This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Raids: Eviscerate vs. Envenom
Post Reply
Return to board index
Post by
111440
This post was from a user who has deleted their account.
Post by
Wildhorn
Rupture does more damage than Envenom. This is not weird. Envenom is instant damage while Rupture is a DoT. This would make Rupture totaly useless else.
About Eviscerate vs Envenom, its true and false. Versus a target with 0 armor, Eviscerate will do a bit more damage. But vs a target with more than 16.1% damage reduction from armor, Envenom will do more damage (of course talents may change the numbers).
Here is formula of each with 5 combo points
Envenomo: 5 doses: damage
Eviscerate: 5 points: - damage ( damage on average)
Rupture: 5pt = Attack Power * 0.24 + 1000
Post by
68244
This post was from a user who has deleted their account.
Post by
64122
This post was from a user who has deleted their account.
Post by
Remx
I have no experience as a rogue in raids, and I'm not even 70 yet. But I've heard that Rupture>Eviscerate>Envenom, it seemed kind of weird to me that the highest lvl skill would be the worst, so I figured I'd try asking here. I'd like any helpful input that any experienced rogues wouldn't mind giving me.
Envenom disregards armor, eviscerate does not. The highest Eviscerate crit I've had so far was around 3k on a clothie. Envenom was around 4600 on Morogrim. So to answer your question. Envenom > Eviscerate.
Mostly incorrect.
Taken from EJ:
On Envenom: Envenom damage is not mitigated by armor, and can be boosted by Stormstrike, Misery (shadow priest debuff), and Vile Poisons. However, in all but the most favorable circumstances (for example, extremely high crit, T5 2pc, RED, 5/5 Vile, Stormstrike and Misery both up), Envenom's DPE will be inferior to Rupture. The more apt comparison to make is Envenom versus Eviscerate. At 5 CP and untalented (talents can boost both abilities by roughly the same: Envenom by 20%, Eviscerate by 21%), Envenom 2 deals 900 base damage plus 15% of AP, while Eviscerate deals 1045 damage plus 15% of AP. However, Eviscerate damage is mitigated by armor, which is typically roughly 30% damage reduction by a raid boss. Thus, Envenom is, at base, slightly better straight-up DPE than Eviscerate. However, Envenom results in the loss of your entire DP stack, resulting in a drop of roughly 45 DPS (before Vile Poisons) for as long as it takes to get the full stack up again. A Mutilate build running dual DP can get enough DPS out of Envenom and DP to make it worthwhile to use. However, for other builds, if you must choose between Eviscerate and Envenom, choose Eviscerate.
Post by
44017
This post was from a user who has deleted their account.
Post by
Remx
Everything in SSC is basically immune to poisons
That's not true.
Post by
HigginZ
for my rotation, i usually go SnD/imp EA/Rupture when pally tanking.. if i get a lucky string of crits in and have CPs out the ass i may drop an envenom if EA/Rupture still has 10 seconds or more.. but otherwise its pretty much those 3 (against bosses)
Post by
Squidcakes
Everything in SSC is basically immune to poisons
have you been to ssc? like... 1/15 the mobs are immune to poisons, that's hardly everything
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.