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10.2.5
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10.2.6
Back to the warrior...
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Post by
skribs
I've played the warrior before, never up to 70 but I've gotten used to tanking. However, I don't play on that realm anymore as I went over to my friend's main realm. I just got into a combination with my friend though, me on a prot warrior and him on a resto druid (my old warrior me and him did prot warrior + holy pally combo). Our plan is to level only in instances, with the ever-popular "LF3M <instance> just need DPS" sign. Tonight was our debut as we stepped into SFK with 2 DPS (too lazy to find a third) and treated the place like it was a ZA bear run. At first I was content with pulling 1-2 groups at a time, but after accidentally aggroing about 3-4 groups (and proceding to own them) I decided to step it up and just chain-over-aggro, usually having a mob trailing me as I moved on to the next mob. We really didn't have a mana break until just before Arugal, who we actually lost our DPS on because my friend lagged out and I was always the MC'd target. Took us 40 minutes overall (again, reminescent of the bear run) and I think the funniest thing is the following quote I took from wowwiki:
Another major issue with this instance is the tendency of players levelling alts to underestimate the level of difficulty present here, and who thus believe that the mobs here can simply be chain pulled without regard to the consequences. A well-defined pull order is still highly desirable, (if marks are not actually used) as is an appropriate level of attention and caution. Recklessness here will result in repeated wipes, and player frustration.
Though the 'Holy Trinity' of Warrior + Priest + Mage is a thing of the past these days, necessary in a group here is solid tanking, decent to good healing, reasonably non-idiotic pulling, and a little skilled use of CC won't hurt.
Let's see:
I believe they can be chain pulled. I didn't exactly define a pull order, although I kept focus-targets and next-target marked (alternating marks with target 1 skull, target 2 X, target 3 skull, etc). And I was VERY reckless with no regards for CC. Of course, I had very good tanking (I'd say since we usually had 5-8 mobs on us, if 1-2 were on other players for not even the whole time it's ok...and I can't be judged on when my swords skill was cursed) and my friend has 147 +heals on his druid at level 22, but it was still a fun time. I can't wait to get some more time in on him.
Post by
Kramp
WoWWiki guides like this one are made for new players who need to understand the basic game mechanics. If you don't need CCs and so on, that does'nt mean it's the same for the majority of the players.
One more thing: Yes, SFK is easy but understanding the basics like focus and CCs in easy dungeons helps to avoid issues in groups when thoses basics are needed.
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