This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
[3.3] Intro to Death Knight Tanking
Post Reply
Return to board index
Post by
283629
This post was from a user who has deleted their account.
Post by
271573
This post was from a user who has deleted their account.
Post by
212816
This post was from a user who has deleted their account.
Post by
356951
This post was from a user who has deleted their account.
Post by
334662
This post was from a user who has deleted their account.
Post by
Nystali
There are some serious problems with your frost tanking spec:
Frigid Dreadplate is a absolute
must have
for frost tanking.
Improved Frost Presence is absolute
must have
for frost tanking.
Other things to consider:
Merciless Combat doesn't help with tanking threat so much. By the time you get to the last 35% of the boss's life, you should have a massive lead unless your DPS overgears you by a lot in which case even that extra % damage isn't going to help you anyways.
Icy Reach isn't needed for tanking. It provides a little extra pull space, but you basically want your targets as close to you as possible anyways, so just run up to them.
If you fix those things up, you'll be a better tank overall.
As for threat issues you should really try to find a way to get Bladed Armor. When I first started tanking heroics and such, my spec did not have bladed armor. I thought I did pretty decent threat. After one of the patches where we got a talent refund, I picked up bladed armor and I realized I was gimping myself for a long long time.
In order to get bladed armor as a frost tank, I'd be inclined to drop Morbidity and Viscous Strikes.
If you do this, your AP and threat flies straight up and you don't have to depend on DnD for boss fights, only group pulls which I generally find the standard cooldown is just short enough that by the next pull, it will be up and I can start with a DnD again.
For a boss fight I fall into this rotation:
IT->PS->BS->Oblit->BS->FS
Oblit->Oblit->Oblit->FS
I use HB whenever Rime procs which usually once a rotation and Rune Strike whenever it procs.
I think this is my favorite frost threat build:
12/51/5
There are 3 leftover points that you could put in epidemic for longer diseases for looser rotations or scent of blood for even more runic power production for more frost strikes.
As for defense, like Lynri said, 600 is overkill. I actually like my defense to be between 545-550 (achievable without gems) unbuffed. That allows you to get upgrades that help your avoidance more since they tend to have less +defense than lower level gear and still maintain uncrittable. Adding the emblem tanking sigil on top of that is all the defense you'd ever need.
Post by
152463
This post was from a user who has deleted their account.
Post by
334662
This post was from a user who has deleted their account.
Post by
303016
This post was from a user who has deleted their account.
Post by
261020
This post was from a user who has deleted their account.
Post by
Nystali
Could a more experienced Blood tank than myself give me some insight into the worth of Hysteria vs. Improved Blood Presence? At that point in the tree I'm currently torn where to spend the points as I see the healing from IBP being fickle when I have an active healer up anyway. Hysteria seemed like a decent alternative choice for a little bit of burst TPS.
Here's my current build & glyph assortment.
Also, on the glyphs; is
Glyph of Death Strike
integral to the build? Not too sure whether I should replace the
Vampiric Blood
one for the shaky dmg increase...
Hysteria is for use on a dps who is not taking constant damage. If you cast it on yourself while tanking, you could end up taking more damage than the healer can keep up with. I would instead put that point into Mark of Blood for use on boss fights.
Improved Blood Presence is definitely not a required tanking talent but its still fairly nice and acts like mitigation in its own special way (its not going to save your life for one hit, but it might buy your healer an extra second several times during a fight). I'd be inclined to put that point into finishing off scent of blood if you don't want IBP.
Post by
303016
This post was from a user who has deleted their account.
Post by
karlusdavius
Hey there, i started my DK a few days ago and am hitting 65 soon with full heirlooms.
I have a few questions about blood tanking tho. Im currently leveling blood and decided that i will tank with the spec since i like the flexibility i have with healing.
Here
is the basic build i want to take, the remianing points i need 2 decide. Im also unsure about Glyphs.
the basic idea behind my rotation is
SIngle Target
IT>PS>HS>DS>HS>DS>HS x4
My AoE
D&D>IT>PS>Pest>DS>BB>DS>BB
My choice in Disease glyph is because i figured i would want to focus on DS for healing and HS for cleaving rather than using my U,F or D runes on reapplying my diseases on targets. Granted in heroics most mobs will be dead before it wears off due to increasing the time with Epidemic, however that's where you guys come in ;)
My other question is this.
Vicious Strikes
has "by" in its tooltip and not "your". Are you guys taking this because it increases the critical strike chance of Plague Strike as frost or blood tanks? because by the way its worded, that is all it would do, and based on my build i wont be using PS all that much, so is it worth the points to increase crit on one talent?
Is it also worth taking Runic Power Mastery to get a big pool of RP for Rune Strike and CD's? or stick with 100 RP?
where would you put the remaining points?
Was thinking about putting them in
RPM
,
Subversion
and
Bloody Vengeance
Your opinions?
Post by
Aleanos
Your rotation is a bit off, you should be looking at something like this for single target:
IT/PS ==> HSx2 ==> DS ==> Rune dump
Followed by: HSx4 ==> DS ==> Rune dump
I'd also advise against Glyph of Disease (especially if you're going to do many dungeons as the trash'll die before you'll have the need to refresh them.
I'm unsure concerning your confusion about Vicious strikes, it simply increases your chance to critt with Plague strike and Scourge strike by 6% and their critical damage bonus by 30%. ==> Not commonly taken by frost/Blood tanks, as PS is a very minor ability.
Improved Blood presence is also very minor (4% of damage dealt ==> insignificant).
For 80 you might want to aim for something a bit more like this:
http://www.wowhead.com/?talent#j0ErVh0IsbofssxhxZ0gh:pdw
Points in Morbidity/Epidemic could/should be moved depending on what you like, Mark of blood can also be replaced with Rune tap etc etc.
Also,
RPM is inferior for tanking (and blood dps for that manner aswell)
If you look into my build it's fully possible to shift some points around to get Subversion, it's an ok tps increase, nothing major so it's not commonly taken.
Bloody Venceance is a great TPS increase, and with Dark conviction it has close to 100% uptime (even more with Subversion or the Rune strike glyph).
Post by
karlusdavius
Thanks for the quick reply
so 2 x HS to get blood runes off CD for Blade barrier i presume?
and i take it rune strike is our rune dump?
I'm unsure concerning your confusion about Vicious strikes, it simply increases your chance to critt with Plague strike and Scourge strike by 6% and their critical damage bonus by 30%. ==> Not commonly taken by frost/Blood tanks, as PS is a very minor ability.
My confusion was with a previous post, your reply was pretty much what i was saying in that it only increase crit of one attack, therefor not worth it.
what glyphs would you suggest then?
Post by
334662
This post was from a user who has deleted their account.
Post by
356951
This post was from a user who has deleted their account.
Post by
Nystali
Spec looks great (of course I say that since its the same one I use)
Agility for cloak if you're not using titanweave. I'd be more inclined to put titanweave on the cloak and then put +hit or +expertise on your current bracers.
You may already be, but farm up the leggings from Heroic VH. I find them to be the item that drops most... maybe I'm just lucky.
Farm up normal HoL to get the Seal of the Pantheon. You may not need the +def now, but it adds a lot of leeway with gear upgrades and it provides a minor tanking cooldown. If you got it now, you could put agility on your cloak and also have hit or expertise on your bracers.
Get the emblem belt. I'd get that before the t7 chest only because your current chest gives you that yummy expertise and is more than suitable to do 10 man naxx with for the time being.
Then get the emblem dodge trinket.
While doing this farming, make sure you're grinding rep with the Argent Crusade to get the helm enchant.
Post by
karlusdavius
can i ask the use of hysteria? is it a worthwhile talent to take? and why would i use it?
Post by
Aleanos
In most blood tanking builds it's fairly easy to spare one point and get Hysteria, it's a great "Nuke now" cd which you should normally throw on a physical dps.
Best targets for Hysteria would be non-Hunger for blood rogues, fury warriors, other blood Dps DK's and paladins (paladins should have a low prio on hysteria due to a large pool of their dps being magical damage).
This is due to Hysteria not stacking with various buffs those classes have, in Multilate rogues case, HFB and Hyst. doesn't stack, and Wrecking crew/DW doesn't stack with Hysteria.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.