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The QOTD Thread: Goodbye
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Post by
Rystrave
D3. I was really, really, really disappointed. Really.
Post by
908216
This post was from a user who has deleted their account.
Post by
612548
This post was from a user who has deleted their account.
Post by
Hyperspacerebel
Bioshock Infinite.
I don't really have a problem with the gameplay or story. But the game makes me motion sick, so playing it for a prolonged time makes me hurl....literally.
It's been a really long time since a game made me motion sick. It's too bad it happened again with one that i was looking forward to.
Looking into countering the symptoms though.
Have you tried messing around with the FOV? That can be a common source of motion sickness for a lot of people.
Post by
1069282
This post was from a user who has deleted their account.
Post by
OverZealous
Rank does have a point when he says that Mists of Pandaria is a pretty dark/mature expansion. Of course there are cutish things - we're in Pandaland after all, but in general there are a lot of things that are much darker than anything in Classic through Cataclysm.
As for the question itself, I don't know. Duke Nukem Forever, I guess - that one didn't deserve a tenth of the hype it got, even if just for the storyline of "THREE CENTURIES IN THE MAKING". Other than that, hard to say. I've disliked a lot of specific things with most game releases ever, but no one game really comes to mind beyond Duke Fiasco Forever.
Post by
Haxzor
Diablo 3
Post by
588688
This post was from a user who has deleted their account.
Post by
Sas148
I like cake, specifically cupcakes from Sprinkles (.com) -- they're the best I've ever had and imagine ever will have.
Post by
Rankkor
I can't see how, other than the story, which I recall liking till it ended. I think that's the sole reason most people like it, which I don't get. Seriously, it's a video game, you judge it by the gameplay, not the story, because gameplay is what makes a video game a video game, if the gameplay is bad, it's a bad game, and no amazing story is going to make up for that. I'd rather just read a book or watch a movie.
I'm gonna have to disagree here dude, on these recent times, a story is just as important (sometimes MORE important) as the gameplay, and at least from my side, I judge a game on their story first, and gameplay later. I've played dozens of games that had really boring, generic, and sometimes frustrating gameplay, but the story, voiceacting, and music were so good I just kept going.
Such examples are: Metal Gear Solid. Loved the boss battles, everything else was an exercise in frustration when it comes to gameplay, specially that annoying camera. But the story was and still is my second most favorite story in a work of fiction. Ever
Mass Effect 1. Yes the sequels greatly expanded and improved the gameplay making the game incredibly fun, but the first one had a really mediocre gameplay, the shooter mechanics were terrible, the boss battles were lame, the powers were boring, and most of them were all the same, the classes were also quite boring and too similar to one another, there were only 2 models for each weapon, and every armor that wasn't heavy (and even 50% of the heavy ones) looked like spandex crap. And the mako sections. GOOD GOD, THOSE MISERABLE MAKO SECTIONS! But the story was not just good, its the best story ever conveyed by a videogame, hell its by far the gaming experience of the century. You'd be doing yourself a disservice as a gamer if you don't play the Mass Effect Trilogy, even if the actual gameplay of the first game sucks.
Dragon Age 1: Yep, you heard me. Lots of people loved the gameplay of Dragon Age, but not me. Combat was imbalanced as hell, the game may as well be called "Dragon Mage" because mages were 700% more useful and powerful than warriors or rogues. The pacing of the combat was
EXCRUCIATINGLY SLOW
This is doubly true if you play a 2handed weapon warrior, it takes (I'm not kidding) over
six seconds
to do a single strike. Unless you have 3 mages in your party (Again, imbalanced) all the battles last forever, the gift system was broken as hell and ruined the affection system by making it redundant, most of the armor looks terrible, specially mage armor, very few models for the weapons. And again because it needs be said, HORRIBLE pacing of the combat. And yet I absolutely love this game, because of its story, easily the second best saga made by Bioware. Love the brilliant deconstruction on the "High Fantasy" genre, by having a darker, grittier fantasy world.
And those 3 are just the ones off the top of my head, games in which I loathed the gameplay, but the story, the characters, the soundtrack, the voiceacting, were so good, I was glad to overlook the flaws in the gameplay, as long as I get to enjoy a nice, excellent story.
I'd rather just read a book or watch a movie.
I wouldn't. I vastly enjoy more, the stories conveyed through videogames, than I do the stories conveyed through movies or books (Though books are a good solid second place after games). Because in a book or a movie, you're just a passive observer, in a game, with varying degrees, you are a part of the moment, a part of the story. Some games let you immerse into it more than others, but all of them allow you to be a part of the moment, and set the pacing yourself.
Of course, your opinion its not without its merits. A game with a good gameplay and a good story is MILES better than a game with a bad gameplay and a good story. Part of the point of a game is not just to spin a tale, but also to challenge you as a gamer, and if the gameplay is mediocre, that can't be accomplished at all. Which is why I hold Mass Effect 2 and Mass Effect 3 to be infinitely superior to the first game in the saga, even when the first game itself was fantastic.
Post by
Sas148
lol - I just realized I answered the not
current
question.
Regarding video game disappointments, I can't think of any off hand. I was a bit disappointed with D3 but I think that's just because I, and everyone else, built up a rather large hype for it.
Post by
Nathanyal
Half-Life 3
Post by
astrus
The most recent one I can remember is preordering Guild Wars 2.
Disclaimer: I'll likely start rambling now, feel free to skip the rest of this.
I loved the original Guild Wars but GW2 does so many things different - not necessarily wrong, just not to my liking - that it drove me from preordering games altogether. I'm not even sure if it's the game's fault or if it's the community.
WvW was such a good concept, it really brought back some DAoC nostalgia for me, and then they ruin it with repair costs. At least on the servers I played that led to people turning tail and running away whenever there was even the slightest chance of them dying. What point is there to 20 people besieging a keep defended by three people if 15 of the attackers go "OMG there's AoE, run for your lives" and only dare to come back when you've finally managed to crack the door?
The skill system... what was wrong with letting us choose freely which skills to bring? I still hate them for restricting slots to specific skill types. You can choose 5 skills but of those one - and only one - has to be a heal and one an (mostly disappointing) elite. Oh how many builds I had in GW that didn't use an elite... They don't even let us save builds anymore so every time we switch we have to set up everything by hand.
Abolishing the holy trinity? Well that might have worked, if the players didn't try to play dedicated healers and tanks and actually managed to do so.
And lastly, the dialogue cutscenes. If you're not putting any effort in it just leave it out dammit.
Post by
134377
This post was from a user who has deleted their account.
Post by
Rankkor
#335: What is your stance on violence?
This is a very complex question: Do you hate violence? do you feel that some conflicts can only be solved through violence? or that everything can be solved through non-violent ways?
This spills over to mediums of entertainment, do you believe violent books, games and movies contribute to create a violent society? do you believe that glorification of violence, specially on videogames, will make you a violent person?
This question is brought to you by my wife, Reina.
Post by
OverZealous
When thinkning about violence, I ask three questions:
Is it necessary?
Is it excessive?
Is there another solution?
If the answer is the same to both questions or yes to the second, violence is a no-go. I think there are cases where violence is necessary, perhaps even in some cases necessary, but I prefer to avoid violence whenever I can.
And no, I think violent books/series/video games play a very small role in the development of a violent personality. Can they be a factor for someone with the "right" (wrong) mentality? Absolutely. Are they, usually? No.
Are they to blame when someone picks up a gun and murders children in school?
Absolutely @#$%ing not.
Post by
MyTie
#335: What is your stance on violence?
This is a very complex question: Do you hate violence? do you feel that some conflicts can only be solved through violence? or that everything can be solved through non-violent ways?
This spills over to mediums of entertainment, do you believe violent books, games and movies contribute to create a violent society? do you believe that glorification of violence, specially on videogames, will make you a violent person?
This question is brought to you by my wife, Reina.
Violence in and of itself I do not like. However, situations sometimes call for it, as the only acceptable solution. Self defense is one of these situations. In entertainment, violence fits, because violence is a reality of the world we live in, and violence can also be common in a fantasy setting. Isn't WoW all about violence? So, although violence isn't something I like, it sometimes must be used, and can be in entertainment.
Post by
588688
This post was from a user who has deleted their account.
Post by
Patty
I think it's used excessively. Obviously there are situations where violence is necessary, say in personal self-defence and things like that, but for example in the school playground (where many parents condone violence in many situations), you can in most circumstances actually be more effective than you would with violence, with words. If you want to get a bully to back off, don't hit them - verbally retaliate to essentially shut them down before they can even do anything. As revenge, I disagree with the use of violence - it's petty, puts you in a bad situation and is just vindictive and indicative of you lowering yourself to their level.
Additionally, I think many, many wars would have been preventable with more effective efforts at diplomacy, and oftentimes war is used as a vehicle to shift the balance on diplomatic terms and stuff like that.
So yeah, I'm not a pacifist but would say that more often than not, it is unnecessary.
Re; Games, um, not really. Obviously it depends on an individual, and if they have issues drawing the line between reality and fiction or violent tendencies, well, that's clearly an issue. Ditto for young people exposed to gratuitous violence "for fun" before they can clearly have a sense of morality instilled in them. However, those imply underlying issues and obviously that has something to do with a level of supervision and guidance. However, it offers a convenient scapegoat when there's another mass shooting, or stabbing, or whatever else, as we've all seen.
Post by
1069282
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