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Lock Tapping and Healers that won't heal - HELP!
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Post by
303152
This post was from a user who has deleted their account.
Post by
Braevia
The only reason someone wont heal a Warlock lifetapping:
Lazyness
Someone more important is ab out to die.
Fixed that for ya.
Post by
Onijitsu
Only reason some
Warolocks
won't use Health Stone/Drain Life/Fel Armor/Siphon Life/ECT...:
Lazyness
Leave the healing to the healers, unless you would like to listen to them tell, you how to do your job of DPSing?
I am *BOTH* a healer and a warlock. Refusing to heal a warlock is both hateful and lazy. And most of all, it hurts the team. It means your team takes much, much longer to kill stuff. Which means, your tank takes much more damage. Which means, more healing for you in the long run. You are shooting yourself in the foot.
No... correct that. You are shooting the ENTIRE TEAM in the foot. You are screwing everyone over, because of your stubborn, inarguable refusal to deal with the fact that Blizzard made a class which can convert health to mana. (And, in fact, MUST)
If you really want to QQ about it? Write to Blizzard.
.
As far as your bit about Warlocks using Health Stones? They can, but they're not DPSing when they make another one. And that's one fewer soul shard that they can use to put a Soulstone on your sorry, Healer butt.
Fel Armor? Warlocks should have that up, all the time. It's a boost to their SP, and passively regenerates their health at a limited rate. It is NOT an excuse for you, the Healer, to ignore their need for healing.
Drain Life/Siphon Life? I just love when an ignorant Healer tells me to use Siphon Life (or even, Drain Life), when I'm a Destruction Warlock!
p.s. -- If you're going to criticize an entire class? At least get their name right, or you'll undermine your own arguments. They are
not
"Warolocks"
Post by
303152
This post was from a user who has deleted their account.
Post by
Onijitsu
Go back and read the ENTIRE post.
Icebeard7, this
is
your entire post:
The only reason someone wont heal a Warlock lifetapping:
Lazyness
Only reason some Warolocks won't use Health Stone/Drain Life/Fel Armor/Siphon Life/ECT...:
Lazyness
Leave the healing to the healers, unless you would like to listen to them tell, you how to do your job of DPSing?
The post, the whole post, and nothing but the post.
Otherwise? If you want to point something out from several days and pages ago? Prolly best to quote and/or link something.
I basically said SHUT UP, unless you want to heal.
I do heal.
When someone tells me how do my roll, I like to return the favor and tell them how do theirs!
PS. I spell checked it this time, for you!
I do get this part. I think we can agree that people ought to have some idea of what they're talking about, when they want to advise others on their role. And even then, it may not be welcome advice, even if it is correct.
Ultimately, the original topic is one class being singled out by someone in a particular role (one of three or four classes) because of the way that their class was designed by Blizzard.
Post by
322464
This post was from a user who has deleted their account.
Post by
Onijitsu
If I ever actually roll a warlock in the future, I'd drink up next to the healer while they drink, and tap my life only once or twice in combat to keep the buff and a manageable amount of mana.
However, as a healer? In 80 dungeons, the lock will learn his lesson that tapping to nothing in combat isn't smart sooner or later, but if they do it while I'm drinking? Whatever. One Gheal/holy light later and they're at full health again. It's not like I have to drink after every pull. I know for a fact that it's a bit harder to manage in lower level dungeons for healers, but you'll outgrow it rather quickly.
Tap smart, and you'll stay alive.
Actually, as a warlock you would be eating, instead of drinking. Warlocks very rarely drink, except when trying to get to full health AND mana, after a wipe.
And, you would tap as often as necessary to provide yourself with mana. Some spells cost more than others. As well as, the spellpower buff from Glyph of Life Tap, which is considered a must in almost any Warlock build. (And so, you'll be life-tapping at least every 40 seconds) Don't worry though. Life Tap is one of the few spells where you can use a lesser (level 1) version to get what you want. (Renewing the SP buff)
Post by
Adamsm
As well as, the spellpower buff from Glyph of Life Tap, which is considered a must in almost any Warlock build.Only till 3.3.3, it's getting a nerf/change at that point. But yeah, it's better to life tap back to full mana then eat something to get your health back between pulls.
Post by
Braevia
As well as, the spellpower buff from Glyph of Life Tap, which is considered a must in almost any Warlock build.Only till 3.3.3, it's getting a nerf/change at that point. But yeah, it's better to life tap back to full mana then eat something to get your health back between pulls.
No, it's not. The lifetap buff isn't so long-lasting that doing it repeatedly between pulls to restore mana makes any kind of sense, and *smart* locks just use a rank1 tap (from what I've heard) to get the buff in combat. The buff is hardly an excuse for wasting additional party time like that (healer has to drink, heal your lazy ass, then drink again).
Mind you, I think everyone here is making a mountain out of a molehill. With the level that gear is at now vs. the kind of challenge you face in Heroics (this is irrelevant in a raid setting, as everyone will be sitting down to eat the fish fest anyway), it's ridiculous to think that it makes any difference.
Lock taps himself out between pulls? Have a Penance, courtesy of the Priest. Mana regen on a Disc priest is high enough that I'll never miss the mana I used. Even in mid combat, if you tap yourself that badly, I'll probably have time to shield you. Note the "probably"...if you're having problems with tapping yourself out in combat and dying when the healer is busy elsewhere, you're the bad player here. Learn to manage your health/mana pool. There's a reason tap only takes a bit of life at a time...you're supposed to use that brain of your's to determine how much tapping is too much.
The only way I can see this being some kind of drama would be in a group where both the lock and the healer were under-geared, or there was some other factor (bad tanking?) putting them in bad situations.
Post by
Onijitsu
As well as, the spellpower buff from Glyph of Life Tap, which is considered a must in almost any Warlock build.Only till 3.3.3, it's getting a nerf/change at that point. But yeah, it's better to life tap back to full mana then eat something to get your health back between pulls.
It's getting Warlocks away from Spirit. Which, come Cataclysm, will be only a Healer stat. Life Tap will base part of its SP boost off of a Warlock's already existing SP. It will also adjust for the fact that all toons will have much more Stamina in Cataclysm. And, a massive health bar would be an unfair advantage for Warlocks in PvP. It's like the change to spells, much earlier in the game. Life Tap will deal with percentages of Health/Mana, instead of discrete amounts. Gearing for Stamina will not allow a Warlock a greater mana pool anymore.
After every Warlock in the game adjusts his gear to suit the change -- what a headache -- we'll see how much of a problem/nerf it is.
This may just be my own perception, but Warlocks are often one of the most disliked classes in the game. Even, by members of their own faction, after having been killed by a few Warlocks in PvP. Or, having to heal a Warlock who Life Taps inefficiently/inappropriately. They are also finally receiving some buffs, to bring their DPS output more in line with some of the other DPS classes/specs.
Post by
Adamsm
I admit if I'm going to tap, I usually let the healer know, but for the most part, with the build I have, and depending on what I'm fighting(if it's a mana using mob I will mana drain them sometime), I rarely have to hit tap more then twice to get back to full mana.
Post by
Onijitsu
I admit if I'm going to tap, I usually let the healer know, but for the most part, with the build I have, and depending on what I'm fighting(if it's a mana using mob I will mana drain them sometime), I rarely have to hit tap more then twice to get back to full mana.
Do you ever use Seed of Corruption for AoE? It is currently the most effective Warlock AoE spell, hands-down. But it is a mana hog, after rotating targets and spamming it out.
Post by
Adamsm
I admit if I'm going to tap, I usually let the healer know, but for the most part, with the build I have, and depending on what I'm fighting(if it's a mana using mob I will mana drain them sometime), I rarely have to hit tap more then twice to get back to full mana.
Do you ever use Seed of Corruption for AoE? It is currently the most effective Warlock AoE spell, hands-down. But it is a mana hog, after rotating targets and spamming it out.
I use two Seeds then a Shadowfury, then swap to Rain of Fire. The Warlock replenishment talent is fairly useful heh(yes, I'm destruction).
Post by
whichwitch
I've had more than one healer whisper me on my newly 80 lock asking me how I managed to put out as much DPS as I did, yet still not Life Tap at least 3-4 times every pull (remember, brand-spanking new 80, they're probably expecting crap from me).
I'm an Affliclock, so I reply that my Felhound's mana pool is just as good a source as my health bar for mana. Gotta love Dark Pact, which also triggers the Glyph.
On my shaman, I'm currently training one of my lock guildmates to sit and drink, or tap and eat, or tap and bandage to fill up on mana when a fight's over. Otherwise, she's only getting what ever my Riptide gives her. And I always want to pound my head on the desk when she starts every fight with a full blown Tap instead of a downranked one, even though I bring it up every time we do an instance. Maybe death number 57608329 will finally be the one that reminds her I can't heal stupid...
edit: Typo
Post by
Onijitsu
I admit if I'm going to tap, I usually let the healer know, but for the most part, with the build I have, and depending on what I'm fighting(if it's a mana using mob I will mana drain them sometime), I rarely have to hit tap more then twice to get back to full mana.
Do you ever use Seed of Corruption for AoE? It is currently the most effective Warlock AoE spell, hands-down. But it is a mana hog, after rotating targets and spamming it out.
I use two Seeds then a Shadowfury, then swap to Rain of Fire. The Warlock replenishment talent is fairly useful heh(yes, I'm destruction).
I'm Destruction as well. It is
still
better, in terms of DPS output, to just keep spamming Seed of Corruption.
There are limited circumstances where Rain of Fire might be preferred, like when you worry about SoC's 15 yard blast-radius possibly pulling adds. But it cannot match SoC's damage output, when SoC is used properly.
SoC is also a potential Aggro issue, and so you need to be ready to hit Soulshatter, when a trash mob breaks from the pack. But, that's because of all the spiky damage it provides. Especially, when it crits.
Post by
Adamsm
SoC is also a potential Aggro issue, and so you need to be ready to hit Soulshatter, when a trash mob breaks from the pack. But, that's because of all the spiky damage it provides. Especially, when it crits.Heh, that's why I keep it low; I'd rather not be eaten for dinner when all 6 seeds go off one after another, all of them criting..... I've had that happen before; lots of DPS, but I got 1 shot by a pack of 10.
Post by
Avallen
This is already a lengthy thread, but just my 2c..
I've been leveling a priest through LFD, and I've run into a lot of warlocks who life-tap. I have an 80 Resto Druid, so I'm fairly used to healing tapping locks and hardly notice it. However, I have a much harder time keeping my mana pool at a comfortable state without drinking, even without a life-tapping warlock. Initially, I simply healed them when they tapped. However, I soon found that I was drinking after almost every pull while the warlock taps to full and expects me to heal them back up again.
My issue is not with warlocks tapping mid-fight to keep up sustained DPS - that I understand totally and I'm more than happy to heal them right after the tanks, re: normal healing priority. It's the warlocks that think that Life Tap is a substitute for good old fashioned drinking that frustrate me. I've been in tons of groups where the tank will pull, we'll DPS down the mobs, and instead of sitting down and drinking to restore mana, they tap to full (or as close as they can) and run up, ready for the next pull. Meanwhile, I'm going OOM trying to heal the warlock up from 1% HP, and I'll end up having to drink for the full duration of my water just to get back to 80-90% mana.
TL;DR: I think Life Tap is a great way to get mana back when you're in combat and cannot drink. However, Life Tap is NOT an excuse or justification for you to pawn your mana regen troubles off on me.
EDIT: Just to avoid confusion or unnecessary uproar, I'm referring primarily to lower-level situations. At 80, there's really no excuse for you not to heal your tapping warlocks because mana should not be an issue for you, unless you're doing one of the new heroics or running with an undergeared tank. And even then, with proper management of the 5SR and/or CDs mana should not be an issue.
Post by
370408
This post was from a user who has deleted their account.
Post by
Shanxonian
I understand LTapping is a great tool and it's very convenient for not running out of mana, what I hate is when everyone else is sitting and drinking and taking that time and they sit there and LTap to 10% life rather than take a few seconds to sit down and drink. I understand life tapping if the group is going and going but if we are sitting down and drinking why can't you?
Post by
230777
This post was from a user who has deleted their account.
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