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Cataclysm: Death to the Lore?
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Post by
165617
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Post by
xaratherus
Yes ,even if i accept that still you wrote it, Wildhammer clan is the only dwarf clan that uses gadgets in favor of nature magic and shamanism,the playable race is not Wildhammer but Bronzebeard.You get my point i hope.
I only wrote part of that - the part about how easy it is to justify why Dwarves could (and will) have Shamans. The rest of that came from the WoWWiki article on the Wildhammer clan, which in turn comes either from in-game lore or from the Warcraft tabletop games, which are also sanctioned by Blizzard.
The Wildhammer may not be the clan that we play, but that shows that Dwarves in general have the potential to be Shamans, and since the Wildhammer and the Bronzebeard have been repairing relations over the course of the game, it's logical that the Wildhammer would be willing to teach their kin Shamanism.
Actually Lore is something static.Its a written story, when you reach the end of it , of course you can continue,but you cant change it in the middle in the cause of money
Changing the lore is bad form, but Blizzard has done it before. The Draenei were "retconned" into existence so they could be a playable race; that was admitted by Chris Metzen. That was for Burning Crusade; WoW still seems to be doing fine to me. If anything, the new race/class combinations are
more
acceptable because there's no altering of the lore involved; it's simply that the races in-game have continued to grow and change.
So if you're upset and planning to leave because of these changes,
why are you still here in the first place?
You should have left with the release of Burning Crusade, when Blizzard decided they wanted space-faring squid goats as player characters and went back to edit the previous storyline to justify it.
Post by
WarLiex
If you are gonna take a total dump on lore why don't you just open up all classes to all races.
Draenei Warloks, Tauren Warloks, Gnome Pallis, Tauren Rogues, Draenei Rogues
Agreed. But don't forget about the Undead Shaman. xD
It's not only about Lore, at all. It's about good sense... If you like to play with those idiot things, you should go to play another game... like Power Rangers...
And I guess WoW didn't need new races... New hero classes like Demon Hunter, Warden, would be nicer than revamp the whole world into a pit of lava.
Post by
184848
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Post by
445644
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Post by
caboosefanatic
It's amusing how people feel they have they have the right to contradict Blizzard on their own lore
Blizzard has contradicted there own lore dozens of times. Need I remind you how it was suggested that all draenei/Eredar were evil to start with and corrupted Sergeras?
So were all orcs. Lore evolves, it's not something static.
Actually Lore is something static.Its a written story, when you reach the end of it , of course you can continue,but you cant change it in the middle in the cause of money
ok, but this story is in progress of being told/written, its not done yet, so therefore any ADDITIONS to the lore that was out there are fine, its not like they are going to the beginning of Warcraft lore and changing things around..
Post by
445793
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Post by
445644
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Post by
166878
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Post by
dpoyesac
1 - > I'd say the classic WarCraft team related with the Lore was relocated to the "Next Gen MMORPG" project. So, Blizzard recruited an awful, noob team, whom hasn't even knowlodge of basic biology. From one day to another, Desolace got grassed fields? Maybe the water of the ocean is miraculous!
2 - > Activision division, or another high stance, asked the team for a cheap and popular game, which was capable of attract a lot of noob, easy and dumbly manipulated people without expend a lot of money. Wow CC meet both conditions, perfectly.
Or:
3 - > Ghaltelar doesn't like the sound of the changes and so will postulate fabulous conspiracy theories based on no new information beyond his own, personal dislike for the announced changes.
Oh, and: posting in all
bold
doesn't make you more important.
Post by
WarLiex
1 - > I'd say the classic WarCraft team related with the Lore was relocated to the "Next Gen MMORPG" project. So, Blizzard recruited an awful, noob team, whom hasn't even knowlodge of basic biology. From one day to another, Desolace got grassed fields? Maybe the water of the ocean is miraculous!
2 - > Activision division, or another high stance, asked the team for a cheap and popular game, which was capable of attract a lot of noob, easy and dumbly manipulated people without expend a lot of money. Wow CC meet both conditions, perfectly.
Or:
3 - > Ghaltelar doesn't like the sound of the changes and so will postulate fabulous conspiracy theories based on no new information beyond his own, personal dislike for the announced changes.
Oh, and: posting in all
bold
doesn't make you more important.
Hmm... I like his ideas. If Blizzard's team created things like "Paladins Cows", why can't he show some imagination? Some of you see logic in these new things, so why don't you see logic in those theories, and don't belive in Santa Clause?
Post by
445793
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Post by
btphone54
I'd say that blizz is just another company, with management who think that the people who play their games are basically addicted. Releasing this expansion is like a test of the players. People you have to admit, this new lore seems... poorly planned-out.
The worgen were good, the goblins were good, the alliance has been hating the double-agents that are goblin merchants forever.
The new race/class combinations... they seem ridiculous. Some of them are believable, sort of. But the ones that everyone above and before have conflicted over are logical arguments against.
Blizzard has the minds of millions of players locked into this game, and I think they understand that. Releasing this expansion feels like a ploy to make money. I can see it now... management wants the next expansion sooner rather than later, so they interrupt the writers mid-way through writing it and release this new half-expansion and rub their hands together to rake in the cash off of it, and the additional THREE expansions they can make after it (if they accelerate lvling enough to prevent player boredom.)
It's not about lore... never has it really been about lore. Personally, I could care less about the corruption of the lore... it always happens and it always will when these things are in the hands of... companies. /end rant
Post by
caboosefanatic
I'd say that blizz is just another company, with management who think that the people who play their games are basically addicted. Releasing this expansion is like a test of the players. People you have to admit, this new lore seems... poorly planned-out.
The worgen were good, the goblins were good, the alliance has been hating the double-agents that are goblin merchants forever.
The new race/class combinations... they seem ridiculous. Some of them are believable, sort of.
But the ones that everyone above and before have conflicted over are logical arguments against.
Blizzard has the minds of millions of players locked into this game, and I think they understand that. Releasing this expansion feels like a ploy to make money. I can see it now... management wants the next expansion sooner rather than later, so they interrupt the writers mid-way through writing it and release this new half-expansion and rub their hands together to rake in the cash off of it, and the additional THREE expansions they can make after it (if they accelerate lvling enough to prevent player boredom.)
It's not about lore... never has it really been about lore.
Personally, I could care less about the corruption of the lore... it always happens and it always will when these things are in the hands of... companies. /end rant
logical reasons? most people are complaining that its changing the lore when in fact the lore is growing and evolving
lawl, sure ok :P
Post by
397932
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Post by
Abandonment
For all the "OMG LORE IS GONE FK BLIZZARD U NOOBS" : This xpac takes place in a sundered, decimated world. If using alternatives you never would could preserve your race and help end the threat, you'd use it wouldn't you?
That's what Blizzard is going for here, the apocalypse is here so to continue the survival of their race, they're going to use whatever means necessary to keep themselves alive.
Stop crying, because I'll know you'll be rushing to buy it at Target the day it's released.
Post by
272523
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Post by
coston89
As for Tauren Paladins, the conversation of one of the druids in Thunderbluff states there is an imbalance between the sun and moon. Since Druids are taught the way of the moon by Night Elves, they may look to elven influence again in the Blood Elves, who not only are capable in teaching the paladin ways but also take great stock in the sun. They are both members of the Horde after all.
Post by
166244
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Post by
65116
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