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A refreshing breath of air - guild wise
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Post by
MrFredII
As I have mentioned I am the death of guilds. Another recently risked destruction by inviting me. Its a large/moderate guild with over 150 members. However for a guild that size they have had troubles getting enough active raiders. While they have Kara on farm and do well in ZA, they accomplished this with a pool of about 15 active raiders. Hence they don't actively run any of the 25 man instances. Raid slots were referred to as "tight" and they have no formal transparent system for raid sign up. Potential raiders are online on raid nights and the "core" pick from the pool to fill in if they are short. This was "just fine" with the core raiders for months. they could do a badge run in a couple of hours, run heroics for badges, and seriously work on ZA.
So late last week I was on and a RL friend, recently promoted to council, invites me. I knew none of the preceding details prior to joining. So I end up wondering if I made yet another bad decision. This weekend they spread their core raiders across 2 kara groups and then filled slots with people who were not already fully epiced. Long story short, both groups cleared kara. The groups weren't optimal. It was necessary to be creative with tanks and healers, and some of the boss fights were not done using the common strats and we wiped a number of times, but everyone had a great time. Everyone had a good attitude. Everyone realized that for the guild to progress, they had to involve more people. Now there is a real interest among people who have not been raiding in a while, or who have not had much end game exposure, to get the 25 man raids running as well.
We are organizing rep instance runs to get people who missed the opportunity to get the rep rewards they need. If gruul and mag go well (and they should we have a lot of people who have been there enough), I'll try to convince them start taking a shot at SSC.
Many of the members have been raiding since early classic WoW. Maybe they hit some critical mass and realized that to go forward they had to give up the lightening badge runs and actually increase their core numbers and bring former raiders back to raiding. I don't know, but it is refreshing.
Post by
172710
This post was from a user who has deleted their account.
Post by
Qlix
this should work out just fine for you... This is what we had to do. Sure we had 15 very strong people who could clear Kara in 3 hours and get within seconds of the 4th timer before clearing ZA but our 25 man pool was lacking a bit. We had the people... just not the geared people... so we took a step back and divided our Kara farming and bear farming team in half and made 2 teams for each to gear farm rather tan badge farm... now we have plenty of ppl ready to raid and in the last month we've managed 5/6 SSC, 3/4 TK and 2/5 MH...
Post by
moocow
Ime its usually the other way around, so grats.
Several times I've been in guilds who have cleared Kara, but don't have enough / geared players to do 25-mans. Eventually two kara groups are made, group A consisting of the best geared players and group B of the worst. Group A clears kara and DEs most drops, group B struggles, never getting past Curator. /gquit -.-
Post by
Qlix
this is where selfishness comes in... Everyone looking out for each other. There is no individualism, or at least very little. Especially in a raiding guild. If you want to think about yourself go to a bg. The guild has to have a clear purpose. I feel this is why "casual" guilds dont make it very far. They have no clear cut purpose. Theyre content on just logging on and thats completely fine for them.
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