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Troubles in raid paradise
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Post by
thekeeper
so my guild does steadily 10 man raids main focus atm ICC(duh)
we usually have the same 10 people who almost always attend to it and here comes the big problem.
our guild recently got reinforced with about 4 new members from another guild that disbanded now those 4 would also like to join on the ICC raids. I am not the guild leader im usually the main tank and the person who orginises the raids and leads them.
now last 2 weeks our runs have been overbooked because of that.I do not want to kick people from out original 10 man start team(we been trough most raids together starting nax) to give the others the chance.
now recently the guildmaster kicked me off raidmanaging duty's and gave it to another player, that is actually setting up 2 x10 man(so far we got 14 ICC able people and prolly 2 more incoming).
and here comes the big problem one or 2 out of our original starters cant and wont be avialable all the time anymore(first problem for 2x10 teams) so thats usually 2 spots that might be filled or wont be filled at all if we use 2x10(due to being exactly 20 people we would need a few extras and it would give the same old problem that got us into this mess).
im trying to explain the guildmaster that if we dont keep it as it was now and find some alternative solution to 2x10 mans problems will and shall just continue to pop up people wanting to switch to RG2 because they got better progress or a RG1 not being able to go due to persons not showing up etc.
now after all that stupid writing i just did here comes the question for those who Tldr
could anyone give me a better suggestion to keep the raiding going with the same 8 instead of 10(since 2 always uncertain) and that wont make the other 4 new members leave and gives everyone a fairshot at raiding?
or atleast a good way to make sure all 2 10 mans get to raid each week then even should people drop out etc
Post by
288048
This post was from a user who has deleted their account.
Post by
skumbananer
The you got to rotate who raids and who doesnt. If you want to keep all 14. make 2 raids/reset time. If you dont get to go ICC one week, youll get a guaranteed spot in ulduar/toc10/onyxia10 whatever your second raid is that week, and a guaranteed icc spot next week.
If you get time over, organize a "fun" raid also, that could be a tbc raid, or go 14man OS25, etc where all can raid together to let your new guildies feel like they are apart of the team.
Post by
thekeeper
The you got to rotate who raids and who doesnt. If you want to keep all 14. make 2 raids/reset time. If you dont get to go ICC one week, youll get a guaranteed spot in ulduar/toc10/onyxia10 whatever your second raid is that week, and a guaranteed icc spot next week.
If you get time over, organize a "fun" raid also, that could be a tbc raid, or go 14man OS25, etc where all can raid together to let your new guildies feel like they are apart of the team.
was what i was planning but guildleader kicked me off it and hence its out of my hands now
this would have been the better option but alas 2 raid groups are getting the nod from him :(
and he has no ears to my warnings that it will just end up the same as before
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