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10.2.7
PTR
10.2.6
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Nerf
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Post by
108053
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Post by
24656
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Post by
Kaitain
As a feral i find arena can be hard, but in BGs we are most certainly not nerfed or underpowered. I can stealth assasinate all but the best geared players, can start healing others in a tight spot and by doing so totally overpower the enemy, and when bear it takes 6 enemy players about 30 seconds to kill me. I can almost hear them QQ that i need a nerf. :-)
And like Souldier says, a good PvP geared resto is insanely hard to beat. Who needs a bubble when you can HoT indefinitely, run from most CC and turn into a tank at the click of a button?
Post by
62677
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Post by
LookOut
better at multimob tanking? Since when? I always have trouble tanking more than 3 mobs, because swipe spamming can only take 3 at a time.
I've heard people saying something about Tab-lacerating, but i dunno, I still need to try it (and I'm scared :p)
Now warriors have more multimob skills. They have Thunder Clap which hits mobs in a circle around them (and slows them!); they have Whirlwind which hits 4 mobs and they have Cleave which hits 2 mobs at a time. And then there's Retaliation which also helps to keep aggro.
Moreover, warriors can make mobs less powerful with things such as Disarm and Shield Bash, plus they can do more stuff when the enemy dodges, parries or blocks...
Post by
Chickensoup
better at multimob tanking? Since when? I always have trouble tanking more than 3 mobs, because swipe spamming can only take 3 at a time.
I've heard people saying something about Tab-lacerating, but i dunno, I still need to try it (and I'm scared :p)
Now warriors have more multimob skills. They have Thunder Clap which hits mobs in a circle around them (and slows them!); they have Whirlwind which hits 4 mobs and they have Cleave which hits 2 mobs at a time. And then there's Retaliation which also helps to keep aggro.
Moreover, warriors can make mobs less powerful with things such as Disarm and Shield Bash, plus they can do more stuff when the enemy dodges, parries or blocks...
I dont often act jerkish on forums but you are wrong.....dead wrong.
Thunderclap: doesnt scale (a fresh 70 druid with quest greens does more threat with 1 swipe then a t6 warrior does with TC), has a 4 second CD (isnt spamable) and costs more rage
Whirlwind: 25 rage, must be in berserker stance (80% threat vice 145%) based on damage when warrior tanking gear has little in the way of damage stats, 10 second CD
Cleave: works like maul/heroic strike (rage cost + loss of rage gain on next hit) except it doesnt have the high threat attached to it, based on weapon damage (+70 damage) in warrior tank gear (which again has poor damage stats), hits 2 targets vice 3 on swipe
Retaliation: any warrior worth considering is going to save that 30 minute CD for shield wall on a boss fight if it is needed (-75% damage taken for at least 10 second, 15 seconds with talents most prot warriors have)
you try to say those are better then a spammable, 3 mob hitting high threat ability which scales (granted it scales poorly) and has a chance to gain 5 rage per mob with a crit (when druid tanks have a pretty high crit rate).
tab->lacerate isnt the way to go. if you have more then 3 mobs on you simply tab->swipe when you need it. the only thing you need to do is keep above your healers healing aggro anyways unless your group is just.......well terrible. if you are looking to do AoE tanking for mages/warlocks to AoE the mobs you should probably grab a paladin tank anyways as they simplify AoE threat beyond belief.
all the other stuff (shield bash, disarm) are advantages of a warrior over a druid vice an arguement of swipe vs warrior AoE threat. druids have their advantages as well (easier to gain crit immunity, take less damage except against spells, faster threat gain to name a couple)
Post by
LookOut
Thx for putting me in my place. If it makes you feel better: I don't think you're acting jerkish, you're just proving I'm wrong ;)
As usual, I did only half the work and didn't consider any CD or rage cost... I dó have a warrior alt, but he's only 21, so he doesn't have a lot of grouping experience yet. Won't happen anytime soon too, because I'm levelling my druid to 70 first (I'm almost 67 atm) and after that I'll do the same for my 48 lock alt.
Anyway, I just checked an AOE tanking website and you're right (again) about the tab>swipe. Up 'till now I always used swipe without the tab. Obviously that's going to change now :D so thx again!!
Just one question left though: do we really gain threat faster? 'cause I don't feel that yet. Maybe that'll change with the tab>swipe thingy :p
P.S. You probably already know this, but tankadins are the best at multimob tanking :)
Post by
103972
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Post by
68283
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Post by
LookOut
That would also be the most righteous, as warriors have been marked the tanking class from day 1. Paladins and druids are hybrids, so it's only fair that their tanking is better in certain situations instead of allround better...
Post by
108764
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22001
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26334
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92486
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107978
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Post by
rukkia
I don't understand discussing nerfs in a 3rd party environment, such talk is better left on the official forums. That said, I think that all classes seem to be scaling up (perhaps to make the impact of Death Knight a bit lessened) quite a bit in the last few patches. Hunters (last patch) and Mages (next patch) are beginning to feel truly powerful again, and druids did quite nicely not long after BC.
Post by
56282
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Post by
Geno
so is anyone else out there sick of druids getting nerfed every patch, while rogues pallys hunters and warriors continue to OP everyother class ITG?
-Hawkawan
P.S. stop complaining about locks and get a medallion of the horde (2 min CD.)
Is anyone sick of people crying about not being able to kill other classes in PvP, but got a lucky win on one that still WTFPWNs ours?
U C WUT I DID THAR?
Seriously, back up your QQ with something, rather than just blindly putting classes down. I can rant about rogue mace stun all day if you want, but your useless post doesn't show much to me.
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