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Post Your UIs!
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Post by
Coldkil
http://youtu.be/BWDEUPmuiQE?hd=1
- thousands of action bars, plus the circle in middle. you don't really need all those buttons.
- raid near center of the screen = you won't see the fire you stand in. you don't need it so big too. (only to poke dead ppl)
- double sct is fail.
- you dont need so much recount lines, 3 - 4 is enough.
- fubar is useless imho.
Post by
Wikipedia
- thousands of action bars, plus the circle in middle. you don't really need all those buttons.
- raid near center of the screen = you won't see the fire you stand in. you don't need it so big too. (only to poke dead ppl)
- double sct is fail.
- you dont need so much recount lines, 3 - 4 is enough.
- fubar is useless imho.
The circle
is
his actionbar.
Post by
131584
This post was from a user who has deleted their account.
Post by
Coldkil
http://youtu.be/BWDEUPmuiQE?hd=1
- @coldkil: I hope you're not thinking his buffs are those "thousands of action bars"
lol my fault.
- thousands of buffs/debuffs, you don't need them (you need to be focused on yours)
EDIT:
- combat log set on "everything" is dildos.
Post by
Varaconn
EDIT:
- combat log set on "everything" is dildos.
Pure gold. You, sir, get an internetz. +1
Post by
rakkarage
http://i.imgur.com/Dnt17.jpg
Post by
Coldkil
http://i.imgur.com/Dnt17.jpg
if i didn't saw the video, i'd tell it is a good looking ui, just not in my tastes but whatever. much better than the average cluttered mosaic of addons we see around often.
anyway, the combat video shows its inner and hidden chaos, do something for that and you'll obtain a good result.
edit instead of doublepost: still tweaking UI, im on the tooltip section and im pixelating the font so it's in line with the others. i have problems in changing the fonts of aggro%, ToT and quest text (the one that appears when th mob is the objective of a quest like "murloc killed 8/15")
same for the ability tooltip that goes crazy and name is fine, but other text not.
tukui, anyone has done it and can give some directions? thanks.
Post by
123476
This post was from a user who has deleted their account.
Post by
Wikipedia
You're using:
Outline
Shadow, low offset
Shadow, high offset
Is bad you see! Stick to one, preferebly outline/monochrome. As shadows can be messy under some circumstances.
You still have alot of texts active, I say the only ones that should be showing - if any - is fps/mem/ms. Your tooltip is 1-2 pixels off. And don't you try hiding some stuff below the minimap(!).
Where's OmniCC or CooldownCounter? I demand its presence!
Post by
Krow
EDIT:
- combat log set on "everything" is dildos.
I thought the plural of dildos was dildoes....
Post by
Wikipedia
It is, Coldkill just fail --
as usual
.
:D
Post by
Varaconn
Both are acceptable, apparently
. >.>
Got your back, Cold.
Post by
Wikipedia
I guess it's all about accents and crap, there's tons of strange things in languages -.-
Post by
Coldkil
lol backup is accepetd
:P
got anything on my request? (tooltip font)
edit: also, it's Coldkil with only 1 "l"
Post by
Wikipedia
Damn you Krow, I thought it was 'Coldkil' but Krow had two L's in his quote.
!
Post by
Varaconn
Question. Are the Rep bar options on Dominos better than those in BT4? BT4's only seems to affect the scale, so it's way too thin once I get it to the length I need, and it leaves behind the weird section "dividers" from the default bar.
Last I used Dominos, the bar didn't resize properly, and when you lowered the width, it just clipped the edge of the bar off instead of shortening it.
Any other Rep Bar mods worth using?
Post by
Wikipedia
Dominos is more than fine for the rep/xpbar.
Post by
123476
This post was from a user who has deleted their account.
Post by
625332
This post was from a user who has deleted their account.
Post by
Varaconn
Another question -- apologies for hijacking the thread. I justify myself in the fact that it's for the good of my (yet to be posted) UI!
I made an action bar for seals, consumables, lesser blessings (for random niceguy blessings around zones) etc. that doesn't show in combat. When I use KGPanels to find the name of the bar for parenting purposes, it gives me the element name for each individual button on the bar, depending on where I click. If I parent its bordering/background KGPanel to an individual button, is it sufficient in making the panel hide during combat, or will it bug out?
Thanks in advance. Once I get this stuff sorted out, I'll post a screen.
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