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[3.1] The Arcane Mage Thread
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Post by
103447
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Post by
nickseng
if you are clear casting and have the +30% crit talent, would you have the bonus for all 5 hits of AM?
Not quite.
Arcane Potency
works differently with Arcane Missiles than other spells.
If AM procs clearcasting, then the remainder of the missiles will gain the 30% crit bonus
If AM consumes the clearcasting, then only the first missile will get the 30% crit bonus.
Weird, I know. Not sure if this is intended or not, or if this will be fixed in the expansion.
Post by
197149
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Post by
nickseng
Hi nick, just wanted to say you were absolutely right, spamming arcane blast brought my dps from 900-1000 spamming frosbolt, to 1250-1400! Great increase. I'm still having problem with that damn recovery phase...
This is what i don't understand. So basically you said, spam arcane blast till about 15% mana... then evocate and start casting frostbolt? There must be something wrong with that, im sure i misunderstood something. Can u simply explain what u do in a raid?
Haha, ok.
I think you're misunderstanding the phases.
Burn phase means to burn your mana AND cooldowns. This means to use up your mana recovery cooldowns as well, ie. Mana gems, pots and Evo.
Usually, start by spamming your AB until around 15% mana left in your pool. Then start evocating, while should bring it back up to around 100%. Spam AB again, until you've used up around 3500 mana. Then drink a mana pot and continue spamming until you've used up enough mana to fully utilize a mana gem. Then use it. From there on, spam AB and use a gem or pot whenever their cooldown is up.
At some point, you will reach a phase where you're very low on mana, ie. around 5-6%, AND all your cooldowns are up. This means you can't Evocate, or use your pots and gems. This is when we switch to the Recovery phase.
In the recovery phase, we spam frostbolts, and weaving in an AB to refresh the Debuff (dropping the debuff is a dps loss). Frostbolt is very cheap, and coupled with spriest and JoW, could potentially return more mana than you used casting FrB. Do this until any of your mana-regen cooldowns are up, then use them to recover mana. Once you do, you should have enough mana to return to the Burn phase and spam AB.
From here on, it's just alternating between the 2 phases.
Oh, and make sure you use Mage armor.
Hope that clears things up for you.
Post by
197149
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Post by
72798
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Post by
nickseng
I actually perfer using my gem and chugging my pot before I evocate. Simply because most fights wont allow you to use evocate twice, where as if you chug your pot and gem the cool down will already be partially complete by the time you need to go into your recovery stage.
Very true.
I should've said to Evocate early only if you know the fight's gonna be long enough for you to reuse evocate.
Post by
185084
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Post by
Frill
nickseng said:
Magic Absorption
While 5% of total mana is not an inconsequential about, in the end, 10 resistance is too little for max level. It might be useful when running lower level instances or wearing high resist gear, but still too situational to invest in.
For an arcane mage it hurts me (as a fellow arcane mage) to see this magnificient talent to be underestimated like this ..
I'm progressing first boss in SWP in my guild and in the content I experience I always find this fantastic .. 10 resistance ain't much - I'll give you that - but combined with raid buffing and mage armor + belf racial (for me at least) you have about 67 resistance to every spellschool .. getting 5% of base mana every time you resist something completly is purely win when you're as manadependent as an arcane mage is ..
And it's possible to resist on quite alot of mh/bt/swp fights ..
every boss in MH have some debuff or spell that's resistable (Death and Decay, Locust Swarm, Mark of Kaz'Rogal, Howl of Azgalor, Doomgrip/soulcharges)
Naj'Entus, Surpremus, Teron, RoS, (Bloodboil?), Sharaz, Council and (Illidan?) .. Every one of them has something .. even the adds on Shade of Akama ..
Plus the trash ! it's always nice for me to have an overall dmgmeter looking at me with my name on top after a wellplayed raid :) .. Lock's are no match for the Arcane AoE ! ..
Post by
173784
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Post by
nickseng
For an arcane mage it hurts me (as a fellow arcane mage) to see this magnificient talent to be underestimated like this ..
Like I said, the problem with this talent is that it's situational. The only useful part of this talent is the mana return, the +10 resist is almost nothing in the end game.
In the end, the talents depends heavily on gear and raid composition. Without them, it's largely useless unless you're running lower level runs.
I stand by what I say, it can be a useful talent, but it's way too situational to prioritize taking. You're mileage may vary. :)
But on the bright side, the talent is being heavily buffed for WotLK, so much so that I might have to revise my opinion on it.
Post by
nickseng
Which trinket fits better to Arcane/Fire PVE Mage?
1)
http://www.wowhead.com/?item=34470
or
2)
http://www.wowhead.com/?item=27683
Ty for answer
Depends on how your play your Arcane/Fire build. Is it Arcane heavy or Fire heavy? Do you spam AB?
To be honest, neither of the trinkets are that great for an Arcane Mage. Arcane spells do not deal periodic damage (AM doesn't count) and spell haste is wasted if you're spamming AB. Fire might make better use of either of it.
Post by
112186
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Post by
218980
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Post by
173784
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Post by
nickseng
From a blue in the
official forum
Q u o t e:
- Will Frost be able to dps as strongly if not more
strongly than Arc/Fire in PvE? Or is that still the
PvP spec?
We would like to see similar dps from all 3 trees
.
However, if you go for a heavy PvP build (in any
tree), you will probably sacrifice some dps to
get there.
They're still working on the numbers.
Post by
1212_
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Post by
nickseng
Certain specs and classes
should
be better than others in different situations.
They're not saying there wouldn't be, just that the disparity won't be so great that only 1 spec is viable. Anyone who tried to raid Frost (and to a certain extent, Arcane) will know how it feels trying to raid in TBC.
Post by
Zesha
I am mage (currently fire spec tho i have ENG and not tailoring.....go ahead laugh.....idc.......i like my gogles.) my guild is farming kara, grulls, and mags. we are making our way into SSC. we kill lurker on a weekly basis and have downed hydross once. we have yet to down Leo but we have gotten close. I am at par with most the other mages in my guild even without the tailoring set. (i think the tailoring set is just a fat@$$ shortcut) i have the current fire spec and i can keep well with mana using this. ive used all the specs and The 3 minute mage was the most enjoyable. Here is a custom that i used. i want to raid with Arcane but i don't want to lack DPS so much that im not good. i don't have T5 gear and that is when arcane is best from what i hear.
please tell me if this build is any good for DPS and tell me if i can improve it to be better.
http://www.wowhead.com/?talent=oixVcoczxIuioxg0z
i have a simular spec, wearing the spellfire set and rest some odd epix picked up here and there and these are as far as i recall very easy items to get and last time i was in kara with my guild i was topping the dmg meter, normaly i dont like to brag with my dmg cuz its how and when u use it that matters when u boil it down to the core. And i then just kept launching IAM from what ive read is inferior to AB, so i should think if i had used AB all the time i would dominate the dmg meter even more.
What i would have done diffrently: lose the point in arcane fortitude, and a point in flame throwing and invest em in imp cs. and what you end up with a build which is very good for pvp aswell as pve imo.
I think you should give it a go with arcane and if you dont like it or you seem to get lower dmg output you can just respec to whatever else is to your liking, cuz then what have you lost but a few goldcoins ? :-)
Good luck and may your spells never fail :)
Post by
Escalis
Torment of the weack - what exactly is snared targets?
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