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New hymn changes opinions?
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Post by
202569
This post was from a user who has deleted their account.
Post by
Quicksilver
cool i would love the hyhn chanmges its one of the only spells i never use.
Post by
Aldones
Divine Hymn redesigned: You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for 4960-5208 every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5.
Would work best in raids w/ multiple healers as the 15% healing bonus is probably worthless with only one healer...the spells are channeled.
Still, do you think that the healing you do from Divine Hymn would be increased by 15%?
Post by
Nessi
i dunno how I feel about these current changes :/ i wasnt happy with the current iteration of these spells, and I dont know if this makes them much better.
If the Hymn of Hope is affecting 3 "low mana targets" then might it not affect the priest
at all
if other people are lower in mana? Does it switch targets during its duration? If it's ticking 4 times over 3 targets + it says there's a maximum of 12 restorations. Why redundancy why?
Sorry, maybe I just need to see it in action to get a better idea of how it's going to work, but I am confused. :(
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