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The Team Fortress 2 Thread!
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Post by
pezz
I've got two tickets to the gun show, but I'm not takin' ye. I'm goin' with YOUR ticket!
Doesn't that mean you'd need three tickets?
No. The point is I bought two tickets, one of which is yours. I am taking it with me to the gun show, perhaps to scalp it or for leg room. Unless you need to buy a ticket for a ticket, in which case you'd need three tickets. But then it starts to get crazy.
Post by
91278
This post was from a user who has deleted their account.
Post by
Monday
TICKETCEPTION.
Post by
xlanadenx
Exactly. The way it's worded implies that, instead of taking Person X for a date to the gun show, you are instead taking their ticket on that date. Which would mean that ticket would need a ticket.
Best explanation I found for the quote you two are talking about:
It's not supposed to make sense, he's drunk.
Post by
Monday
Exactly. The way it's worded implies that, instead of taking Person X for a date to the gun show, you are instead taking their ticket on that date. Which would mean that ticket would need a ticket.
Best explanation I found for the quote you two are talking about:
It's not supposed to make sense, he's drunk.
"Some classes have rigged the enemy base with explosives.
Demoman has not. He was too drunk."
Post by
pezz
Got Double Mauled Scotch just now. Only it wasn't so much kill two people while sticky jumping as it was kill two people while simultaneously blowing myself up with the bomb I accidentally planted in the sill of the window I was firing out of. :x
Post by
Neutronimity
What do you mean by "damage falloff"?
Damage falloff is the reduction in potential damage done the further away you're from your target. The further away you are from your target, the less damage you'd cause. Crits retain their damage, though.
Post by
557473
This post was from a user who has deleted their account.
Post by
dslg604t
That's a different matter completely.
I'm not sure what Thraisenth's points are exactly.
Edit: I think Thraisenth misunderstood you. It sounds like he thinks that you're standing at long distance and spamming rockets at them.
Post by
195690
This post was from a user who has deleted their account.
Post by
557473
This post was from a user who has deleted their account.
Post by
Monday
What do you mean by "damage falloff"?
Damage falloff is the reduction in potential damage done the further away you're from your target. The further away you are from your target, the less damage you'd cause. Crits retain their damage, though.
Do rockets suffer from damage falloff?
Post by
dslg604t
Yes, dramatically. At point blank they do over 100. At long range, only 30-40ish.
Post by
557473
This post was from a user who has deleted their account.
Post by
Interest
I wish I could do this.
Post by
dslg604t
Yes, dramatically. At point blank they do over 100. At long range, only 30-40ish.
Did not know that. I though damage depends on how far away target is from the place rocket hits. Hence: Direct Hit for sniping. Because, on long range I cannot really hit anything only the area near them.
Proximity to the explosion also affects damage. My numbers are assuming direct hits.
Post by
557473
This post was from a user who has deleted their account.
Post by
Interest
What is wrong today? I cannot find any game.
Use favs? =P
Post by
xlanadenx
Ugh... I forgot how much I can't stand trade servers and trading for semi-valuable stuff. >.<
Spent the last couple of hours in low-gravity maps trying to get a S. Degreaser and S. Axtinguisher. Success but oh so tiring.
Cost me 1.6 refined and 3 stranges too.
Post by
pezz
How much was the axtinguisher? Seems more valuable then a weapon specifically designed to help you switch to something else.
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