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How to Druid: Tree 101 (Updated for 3.3.3 - 06/07/10)
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80642
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122037
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260787
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393352
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Post by
caboosefanatic
since this is at the top ish area, I gotta Q, is there any set rotation or anything when it comes to heals? or just get em all on when you can? :P
Post by
260787
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122037
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Post by
caboosefanatic
There is no rotation. If you're tank healing, just maintain all of your HoTs on the tank (LB, Rejuv, Regrowth and Wild Growth) and Nourish spam. If you're raid healing, just Rejuv x5, WG, Rejuv x5, WG, Rejuv x5, WG, etc.
But just remember, there is no rotation ever when it comes to healing. Healing is about adapting to situations and reacting.
heh, i sorta figured that it basically is whatever keeps em alive after I posted lol, thanks for the answer anyway :P
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260787
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80642
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Post by
hashmel
looking for some clarification
considering a
11/0/52+8
build are these correct in calculating the heal from nourish? and if not could someone post the correct formulas please
nourish with 1 hot = (1883~2187 + (SP * 0.871)) *
1.2
*
1.06
*
1.04
*
1.1
nourish with 2 hots = (1883~2187 + (SP * 0.871)) *
1.4
*
1.12
*
1.04
*
1.1
nourish with 3 hots = (1883~2187 + (SP * 0.871)) *
1.6
*
1.18
*
1.04
*
1.1
nourish with 4 hots = (1883~2187 + (SP * 0.871)) *
1.8
*
1.24
*
1.04
*
1.1
Post by
260787
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Post by
80642
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Post by
hashmel
ah ty gore and net, was staring at the glyph while thinking how it's formulated
reasoning behind it was after seeing yet another HT build i felt i'd start looking around to see exactly how much SP is needed for HT glyphed to be superior to nourish since HT has a superior coefficient...as more of a deterrent against HT builds really
if either of you have a graphing calculator you could punch in the formulas for HT and nourish and just find the X Y intercept...unfortunately i seem to have misplaced mine
11/0/52+8
HT = (4089 + (SP * 2.011)) *
1.04
*
1.1
*
1.06
*
0.5
nourish with 4 hots = (2035 + (SP * 0.871)) *
1.2
*
1.24
*
1.04
*
1.1
*
1.06
these should figure up the average amount healed, just swap "SP" for X and the intercept is the point where any more spell power will make HT superior which should be obcenely high and give a visual number that's unobtainable for any and all HT builds
if trees were fuzzier i might know a bit more about em
edit: bah wish i were still asleep
well just threw out some numbers and even with 1 million SP HT is inferior to nourish when glyphed and when not glyphed 1 HT is inferior to 2 nourishes in the same time frame
so that answers the question of how much spell power if ever for glyphed HT to be better than nourish...never
i'm sure there'll be another HT build popping up before too long regardless
have to say, glyph of HT is the single worst glyph ever
Post by
80642
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260787
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Post by
hashmel
where'd you get this online calc? i've been needing one
and now something to chuckle over
old quote from GC regarding the hotw stam nerf
We just don't want you to dominate. I'm sure you'd feel the same way if Protection paladins were just head and shoulders above the other tanks.
and guess what blizz? it came true >_< heed your own words before giving people ghetto cheat death mechanics
Post by
80642
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Post by
hashmel
yeah i posted the build in an above comment including glyphs of HT and nourish so as to have an equal comparison since the whole HT build idea people throw around is based on glyphing HT
honestly i hate the idea, you make HT a spammable spell that's worse than your already spammable spell while also removing any use for HT in NS+HT or loatheb casting so as to land as healing phase starts scenarios
just change the 1.24 part in the nourish macro to 1.06 for +1, 1.12 for +2, or 1.18 for +3 hots
i did not include
4xT7
though as it's kindof pointless to downgrade your emblems nowadays
another edit: to add it to the guide without making a mess just lay it out nicely in your next post that you'll be putting it in anyway then grab the direct link to the comment and slip it in the guide under the glyph section
x axis=spell power
y axis=amount healed
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