This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Kappajoe's Grand Grimoire (Leveling Guide, You Say?)
Post Reply
Return to board index
Post by
244066
This post was from a user who has deleted their account.
Post by
Hoech
to be honest with you i dont feel as if the 10 extra spell power is worth it. I feel you would get better numbers off the the instant shadow bolts which proccs quite regularly with glyph and talents.
To be honest i dont really remember accumulating spirit on gear until outlands. I may be wrong but as I stated before I feel as if glyph of corruption will serve you better.
No I havent done the testing, and no I dont plan to. However if someone were too, I believe you would see better overall dps with more instant sb's than by having the minimal spell power increase from the glyph.
Post by
244066
This post was from a user who has deleted their account.
Post by
134687
This post was from a user who has deleted their account.
Post by
372417
This post was from a user who has deleted their account.
Post by
Hoech
However if someone were too, I believe you would see better overall dps with more instant sb's than by having the minimal spell power increase from the glyph.
We are talking about leveling. "DPS" measurements are irrelevant for the most part. Drain tanking promotes sustainability, leaving the fight wth high mana and health. GoLT supports that tactic aw well as GoCorr. Would you wear these
legs
for leveling? Of course you would. And those are the lowest ilvl cloth that you can get with 9 sp on it. GoLT will give you 8-10 sp at level 15. I laugh at your description of a "minimal spell power increase" when at lv 15, 10 sp may be a 33% to 100% (or more) increase in unbuffed spell power.
I'm not discounting GoCorr as an option. This game is full of options. But one option that is not discussed in Kappa's fabulous guide is Glyph of Life Tap, which is certainly viable.
Getting a run through early level instances isnt that difficult, and getting spell power gear isnt very hard either.
Maybe dps is the wrong term, but what i am referring to is how quickly you kill mobs. For leveling it is MY OPINION that a free of cast nuke > than a slightly higher dot tick.
And by minimal spell power increase I am speaking of the amount of damage it will translate in to.
Either way Im sure the difference between the two glyphs isn't game breaking.
I will say though that when continuously pulling mobs those instant nukes were the difference between being overwhelmed and continuing.
You wanted to discuss. I am discussing.
Post by
asakawa
i'm with the GoLT here.
GoC procs, say one if 4 fights? (is that being optimistic? i think it probably is) and saves you 1.5 seconds (3secs comes down to the GCD). that really isn't a big saving of time. even such a small amount as 10SP, however, no only makes all spells hit harder but also increases healing recieved via DL and SiLi - this makes it very powerful in terms of levelling speed and low downtime.
GoC only gets any attention because there is such a dearth of useful affliction glyphs.
Post by
GreatePier
I've tried both the Glyph or LT and the Glyph of Corruption when leveling and found that, for my personal playing style anyway, LT was the better choice, especially when I got past L30 and SP became more abundant on gear.
The instant SB you get now and then is very nice, but since I was chain pulling more and more, that one mob that dies in 5 seconds rather than 9 or 10 isnt that much of a boost really. Also (assuming Affliction spec ofcourse) you are losing out on 1 or 2 ticks of Corruption that would have healed you. For me, that meant I didnt end fights at 80/80% HP/Mana anymore, but more like 60/60.
When I switched to Glyph of Lifetap, that one mob did take a little longer to die than it would have with the instant SB, but I started ending chainpulls at 80/80% again
Post by
152018
This post was from a user who has deleted their account.
Post by
241152
This post was from a user who has deleted their account.
Post by
152018
This post was from a user who has deleted their account.
Post by
241152
This post was from a user who has deleted their account.
Post by
asakawa
you're vastly over valuing hit while levelling.
hit while raiding is as important as a dps stat gets and lots is needed to get that 17% cap. a miss while levelling barely matters at all and happens FAR less since you're mostly attacking mobs with a 4% miss chance.
if you miss a corruption, you recast it. your XP per hour is not impacted in any way.
your most important spell doing more damage WILL have a noticeable effect on your xp/hour however.
if you disagree then go for suppression but i think you're misunderstanding what's important while levelling.
Post by
Thrakin
A note: At 60+ as Felguard, I've personally found it more efficient to simply spam shadowbolt, Soul Fire when you proc Decimation, and take it from there. DoTs are too much hassle and too little damage to bother with in my opinion.
But great guide ^^
Post by
Achloryn
A note: At 60+ as Felguard, I've personally found it more efficient to simply spam shadowbolt, Soul Fire when you proc Decimation, and take it from there. DoTs are too much hassle and too little damage to bother with in my opinion.
But great guide ^^
i levelled from 60+ with felguard/meta as well, but i'd have to disagree with you. It's a lot easier, and a lot less mana intensive if you accidently make a pull that's too large to just dot up a mob or two and life tap then drain life. It's a surefire way to almost never run out of mana. Shadowbolt hits hard, but it's a mana intensive spell, and most of the time, your decimation procs are going to waste because by the time you hit someone with an SB at that low of health they're going to be dead before you can fire off your soul fire.
It's also nice to be able to dot up a mob (or at the very least put immolate on it so you 'tap' it for the XP gain) and if your felguard has 5 or 6 mobs on him, health funnel to keep him from dropping health too quickly. Make sure to switch your felguard's target from time to time so that you don't pull aggro from everything for healing your felguard. If you can master this, you can come off of a mis-pull with about 80% health and mana, your felguard sitting close to the same and you're ready to just shrug it off and keep going. Even if you do manage to pull aggro off your felguard by health funnelling him, simply pop meta and immo aura, and watch those mobs drop.
Post by
asakawa
agreed, 'dot > tap > drain' is the cornerstone of efficient warlock levelling. it's not the only way to do it but the xp per hour is better and if they were equal i think most would find the increased downtime too frustrating.
always with levelling the only important advice is
do what you enjoy
. there is no right or wrong way to level and getting to 80 slowly but loving every minute of it is FAR better than quitting after getting to 60 in just a day.
that said,
if
the aim is speed and efficiency then 'dot > tap > drain' is the way to go.
Post by
241152
This post was from a user who has deleted their account.
Post by
Achloryn
I apologize, I realize I'm not well-versed in warlocks, ranged caster raiding, or caster leveling, but why is 3% hit worth less at lowbie levels than at 80? It looks to me that as long as all 3% is taken into account (you're not fighting below-your-level mobs), it should have the same effect, whether it decreases your miss chance to 1% or 14%. Actually, typing that last sentence, isn't it worth
more
at low levels, because it reduces your miss chance by a larger percentage of total miss chance?
the reason that the hit rating is less important at the low levels (especially the -extreme- low levels) is a couple things, in my opinon. 1st, your mana efficiency is horrid at low levels. No two ways around it, but warlocks have a few really tasty talents in the first couple tiers of the affliction tree that make this a non-issue.. but until level 30 or so, you just aren't efficient and that gets frustrating. Mana efficiency is not something to worry about at low levels cause it's just not gonna happen.
Secondly, at low levels, you're mostly going to be facing mobs at your level (or maybe one above you). If you're struggling in a particular area, go do quests in a lower level area and once you've dinged, go back and try it again. Once you hit 80, you find mobs that are 80-82 on a regular basis, and raid bosses are calculated at 83. Well, we can't ding to that level, so hit rating is more important.
Also, I don't understand that analogy, where you said if you miss while leveling you can simply recast it. The same is true while raiding, I assume. If you miss in either setting, you simply recast it, and the penalties are the same in either setting; lost time and lost mana. I do get what you said about the increased leveling speed because of more damage, but when you miss you have to recast, slowing down the DoT's tick by ~1.5 seconds. And when you miss with a shadowbolt, you lose all that damage right there too.
It's true, if you miss while raiding you can just recast it.. But the difference there is that sometimes missing often enough can mean the difference between a boss kill and a raid wipe. It's different when you die while levelling than it is when 25 people wipe because there's not enough DPS to bring down a boss.
I'm just having trouble wrapping my mind around the concept that 3% hit + small mana < 6% corr damage. Please help :P
Corruption is gonna be your top damaging spell for many levels if you're following the ideas that Kappajoe lined out. 6% may not sound like a lot, but when it accounts for 30+% of your overall damage for 30 or 40 levels, it certainly adds up.
p.s. here is my current
PvP/leveling build
, any advice? I like utility talents the most, like imp fear, fel synergy (so cool!), grim reach, etc
i've got mixed feelings about that build. How much pvping do you do versus actual quest grinding and levelling? If you do a lot more pvp than anything else, than I would say the build, overall, is alright, but you might wanna find 3 more points to put into demo for demonic embrace. (more stam = longer time to live while you're dotting people up on the run)
If you're doing a lot more questing and mob killing to level than you should find 2 points to put into improved drain soul. That mana back is
crucial
to your mana efficiency and will cause you to have so much less downtime that it just isn't even funny. Also, 3 points in empowered corruption are going to be huge because at level 44 you're finally starting to get some real spell power gear, so the difference in your corruption ticks is going to start being really noticable.
Post by
dottie
I found this guide to be very informative as far as options go for my Warlock. That being said, the way I have played my warlock has been a bit different, (not saying my way is better, or I wouldn't have come looking for options in the first place).
My warlock has just hit level 60, she is demo, and I still use my void walker. For whatever reason, I could not get the FG to work for me, and Mak suits my purpose just fine. A typical rotation for me is to send my vw in after 3 to 4 mobs, use CoA, Cor, and Immo on everyone, then use my wand and SB when it procs to take them down one by one. I use LT and LD when I am low on mana or health, but honestly, unless I screw up and pull way too much, I don't have to use either often, and generally come out full health, and only missing a little mana when we are done. My vw is usually pretty good on mana as well, and I use LT to boost him up when needed, so there isn't a lot of downtime. That being said, I also quest grind on my own to level, I haven't participated in much as far as instances and groupings go. My way is probably a little slower and my dps is likely lower than other locs of my level. I'm not particularly worried about that at this point, since I play on my own and I'm not hurting anyone else. Eventually, I want to use her to raid with my guild and be as helpful as I can to them so I will have to make some changes.
I guess what I am looking for is more of a comparison with pros and cons for the specs. Something a little more involved than the "Affliction rocks because I said so" that I usually get when asking for opinions. So if anyone has a little insight into that, it would be very helpful to me.
Post by
363678
This post was from a user who has deleted their account.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.