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Casting Speed Discussion
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Post by
Goyoma
Logic would dictate that if a spell displays a 1.95 second cast time on the tooltip, that it would be rounded up to 2 seconds of actual cast time. However Quartz Casterbar seems to think that 1.95 seconds gets rounded down to 1.9. Can I get any clarification on this? I'm looking for 1.9 second cast Frostbolts, and the difference at this point is a trade between 12 spell power -> 10 haste. I would prefer to not have to re-gem a piece of gear, so if anybody can tell me whether WoW once again eludes common mathematics and rounds 1.95 down, or if Quartz is making a mistake and I need slightly more haste, that would be fantastic.
Thanks in advance.
Post by
300483
This post was from a user who has deleted their account.
Post by
Goyoma
So you're telling me that the cast time rounds to the actual hundredth of a second?
Can I get a secondary affirmation on this?
Post by
365547
This post was from a user who has deleted their account.
Post by
Goyoma
The number that's displayed by quartz is an estimate and people only look at the number because they look at haste incorrectly.
Haste doesn't lower your cast time by X%, it changes the amount of spells you can cast in a certain timeframe.
EG: 1% haste lets you cast 101 spells instead of 100.
EG: 1% haste lets you cast 101 spells instead of 100
in the same amount of time it would normally take to cast that spell 100 times.
I'm aware of how haste works, I'm simply interested in the exact amount of time a spell takes to cast for PvP purposes. Gotta keep on the move, ya know?
Unless my calculations are off, this is where I currently stand:
598 Haste / 32.79 (Amount of haste rating it takes for 1%) =
18.2372 (% Haste)
230 (Base cast time of Talented Frostbolt * 100 casts) / 118.2372 (100 for amount of casts + 18.2372 for the "extra casts" I'll get in due to haste) =
1.945 Cast time
Now if the game rounds casting speed to tenths of a second, but goes out to the thousandths place for their calculation rounding, like I thought it did (I still think it might, somebody prove me wrong or right please), than that means that 1.945 --> 1.95 --> 2. That is if Blizzard is rounding properly.
I was thrown off because Quartz is saying that it's a 1.9 second cast, and if Blizzard only rounds out to the hundredths, than this will be true, but if they go out to the thousandths for their rounding, than it would indeed bump it up to 2 seconds (if spell casting speed is calculated to the tenth). Unless of course spell casting time is calculated to the hundredth of a second to begin with, in which case I'm at a 1.94 - 1.95 casting speed, and none of this really matters.
What I'm looking for is this:
What fraction of a second does Blizzard round their casting speed calculation from?
What fraction of a second does Blizzard round the actual casting speed to?
Any insight would be greatly appreciated. Thanks.
Post by
466571
This post was from a user who has deleted their account.
Post by
Goyoma
Thanks, that was the answer I was looking for. :)
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