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10.2.7
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[3.1] General Mage FAQ
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1212_
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1212_
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Post by
nickseng
Looks good so far.
Just a suggestion, instead of listing builds and stuff (or maybe in addition), you could discuss the actual talents and spells and go into detail on their relative pros and cons, as well as it's hidden effects.
Stuff like how Arcane Concentration will only proc off the first missile in Arcane Missile. Coz I still see those questions being asked. :)
Good job!
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104799
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17654
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17654
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Post by
Skyfire
Zequel: On resistances, the very page you quoted states that Frostbolt will deal the same amount of damage as a non-Binary spell, except it will be over time. Perhaps the statement can be changed to "over time, as an average" or some sort.
OP: I disagree with the leveling sentiment: Time and time again, people find that taking damage levels faster than taking Int / Stam, except when AoE grinding.
Since the patch where all of the instance items were done, it is relatively easy to find
very
good +damage gear (even spell crit gear). To say that people should focus on stam and int is incorrect; they should be focusing on the same things as a higher level; if they can't find the damage / crit / hit, then they should take what stam and int they can.
Additionally, spell penetration is basically worthless, in both PvE and PvP. If you're getting stacked against in PvP with pen, then switch schools (the stacker is gimping himself in other ways), in PvE, neither bosses nor other instance mobs stack it.
Thoughts on spell damage: I would even suggest just flat out stating the numbers for Mage spells, after explaining the general rules. Move into specifics after giving the values.
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1212_
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6893
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Post by
Skyfire
Just state the flat out numbers, plus formulas in the event that a talent can modify the spell.
I'll throw something up later tomorrow.
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