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PTR
10.2.5
PTR
10.2.6
[Resto Shaman] H-Halfus
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Post by
Fulgorater
it was suggested I post here in addition to the original in the shaman forums...
Armory
:
here
World of Log
:
here
Raid Comp
:
here
Rotated Elemental out for Warlock for last few attempts
Druids rotate between Halfus and Nether for stack swapping
DK who later joined we had on all other adds
I was feeling alright with my healing during the raid. Recount was showing me mid or top on heals while keeping 10-20% over-heals. I was always over 10k it said, sometimes at 14k. I was also interrupting and supposed to "raid heal" (but the tanks were just too low too much). However, people kept positioning themselves so that my chain heal was lucky if it hit 2 people. And spike damage on people seemed to favor a Riptide+2GHW cycle of healing.
Was releasing Storm+Whelps+Nether. As Storm died, Time was released and was the next target (fire mage dots were supposed to have the whelps down by then), then move to Nether then Halfus. Slate was never released. As such even on our best attempts, we were at a 2:00 min mark til enrage by the time we move to Halfus.
However after looking at this log someone posted I feel a terrible sinking hole in my stomach. Especially because the priest has never impressed me before and usually is terrible, especially with raid awareness.
Any advice or tips for Heroic: Halfus?
edit1: just did a quick review of other shaman on the WoL for that 10m Heroic. Seems they top heal with Healing Rain, Riptide
Post by
Fevr
Your numbers look ok, but I'd start using unleash elements. You should be tank healing for this, and most 10man fights. If your raid has enough melee, you can hit tanks/melee with chain heal to get 3-4 jumps, but don't bother trying to chain heal ranged. I only healing rain on this fight to blow mana. If spec'd into telluric currents once the first drake dies you can LB halfus and he takes increased damage, so you can regen a TON of mana. So once the first drake is down I LB and chain drop healing rain simply because I have infinite mana from this point on. Your healing stream totem uptime is low. Are you putting it back down after mana tide?
Post by
821119
This post was from a user who has deleted their account.
Post by
Porcell
A really nice thing that my guild does is kills the whelps first, because the tank will have Storm/Whelps, and the AoE will hit Storm as well so it knocks 700-800k of his health away.
See, the whelps do a small amount of damage * 8, instead of big damage. The result is the whelp damage is a lot smoother incoming tank damage than spikey drake damage. We let passive AoE from the tanks kill all the whelps over time and focus on killing the big hard hitting drakes.
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