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Zomg spirit wolves
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Post by
Sunwind
am I the only one blowing my load over finally getting wolf summon pets? SQUEEEEEEeeeeeeeeeeeeeeeeeeeee
Post by
181706
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Post by
169126
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Post by
125385
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Post by
Kramp
According to
this video
, it looks like they can be controlled.
Post by
olss0nftw
* Bash - Your Spirit Wolves stun the target for 2 sec. (45 sec cooldown)
* Twin Howl - Your Spirit Wolves howl, forcing all enemies to attack them for 6 sec. (15 sec cooldown)
* Spirit Walk - Removes all movement impairing effects and increases the movement speed of you and your Spirit Wolves by 60% for 15 sec. (25 yd range, 32 sec cooldown)
* Spirit Hunt - Your Spirit Wolves' attacks heal them and you for 5 sec. (10 sec cooldown)
_
THE
_
spells you can command them to do. So yes you are the boss =D
Post by
125385
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Post by
moocow
If you had a look at what the other classes are getting, and how Enh Shamans do in arenas, I'd rather say they're a bit underpowered. We'll still be sitting ducks for stuns, but at least we can get out of snares.
For PvE, it's threatless damage with utility.
Post by
181706
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Post by
olss0nftw
I haven't seen any of this on any WotLK sites I visit. Can you link where you found this? I think it is all made up since you don't need that Spirit Walk power at all. There is a talent that makes your wolves immune to snares.
Edit: I just found the link to this under upcoming changes. These spells are indeed legit. They seem a bit OP in my opinion, so i'm sure the wolves will be nerfed some way. Either they will have a shorter time out or they will do less damage.
Well yes they are legit just as said, but regadring the spirit walk, it's the "sprint" effect that is nice. Realy handy in pvp atleast.
Post by
faia
shaman got CC now
Bash - Your Spirit Wolves stun the target for 2 sec. (45 sec cooldown)
Post by
Kramp
Don't forget Hex.
Post by
Hereticalec
Hex made my life worth living.
Post by
202768
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