RECUPERATION) and its at a cost so its not 100% uptime, unless the
warlock whishes to use each Soul Shard as so.
Ok so this is an idea I came up with after being hit with the "Nothing but you get a hug!" oh well I'm a pit of pure evil FUUUUUUUUUU hugs.
Also as for the patch, notes its self I know they are not done, but oh well, maybe if enough people (warlocks and other classes) we can post and get it going blizzard sees it and can work on it for this patch.
Post by
asakawa
there are things i would like to see addressed in a patch for warlocks and the armour spells are not on that list.
...the things on my list aren't all that important.
warlocks are actually in a really good place.
don't court change when we're in a "ain't broke, don't fix it" situation.
Post by
m3x1can007
there are things i would like to see addressed in a patch for warlocks and the armour spells are not on that list.
...the things on my list aren't all that important.
warlocks are actually in a really good place.
don't court change when we're in a "ain't broke, don't fix it" situation.
Actually, warlock self healing was hit very hard, yes, there are other things that need looked at, but considering those problems are from the last patch, I doubt blizzard will change them.
UA being a joke, yet nerf it.
CoEX being a joke.
Trust me I know, I play a warlock and we are strong, IN 3s, and thats sadly about it, 2s and 5s SURE gib fest and OP comps.
But even in RBGs, warlocks need some help with self healing and its a problem that needs addressed, considering a ROGUE has better HPS then us, is not right.
Post by
TheVorago
Fel Life: The Warlock Sacrifices a Soul Shard, feeding off an old soul you gain 3% health every 3seconds for 30seconds.
Meet
.
Sure, what you suggest is clearly more powerful, but I disagree that lack of self healing is the issue for pvp locks at the moment. i certainly wouldnt object to your idea of demon armor change, but the only real broken thing for afflocks at the moments is the lousy single target damage (buff dots and/or haunt!) and for destro the lack of dispel protection.
Post by
m3x1can007
Fel Life: The Warlock Sacrifices a Soul Shard, feeding off an old soul you gain 3% health every 3seconds for 30seconds.
Meet
.
Sure, what you suggest is clearly more powerful, but I disagree that lack of self healing is the issue for pvp locks at the moment. i certainly wouldnt object to your idea of demon armor change, but the only real broken thing for afflocks at the moments is the lousy single target damage (buff dots and/or haunt!) and for destro the lack of dispel protection.
Buffing Single Target damage wouldn't fix warlocks(Affliction).
They need to make dispelling UA, something a healer has to think about before doing, such as;
If dispelled, does 30k and silence for 5secs. (Very strong buff, but oh well its needed imo)
or increase the silence and or make it a lock out on the school (would be holy or nature depending on class).
And Healthstone doesn't compare to what I'm suggesting, its more of a fix for what blizzard broke.
Fel Armor.
Post by
Fingulfin
Would make break Demon Armor in PvP situations. Right now you have to choose between Armor and Healing received (huge survivability increase) or Spellpower and negligible (always been negligible) self healing... And frankly, that's how it should be.
Post by
m3x1can007
Would make break Demon Armor in PvP situations. Right now you have to choose between Armor and Healing received (huge survivability increase) or Spellpower and negligible (always been negligible) self healing... And frankly, that's how it should be.
The armor is not the big thing with Demon Armor its the heals, the armor doesn't really add enough to save you.
Its the +20% healing you gain via ALL HEALS, this would remove that and homogenize them, but not making it Overpowered always getting 20% more heals, just 20% more self heals.
Post by
Fingulfin
...which would break demon armor in PvP. The 20% healing received is a necessity. Also, if you think that the bonus armor on demon armor is insignificant, you should look a little closer into just how much additional damage reduction ti gives us.
Post by
LookOut
Ok so this is an idea I came up with after being hit with the "Nothing but you get a hug!" oh well I'm a pit of pure evil FUUUUUUUUUU hugs.
It's a major patch, stuff WILL be added for us, dw. Or actually do worry xD
Post by
Grindalwald
there are things i would like to see addressed in a patch for warlocks and the armour spells are not on that list.
...the things on my list aren't all that important.
warlocks are actually in a really good place.
don't court change when we're in a "ain't broke, don't fix it" situation.
Agreed. I cant think of a whole lot that needs addressed.
Only thing id like to see is make demo circle point you to where you were pointed before you ported, it can be pretty disorientating if you aren't really careful, and it takes time to be careful.
Also, I miss Felguard's taunt. It wasn't op, not sure why it was removed.
Post by
asakawa
i really like that you set the direction when you drop the circle. for PvE it has distinct uses that way at least.
Post by
DraconisAerius
i really like that you set the direction when you drop the circle. for PvE it has distinct uses that way at least.
Like back on Sindragosa.
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