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Feral Druid Talent Questions
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Post by
joshadow
Hey there, I'm a NE feral druid, leaning more towards dps than tanking
Recently i've been messing around with the latest talent calculator for WotLK and have a question for other druids out there.
for lvl 80 talents i'm pretty sure I want something along these lines, a 0/58/13 setup:
http://wotlk.wowhead.com/?talent=0ZxMGscrd0eRheuVobx
As you can see though, I am unsure of how to spend the last 5 of my points in resto (since I know I want Omen of Clarity anyways), though I know I want one of these two setups:
http://wotlk.wowhead.com/?talent=0ZxMGscrd0eRheuVobE0z
http://wotlk.wowhead.com/?talent=0ZxMGscrd0eRheuVobxczb
So here is my question to those feral druids out there:
Which would you advise I spend those 5 talents on?
On the one hand 5 points for naturalist increases physical damage in all forms by 10%.
On the other hand 3 points for natural shapeshifter and 2 for Master Shapeshifter gives 30% mana cost reduction for shapeshifting and +2% crit damage for cat and +2% damage for bear.
I realize that the first will overal result in more damage (I think. correct me if i'm wrong) with 10%damage increase and all,
but I have found the 30% shifting cost reduction to be very useful when pvping, where shifting to fit the situation generally is a good strategy, especially since the feral mana pool is pretty meek.
What are your thoughts about this?
Also if you have one, please share your dream 80 builds as well.
And for the fun of it, here's what I plan to respec as at 70 once the patch resets our talents:
http://wotlk.wowhead.com/?talent=0ZxMGccrd0ekheuVo0x
any comments there?
-Jo
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214411
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109094
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Post by
ignis86
Tigers Fury
, Omen of clarity
& KotJ are pure gold. Never skip them.
Fixed :)
Post by
ignis86
I know is sounds crazy cause you need to keep the mangle debuff up
actually since Maul/Shreds boost comes from bleed buffing effects now its not AS important... since Most raids carry a rogue or warrior with talents that improve the bleeds on the target.... i mean i was in the PTR pugging BT and never once had to mangle while DPSing since my mangle wouldnt stack with the warriors +bleed debuffs....
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122930
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Post by
thelaks
This will be my combined levelling/tank/pvp build - I don't like respeccing too often ;)
http://wotlk.wowhead.com/?talent=0ZxGGscbd0eRIIzAo0E0z
Post by
ignis86
in general it is better to not rely on another class to provide a debuff/buff if you can safely do it yourself
I agree... but when i see in the raid that none of my mangles are sticking why bother using it?
There are only two reasons to use mangle over Shred:
1. You cannot get behind the mob, at which point feel free to mangle till your hearts content (which should be 4 cp ;) )
2. The buff to bleeds/shreds is not up (which if it is not due to the stacking changes in WotLK then mangle is moot imo).
I get your point, but how do you know when your mangle will stick? Are you going to mangle and not shred
untill
you see the debuff? You could be waiting a while (and not doing the best DpE you could).
Post by
ignis86
This will be my combined levelling/tank/pvp build - I don't like respeccing too often ;)
http://wotlk.wowhead.com/?talent=0ZxGGscbd0eRIIzAo0E0z
Most likely these would be my choices. (its all playstyles ^_^ )
(btw these are not pvp specs, those would be different, these are raiding specs i see myself trying out/using)
Feral
(Tanking
and
DPS)
There are too many choices I've made here to explain them all right now, if you have any questions as to why I chose something over what you might have chosen, feel free to ask.
Resto
Basically a normal resto build but shifting into balance for the HoT buff and the mana cost reduction...
Since in raids I don't see myself shifting out of ToL as much as I would in PvP i dont see 5 Talent points for 4% healing power something I am willing to spend.
Balance
Went with a build that tries to maximize talant use by taking talents that would most benefit several spells... i.e. Decreasing mana cost, adding spell haste/damage, mana regen, crit of several spells, spell hit... again any questions, feel free to ask
Willing to look more into all of these based on outside insight (lol)
but at the moment I like what I've got.
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122930
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Post by
Abraxxes
my tank spec
http://wotlk.wowhead.com/?talent=0ZxMGscrd0eRheuVobx
my dps spec
http://wotlk.wowhead.com/?talent=0ZxMGscrd0eRheuVobx
Post by
Abraxxes
in general it is better to not rely on another class to provide a debuff/buff if you can safely do it yourself
I agree... but when i see in the raid that none of my mangles are sticking why bother using it?
There are only two reasons to use mangle over Shred:
1. You cannot get behind the mob, at which point feel free to mangle till your hearts content (which should be 4 cp ;) )
2. The buff to bleeds/shreds is not up (which if it is not due to the stacking changes in WotLK then mangle is moot imo).
I get your point, but how do you know when your mangle will stick? Are you going to mangle and not shred
untill
you see the debuff? You could be waiting a while (and not doing the best DpE you could).
lrn2 kitteh dps
u must at all times keep that stupid debuff on your target from manlge
1st. your best trinket procs off mangle which gives 65 agi= 65 AP and about 3% crit
2nd. it increases bleed and shred dmg, i always get this up for at least 3 shreds and that increases my total damage by almost a WHOLE shred and after 4 CP's your supposed to use rip anyways and this makes it so much better
3rd. idk its not that bad of a dps, i've seen mangles do half the dmg of a shred but with my buff i get from it it is made up withen my 1st 2 shreds out of up to 4, maybe 5
finally what feral druid is not hit capped! i mean it is so easy, we have a 1 weapon attack and therefore only need ~142 HR for the hit cap, imho ditch 2% crit and get that cap its what i did, btw this is NOT counting if u have any expertise which lowers the amount of HR u need for the cap, meaning u should get that pretty shard of contempt from H MgT(maybe thats why its the best feral druid dps trinket o.O!)
Post by
112770
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Post by
Abraxxes
lrn2 kitteh dps
u must at all times keep that stupid debuff on your target from manlge
1st. your best trinket procs off mangle which gives 65 agi= 65 AP and about 3% crit /facepalm. That Mangle idol is not the best DPS trinket.
finally what feral druid is not hit capped! i mean it is so easy, we have a 1 weapon attack and therefore only need ~142 HR for the hit cap, imho ditch 2% crit and get that cap its what i did, btw this is NOT counting if u have any expertise which lowers the amount of HR u need for the cap, meaning u should get that pretty shard of contempt from H MgT(maybe thats why its the best feral druid dps trinket o.O!)
It's not as neccessary for a Feral to be hit capped compared to another class. Before the cap, 1 Agi > 1 Hit rating. It may be worth it to ditch 2% crit for a large amount of hit, but for something like 1% hit? Nope.
Expertise and Hit rating are two different things. Expertise lowers dodges when we're talking about melee DPS. Hit rating lowers misses. A raid boss will dodge 6.5% of your attacks before expertise, and 9% of your attacks will miss before expertise. The reason that the Shard is so good is that expertise is a wonderful stat, and it's hard to come by. Obviously, since it's on a limited amount of gear, the gear that has expertise becomes more and more valuable. An average 40 AP doesn't hurt, either.
idol trinket w/e same thing to me :D
and yea ik HR and expertise are 2 different things but the more expertise u have the less HR u need for hit cap, for example if u have expertise cap as a rogue the HR u need for hit cap goes from over 300 to somewhere in between 240-250, expertise cap for a rouge is 13/13 and with the shard alone u are at 11.16/13
btw i never said 1HR>1Agi, all i said was ditching 2% crit for hit cap was a good idea, and either way even if your not hit capped and refusing to use mangle its a dumb move, u say you won't do it b/c u may miss with that mangle but that's just as much of a reason to not do your shred, not even including the fact that your shred costs 42 energy which takes longer to regenerate than any multiple of 10 not counting procs
another thing, the only reason people believe its not neccasary for ferals to be hit capped is because they are rarely allowed into raids as it is and don't do the best damage unless they have some really good gear so no one cares, i wouldn't be surprised if with the xpac some people may start expecting u to be hit capped
for those that still don't think u should keep it up, its the same reason u see fire destro locks use immolate, its not a good damaging attack but it increases the damage your incinerates do, same with a fire mage keeping there fire damage buff up which i believe only procs off of scorch(i may be wrong with this one)
Post by
ignis86
in general it is better to not rely on another class to provide a debuff/buff if you can safely do it yourself
I agree... but when i see in the raid that none of my mangles are sticking why bother using it?
There are only two reasons to use mangle over Shred:
1. You cannot get behind the mob, at which point feel free to mangle till your hearts content (which should be 4 cp ;) )
2. The buff to bleeds/shreds is not up (which if it is not due to the stacking changes in WotLK then mangle is moot imo).
I get your point, but how do you know when your mangle will stick? Are you going to mangle and not shred
untill
you see the debuff? You could be waiting a while (and not doing the best DpE you could).
lrn2 kitteh dps
u must at all times keep that stupid debuff on your target from manlge
1st. your best trinket procs off mangle which gives 65 agi= 65 AP and about 3% crit
2nd. it increases bleed and shred dmg, i always get this up for at least 3 shreds and that increases my total damage by almost a WHOLE shred and after 4 CP's your supposed to use rip anyways and this makes it so much better
3rd. idk its not that bad of a dps, i've seen mangles do half the dmg of a shred but with my buff i get from it it is made up withen my 1st 2 shreds out of up to 4, maybe 5
finally what feral druid is not hit capped! i mean it is so easy, we have a 1 weapon attack and therefore only need ~142 HR for the hit cap, imho ditch 2% crit and get that cap its what i did, btw this is NOT counting if u have any expertise which lowers the amount of HR u need for the cap, meaning u should get that pretty shard of contempt from H MgT(maybe thats why its the best feral druid dps trinket o.O!)
Actually, I do excellent dps :) one of the raid leaders has made several comments to me that i can kick _ _ _ tank or kick _ _ _dps.
*edit, added* I am almost never refused a spot from a raid, because of this fact :) */edit*
Also, I prefer
this idol
for dps :- ), the Idol
you are referring to
is the one I TANK with.
and by the way I AM hit capped... I didnt say MISSING mangles, I am referring to WOTLK *edit, added* wow, talking about WotLK in the WotlK forums! SHOCKING! */edit* (and ptr/content patch before wotlk) where certain debuffs DON'T STACK.
On the PTR I couldn't put the debuff on the boss (the warriors was there) so instead of using the less DpE ability I used Shred....
i have the Shard, i use it with The
DsT
if you bothered to check the armory link or the beimba link in my sig you would see that my gear is very nice.... I didn't say not to use mangle, i said if you see that your Debuff isn't sticking, DUE to being over ridden by another class's "bleed buffer" then I personally wouldn't bother with mangle as much. They already fixed it so that even if mangle didn't stick any bleed buffing effect on the Boss/mob causes mangle or shred to do more damage.... Read the Latest info before you assume you know wth you are talking about ^_^.
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109094
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