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10.2.7
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10.2.6
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Druid Changes 3.1 PTR (Talents, skills, Glyphs and T8!)
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Post by
SignupSucks
Glyphed for LB, SMend, Regrowth. The question is... which glyph I can give up for the new Nourish glyph? They all kind of affect one another....
Give up the Lifebloom glyph. With the new refund-mana mechanic you're going to let it bloom anyway, one second more or less either way isn't going to affect or help your rotations at all.
The only reason people used the lifebloom glyph was to eek out an extra second or two of OCR between refreshing the stack. Since that's getting nerfed three fold (clearcasting won't keep out OCR, lifebloom having its mana cost doubled, and OCR spirit regen being nerfed entirely), the value of an extra 1 second of Lifebloom is severely hampered.
Post by
274523
This post was from a user who has deleted their account.
Post by
Celdhyrean
The only reason people used the lifebloom glyph was to eek out an extra second or two of OCR between refreshing the stack.No, it was to be able to spend more GCD's doing other stuff than the LBs. But yeah, LB or Regrowth are the one you will have to think about removing : regrowth and nourish sort of fill the same role (boost healing on a hotted target), it might not be necessary to take both.
Post by
faia
now the question
Lifebloom or liferoll?
sure it will cost a bunch to get the bloom up and going but! when we got 3 stack its very mana effectiv on refresh, but i will wonder after patch ... as it depends on regen (its bluntly a priest /druid mana regen nerf.....just blizzard wont admit it as shaman/paladin use mp5 anyway so they don't care)
but lifebloom become the "throw on raid member" heal then....
so 1 lifebloom,revju,regrowth and spam nourish new tank healing? we look more like a afflaction look just healing instead of damage
(dot,dot,dot , spam Sb,redot)
(hot,hot,hot, Spam nourish,rehot)
Post by
Mangea
2% more stats is nothing really... Or is it?
I wonder alot about how my new feraldps specc should be, I will either skip 2 points in furor and go for imp MotW. I might also consider ignoring the Master Shapeshifter talent, since I don't think it's worth 5 points (I wont use Natural shapeshifter either). If I want to stay with Master shapeshifter, I have to lose Nurturning instincts, imp LotP and maybe even Feral swiftness... :o
Well, I'll see what I'll do. Anyone have any suggestions of a nice pve feraldps build?
Post by
Aadramelekh
THIS
seems to be the optimal feral DPS build to me, for the moment. Considering raid buffs, a pussy cat can get some extra 20-30 agility, some 10-12 strength from the Improved MotW talent. It may not look like much, but at the cost of any other talent that does not directly influence cat DPS, seems a pretty nice choice to me.
And besides, since in 3.1 agility will take back it priority as a DPS stat, the gain from that will probably turn into 25-35 agi, raid buffed. And also the Master Shapeshifter will become a bit more valuable for cat DPS as well, since bleeds will crit.
Post by
Mangea
You are wrong, Aadramelekh, that wont be the optimal dps specc in my opinion. First of all, you forgot that
Protector of the Pack
will grant atp to cats too. And I dont see why
Imp LotP
would be good for dps, if I wanted to help the group more, I'd take
Nurturing Instincts
instead. Your specc is quite nice, but I would chose to replace 2 Points from
Furor
and 2 points from imp LotP to put into Protector of the pack and one last imp mangle.
Post by
Aadramelekh
you forgot that Protector of the Pack will grant atp to cats tooI did not forget, I did not know. If that is the case then it may be a better talent choice, indeed.
Post by
238581
This post was from a user who has deleted their account.
Post by
Mangea
PotP will affect Cat Form in the next Patch!
Post by
faia
PotP will affect Cat Form in the next Patch!
um no all change is a comma that clarify it better or i want some data that say it work with cat to
as the one in test and now the one we have now clearly stat "while in bear form"
it will said something like
"Increases your attack power by 6% and
While in bear
form reduces the damage you take by 12%"
that will made 2 effect
edit: my proff that it not affact cat form
http://talent.mmo-champion.com/?druid
next Patch note's talent (so far)
And I dont see why Imp LotP would be good for dps, if I wanted to help the group more, I'd take Nurturing Instincts instead.
they both really weak but if we think group/raid Imp LotP is better.....its better that people who easy got over 16-20k to heal them self 640-800 every 6 sec? if we just take a 1 min it become 6400-8000(now i think with good geared fury war or enchant shaman or of course the cat! who crit much) , is not much but less stress on healer (20% to a cat ....its not help much as most of time you will get a overheal if it is not a hot nowday and more pvp made...even with the 70% agli to healing won't matter as this was pure dps)
Short version
You get more out of Imp LotP >NI in help group more, if you heal in raid you will fast notice that any dps that get damage easy get full hp and overheal most of time , so it not help much
Post by
Mangea
Ok then, thanks for clearing things up. No idea where I read the thing about PotP. It would be a nice change though. :)
Anyway, the next patch is very far away right now. Nothing to worry about atm.
Post by
109094
This post was from a user who has deleted their account.
Post by
Slimda
It's still in the testphase. They're reducing our health, and in the process, they'll buff our migitation most likely. We'll see how this turns out.
They are, after all, testing out our new stuff.
Post by
ULTRASSICK
change in 3.1 Heart of the Wild: Stamina bonus changed to 2/4/6/8/10%.
in the talent calculator it `s the same....4/8/12/16/20%
could someone enlighten me about this?
Post by
109094
This post was from a user who has deleted their account.
Post by
Aadramelekh
A talent calculator on a site, which is also a version concerning the PTR should be the least of concerns. I sure as hell hope this nerf does not live to see the light the day when the 3.1 patch is implemented. I am pi
s
sed by the reduction of armor and stamina. Really pi
s
sed. Even if calculations showed that Savage Defense will actually increase the survivability of Bears, this stamina nerf looks shi
t
ty. In my case, it would mean the loss of approximately 300 stamina, give or take. Taking me down from 48000 HP (raid buffed) to 45000 HP. A Blood specced Death Knight tank can reach the same health and has better avoidance already. Heck, there is a paladin in my guild that has 41000 HP raid buffed. And higher avoidance for sure. And paladins have a ton of block. The other two Death Knights that are Frost / Unholy have 38000-39000 HP and about 65% (!) passive avoidance. And they have a crap load of defensive cool downs. My passive avoidance is ~45% raid buffed and I only have a 15 seconds (with 4xT7 bonus) Barkskin.
Of course I am aware this is still PTR period and I am aware these changes may not go to the live version in this formula, but I still want to say at this point that
BLIZZARD SUC
K
S AS
S
!
Big time. Damn wankers =/
Post by
Slimda
Chill my little furry friend. If Druids turn out as a subpar tanker, Blizzard will fix it. At the moment, we're mana-sponges, which is slightly silly. :-P
I don't mind getting my own stamina reduced, since seeing a 70k health Bear tank when other tanks are at 40k, would be silly.
Sure, it'll hurt, but then again, evolution leaves us stronger in the end.
And in a worst case scenario. Pew pew ftw?
Post by
109094
This post was from a user who has deleted their account.
Post by
ULTRASSICK
Chill my little furry friend. If Druids turn out as a subpar tanker, Blizzard will fix it. At the moment, we're mana-sponges, which is slightly silly. :-P
I don't mind getting my own stamina reduced, since seeing a 70k health Bear tank when other tanks are at 40k, would be silly.
Sure, it'll hurt, but then again, evolution leaves us stronger in the end.
And in a worst case scenario. Pew pew ftw?
did it ever crossed your pretty little mind that druids don`t have block ...AND parry?...oh yes ...we only have stamina....and dodge(that is equal to all other tanks...or less...it depends) so...what do we have left...STAMINA...oh yes...let`s nerf stamina...druid is for healing...f^%% the bear :|
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