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Live
PTR
10.2.7
PTR
10.2.6
Beta
More Updates!
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Post by
Calda
Skills
* All totems have been changed to last 5 minutes instead of 2. (This only affects totems that previously had a 2 minute timer, obviously, totems with a shorter duration didn't get any increase)
Restoration
* Earthliving Weapon Rank 1/2/3/4 now increases healing done by 26/32/42/70.
Talents
Elemental
* Lava Flows doesnt increase the amount of bonus spell damage on your Flametongue Weapon anymore and increases the range of your flame Shock spell by 5/10/15 yards instead.
Enhancement
* Static Shock now increases the number of charges of your Lightning Shield by 2/4/6 (up from 1/2/3)
* Elemental Weapons moved from Tier 5 to Tier 3. Now Increases the damage caused by your Windfury Weapon effect by 13/27/40% increases the spell damage on your Flametongue Weapon by 10/20/30% and increases the bonus healing on your Earthliving Weapon by 10/20/30%.
* Mental Dexterity moved from Tier 3 to Tier 5.
Restoration
* Spirit Link has been removed.
* Blessing of the Eternals has been changed to Increases the critical effect chance of your spells by 2/4%, and increases the chance to apply the Earthliving heal over time effect on the target by 40/80% when they are at or under 35% total health.
* New Talent/Skill - Riptide (Tier 11) - Heals a friendly target for 481 to 519 and another 500 over 15 sec sec. Your next Chain Heal cast on that primary target within 15 sec sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%. (21% of base mana, 40 yd range, Instant cast, 6 sec cooldown)
Glyphs
* Glyph of Flame Shock - Increases the duration of your Flame Shock ability by 3 sec. (Old - Increases the range on your Flame Shock ability by 10 yards.)
Post by
Gnub
I'm liking the Elemental stuff really, more range for Flame Shock makes it alot easier to get off the deadly Lava Burst-combo, while being at range.
... and totems for 5 mins? Awesome :D
Post by
123701
This post was from a user who has deleted their account.
Post by
buzz3070
No spirit link anymore, eh? I watched the first episode of Project Lore's Utgarde Keep, and I remember the shammy healer saying how much spirit link helped him spread out the damage, making the job of healing much much easier (since shammy's healz are spread out as well). It was too good, I guess. Too bad =\
no i think that was a resto talent spell although they could have removed it because it could be to powerful
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