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How to Druid: Tree 101 (Updated for 3.3.3 - 06/07/10)
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Post by
pelf
The last two posts contain two very interesting points.
EDIT
: And, of course, my post ends up on a new page.
Post by
393352
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Post by
pelf
Unrelated note: Pelf, you play the correct server but the incorrect faction. :-)
Ha! Awesome ... perhaps we can /wave instead of /charge next time we pass each other :).
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393352
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80642
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Post by
pelf
That would be fine with me. Nobody would question our allegiance if we were both in cat form would they? I might have to yell in Dal on the off chance you are there.
My bind point is in the underbelly to avoid all those people standing around consuming my GPU cycles. I'm usually only on Shibumi when I'm about to raid or raiding, though.
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297395
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374045
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217439
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80642
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217439
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176018
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Post by
skribs
In the "Spell Tips and Tricks" section I'd suggest adding a few.
Lifebloom - Psuedo-Pre-Cast - This trick takes the role of a precast, which is when you anticipate damage coming at a specific time and pop heals to prevent it. Used on specific fights at the right time, you can time to have multiple lifeblooms go off in a set period. For example, on loatheb you can get 3 lifeblooms of various sizes to pop huge blooms during the healing window; or you can put them up 9 seconds before you expect a ton of AoE damage so they bloom during that phase.
Regrowth/Nourish - while not a trick to the particular spell, learning to pre-cast on specific fights can come in handy. XT or Grobulus are nice to pre-cast on as their debuff deals a huge spike upon leaving, as is the window on loatheb.
Flash Nourish - the Flash Regrowth technique, only applied to Nourish instead. Nourish may have slightly less umph than regrowth unless there's a HoT on target already; but Nourish is a faster cast and will proc Nature's Grace a lot more often.
Rejuvenation/Regrowth Spam - This can be done very well with rejuv or as a supplement to flashgrowth; spam rejuvenation on everyone even they are not taking damage (impossible in 25's, but put as many as you can up while using other heals as needed). That way, when you do need to heal someone quick, you have swiftmend ready - you basically turn swiftmend into a Holy Shock instead of a combo effect. This is INCREDIBLY effective in 5's as it keeps a HoT on everyone for Nourish, and its the HoT that results in the biggest heal with swiftmend. It helps that Rejuv is very cheap.
I generally use Rejuv spam with Wild Growth supplemented in for 5's or 25's; and then I've started using the Nourished Growth technique in 10's. The Rejuv spam is great for 5's because it keeps HoTs on everyone for AoE, and allows quick burst heals when needed (I of course keep lifebloom and possibly regrowth on the tank); and it's great for 25's because with all the AoE damage people are taking its not a bad idea to have half the raid hopped up on HoTs. Note it serves different purposes in the two - in 5's it's mainly for the boost should I need to use a direct heal, while in 25's it's a raid-heal buffer. In 10's however it becomes cumbersome keeping up 10 rejuvs, and using a glyphed wild growth will give you 60% of the raid in which to burst with a nourish.
Keep in mind as you play in 5's, 10's, or 25's that your role will change in each group. In 5's you are the only healer - tank heal, spot heal, and party heals; which means you have to balance out how you heal. In 10's you are a little more specialized, and depending on group makeup may be doing tank heals or raid heals; your playstyle will differ based on your role - but you're still a primary healer. In 25's your primary role is to serve as a buffer, allowing your HoTs to do some healing before another healer can react. Having a lot ticking results in our healing done.
Post by
dimentex
Question, since I did an Item comparison on Wowhead for Resto Druids - would you not include
Faces of Doom
as the Best Crafted Off-Hand Frill?
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80642
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260787
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