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Live
PTR
10.2.7
PTR
10.2.6
Beta
Level 90 final talent
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Post by
Umega
Protection Paladin Talent
Valiant Defense
Instant cast
Increases your damage by 30% and reduces all damage taken by 75%. Chance to block increased by 100%. Lasts 20 secs. 15 min cooldown.
Post by
Ghoso
Rogue assassination talent:
Final Thought: When activated, you deal 200% damage to your targets for 6 seconds. At the end of the effect, your character dies. You must be below 35% health to activate, and you can not be stunned or interrupted while active.
kinda like a kill+suicide button everyone else wants, but the opposing toon can be healed through it (or bubble) and isn't an
unfair
guaranteed kill. I would like it for those moments you are already attacking someone and you know your gonna die anyway, just pray they don't have heals.
Post by
346126
This post was from a user who has deleted their account.
Post by
355795
This post was from a user who has deleted their account.
Post by
Interest
Emalon:
Charge the Add Tree:
Reset Overcharge cooldown: (1/1)
Instant Cast, 30 second cooldown.
Resets the cooldown on Overcharge, allowing another of Emalon's guardians to be charged.
Post by
Shadock
For hunters:
*craft arrows of destruction*
allows the hunter to combine #expensive wood# (vendors for 5 gold), #expensive arrowhead# (made by blacksmithing), and #expensive sinew# (gotten via skinning) in a town to make a single arrow of destruction.
no cooldown, but can only be used in towns
*Arrow of destruction*
bind on pickup
unique
When shot at an enemy, it takes away exactly 1% of his maximum health.
why are the requirements so high?
think of it this way.. raid bosses.
illidan has 4,249,280 hp. that's a 42k hit. youch.
Malygos has 19,523,000 hp. that arrow is going to hit for 195k... wow
So you need 4 hunters in a raid group to get off 25 hits each and you win? Little redonkulous imo
Yeah but for that you need every hunter to craft 25 of these arrows. That's 100g just for the wood PER HUNTER, and much more for the rest of it.
Such ridiculously high hits would mess the threat up though, so you can only fire one when Feign Death is not on cooldown, no way you can spam it. (Altough this would be OP with Misdirection, one arrow and your tank has aggro for the rest of the fight :P)
No one saw that the arrows are "unique"? So how would one huntard have 25 of those?
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