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Loot Master vs. Dual Spec
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Post by
Mustangman
Someone appease my curiosity. With Dual Spec coming out how in the heck is the loot master during raids going to know who to dish items out to?
Yes, it will probably be for the spec that they are raiding in, however.....I can see it now....the amount of people trying to roll for the offspec. And if they say their rolling on offspec, how will the LM know what the offspec is?
Any suggestions? As if PUGs were not trivial enough.
Post by
120504
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Post by
298296
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Post by
Ayline
It will remain Mainspec first. I have only been in a raid once where no one needed an item for mainspec and the only person who could've taken it for offspec wanted it DEed and rolled for.
I think this trend will continue.
Post by
roberto0
It all depends on how you raid, Mustangman.
My guild handles it by first allowing people to roll on items for their main spec, then if no one wants an item for their main spec, people roll for their off-spec. We're small and tightly-knit, so no one gets cranky with this method.
An old guild I was in gave out items strictly by DKP rules. The guild was so large that you couldn't quell the complainers unless the system was thoroughly enforced. A system like this can be abused if people with lots of DKP are bidding for off-spec items and outbidding newer people who are after main spec items.
Lastly, there are the PUGs. Who knows what will happen with a PUG loot master? It should probably work like the small guild case above, people roll for main spec first and off-spec second. The loot master should be keeping track of what the specs in the raid are.
Post by
332792
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Post by
Wizerd
This is not nearly as large of a dilemma as people are making it out to be. For anyone who's played Final Fantasy XI and done Dynamis, Salvage, or basically anything else end-game, it's very basic. Otherwise, you're stuck with the idea that when a player makes a character they choose a role and that's what they are, period.
In case anyone isn't familiar with FFXI, you can level any job on your character, but you have to start from level 1 on each job. You can switch to and fro in towns. The difference between this and dual spec is that players in FFXI have put in the work to level each job they have, whereas in WoW, they will have put in the work leveling 1 character to 80, and then have 2 spec options.
Basically what often happened is players had to choose the job they wanted to roll for when something dropped. If they wanted to change the job they were rolling for, there was often a lockout period where they couldn't roll at all (in order to prevent people from just choosing the drop they could benefit most from in each area). This kept it fair for people with just 1 or 2 jobs and restricted the people with 10-12 jobs from being loot $%^&*s.
In WoW terms, each player would choose the spec they want to roll on for their class. If they decided to change that spec to another one (say you get all the Prot Warrior gear you wanted for now, and you want to change to rolling on Fury gear), there would be a 1 week (or 2 raid, etc, however you want to do it) lockout before they could roll on the new choice.
This keeps people from rolling on multiple specs in a single raid, or even in a single week, so the people who don't have the option of multiple specs (pure DPS) aren't constantly getting shafted by hybrids who are also picking up tanking/healing gear at the same time.
As for PUGs, declare the spec you're rolling on before the run, verify you
have
that spec with the leader (by switching to it in town and letting the leader inspect you), and then only roll on that unless no one wants something for your other spec (even then, DE would be the fair choice if available).
Post by
mudfish
The order goes for me like this:
Mainspec
Offspec
DE
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