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What should be the next heroic class?
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Post by
Fathios
I have some ideas regarding hero classes, here's my best idea I think:
(Warning: wall o' text)
Sorcerer
Main Roles: Burst DPS, Sustained DPS, Tanking
Proficiencies: One-handed Swords, Axes, Maces, Staves, Shields, Polearms; Cloth, Leather and Mail armor.
Talent Trees: Mystic (Burst DPS, PvP spec), Shadow (Sustained DPS, soloing spec) Survivability (Tanking, raid spec)
Important Attributes:
Mystic: Strength, Intellect, Stamina, Spellpower
Shadow: Strength, Intellect, Stamina, Attack Power
Survivability: Intellect, Stamina, Agility, Defense
Mystic Summary:
Mystic is a spec that excels in burst damage. The major goal is to destroy your enemy as quickly as possible. This is why Mystic is the main PvP spec. Naturally, Mystic has many instant-cast damaging spells. Main Mystic attributes are Strength, Intellect, Stamina and Spellpower.
Key Talents:
-Mystic Weapons: Modifies weapon damage by Spellpower rather than Attack Power, and makes Strength raise spellpower as well as attack power.
-Arcane Burst: A burst of instant arcane energy bombards the target, dealing high damage and raising the Sorcerer’s spellpower.
-Mystic Aura: Raises the spellpower of the Sorcerer and nearby party members by 15%.
Shadow Summary:
Shadow is great for sustained DPS. It is good in most respects, but doesn’t excel in anything—although, if the damage done by a Shadow sorcerer is compared to that of a Mystic sorcerer, the Mystic would win out in the first ten seconds, but after about twenty Shadow would come out due to higher sustained damage. Main Shadow attributes are Strength, Intellect, Stamina and Attack Power.
Key Talents:
-Combat mastery: Modifies spell damage by Attack Power rather than spellpower. In addition, raises your total attack power by 10%.
-Dark Strike: Next melee attack. The Sorcerer attacks with both weapons, causing weapon damage x80% on both plus X as Shadow damage.
-Afflict: Strikes the target with a debilitating affliction that lowers its attack power by 30% and causes X damage over Y seconds.
Survivability Summary:
Survivability is a tanking spec. Despite only being able to wear Mail armor, a full Survivability specced Sorcerer can tank as well as a Feral Druid or Frost Death Knight. Various buffs enhance the Sorcerer’s armor as well as party/raid members’ attributes. Overall, despite fairly low DPS, the Survivability Sorcerer is essential to a raid.
Key Talents:
-Magical Armor: Increases the Sorcerer’s armor by 60%. Lasts 30 min.
-Deadly Burst: Damages enemies in a 10 yard radius and causes high threat.
-Threatening Strike: Does a moderate amount of Shadow damage to the target and causes high threat.
Post by
ArgentSun
I'd really like to see the next hero class have something to do with dragons. Players would start out in seclusion, quietly studying the ways of the dragons in their own little closet space (they may actually have a bit of dragonblood in all of them) and eventually, under the leadership of Alexstrasza after the events of WotLK, realize that the time has come to get out of the closet and involve themselves in 'mortal' affairs. It's their world too, after all.
Mechanically, a class that can 'heal' using lots of prevention / protection spells and dispels, and can also deal some amount of damage at the same time as healing (DK's tank by dealing hell-loads of damage, why can't the healer Hero Class?). Stuff like "reflects X damage taken by the target back at his attacker." I see the three specs as Red, Green, and Bronze, since those are really the only three that aren't bent on taking over the world.
That's a good idea.And I can see the point in, and how it could fit in the game. Moreover, those will provide an interesting alternative way of healing, and counter the Death Knights (1 tank+2 dps specs for both). The three remaining Dragonflights also fit nicely - Red for healing, Bronze for DPS, and Green for support/hybridization/mediocre heals and DPS (kind of like Disciple for priests, I guess).
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Post by
desperat
Bard.
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Post by
ryry
Im hoping for Blade master :)
Post by
RedwoodElf
Ve must haff Ogres!
Post by
DoomHammer
I agree with the idea of Runemasters, WoW needs a non-weapon reliant melee class. I was thinking of a melee DPS/healer combo that focuses on providing self and party/raid wide buffs, while dealing melee damage. Talent trees would include Combat, which focuses on maximizing DPS and self buffs. Fortitude, which focuses on debuffing opponents and prviding group wide buffs. Finally, Cleansing, which provides group wide heals while doing DPS.
The three talent trees could focus on rune carveing like,
Terrain
Focusing or rune carveing on earth we stand on and more of a raid/party buff (maybe like totems)
Self
Focus on runes to self with a abillity to remove runes carved into the body (since those would most likely be permanent) And more so self buff/dps. There would be two sides in this spec (like feral tank and feral dps) That would either be for Buff Runes or Battle Runes (I.E. Buff would provide more heath regen to a rune that makes you have more health or a Battle rune to provide increased haste to a rune that increases damage)
Enlightenment
These would provide heals and such like your cleansing.
Idk if we would be considered
Lone Wolf Rune Masters
or just
Rune Masters.
Err after ready all of what you said i can see we have similar ideas..
Post by
mudfish
The long lost Forum troll hero class ofc
Post by
DoomHammer
Im still hopeing the next hero class is a support/healer. We got enough dps, and tho i really hate to say it, they need to buff rogue dps.
Post by
dhampir1989
Spellweaver/Scion of Kalecgos/similar
Role: Arcane based healing/buffs and debuffs/DPS
Reasoning:
After Malygos' demise, the only blues with sufficient lore to take over the blue dragonflight are Tyrygosa or Kalecgos, both of whom are (presumably, given their history) friendly with mortals.
Undoubtedly, either would choose to fall into line behind Alexstrasza instead of fight a war they cant win.
However, the fall of the Nexus (and of course the blue Aspect) will undoubtedly cause magical issues, and some drakes may be stuck in mortal forms.
Alternatively, they could be young drakes send out to learn from the mortals under strict instructions to remain in mortal forms.
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Post by
RedwoodElf
Monks would be epic
useing fist/unarmed/maces would = win!.
i think Melee manna uesers like pallys.
Can duelwield.
powerfull mele attacks.
rouge with manna & without stealth? :S......
/signed. Would finally give a class that actually has a real USE for fist weaponry.
Should probably call them Martial artists, however.
Rouge? That's makeup, dude. I think you meant "Rogue"
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