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Arms for raiding
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Post by
347438
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Post by
marklartank
arms comes down to how well you play it. on single targets, it's very competitive with fury - the thing about fury being better with "better gear" is a little overstated.
yes, with BIS gear, fury warriors are usually ahead - however, few of us have BIS gear. and yes, many, many people will do more dps as fury than arms - however, it's more due to their play than the gear. i think mostly people just convince themselves it's the gear.
i joined a 25 man ICC last week and did about the same dps as a fury warrior who's in much better gear than i am. it's not hard to keep up if you play it well.
Post by
534473
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Post by
131584
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Post by
marklartank
I prefer Fury because it offers more mobility, but I was Arms for a long time.
that depends on how you define mobility.
fury is better if you have to move a little bit, because arms suffers do to
slam
's cast time (1/2 sec with talents).
arms is better if you have to move a lot, for fights like deathwhisper or dreamwalker, because of
charge
.
Post by
131584
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Post by
marklartank
heroic fury certainly helps, although charge not only costs no rage, it gives you rage.
and i do have an interrupt macro in my arms keybindings. it kind of sucks when i have to do it, but it's certainly not hard. i was using it last night on dreamwalker to interrupt the frost mages. fury is definitely easier to interrupt though - i have no idea why pummel is not usable in battle stance :(
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138583
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Post by
173301
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Post by
Shiverlynn
Arms has an interrupt... Just switch to berserker, pummel and switch back. If you have tactical mastery you won't lose much rage at all and will be able to continue your normal cycle.
(Now I understand that Fury has it easier since they don't have to stance dance, they don't lose any rage nor any time they could've spent DPSing... But am I wrong in thinking that it's worth it switching to pummel as Arms?)
Post by
skumbananer
Arms is much funnier, but it requires much focus to pull off. As arms i tend to lose focus after a while. At first dps is a bit sluggish, then i "get in to the groove" and pull of good dps for about an hour, then i get tired and cant pull it off properly. (Starts to make mistakes and uses hs when i shouldnt ,end up rage starved, use slam instead of other abilities even though theyre available, forgets rend, etc)
Fury is more forgiving that way, if you have a short attention span like me, but raids for hours, fury is the way to go. Much simpler.
and yes, you can interrupt fine as arms. Switch to zerker, pummel and cast a quick eye on your rage bar. Much rage? dump with a whirlwind or ms before switching back.
Also, if your responsible for stacking sunders (You are, if there is no warrior tank you are responible for that. expose armor? no way, every single rogue refuse to spoil their precious rotations. ) you dps will suffer a lot if your arms, not so much for fury.
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497874
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131584
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263366
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152897
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Post by
marklartank
Your better off using a macro to equip a shield and using shield bash no rage loss that way.
no rage loss, BUT you reset your swing timer twice + plus there is some delay in getting the interrupt off because of the slight lag in changing weapons.
both ways hurt your dps, no way around that, but there are pros and cons to using either interrupt.
Post by
pak52b
The difference in scaling is quite small and bare in mind one important thing: In order for fury to have a definite dps boost over arms, it needs two of the same quality weapons to beat it. If the main hand is significantly stronger then arms will win because the weaker weapon will not be holding it back.
For example, with a gearscore of about 5450 - 5550, I dual wield Bryntroll with the Citadel Enforcer's Claymore on my fury spec, and just use Bryntroll on my arms spec. I get about 6 - 6.5k dps with my fury spec in 25 mans where I'm sitting still and nuking, and slightly less with arms (5.5 - 6k). I have no doubt that if I were dual wielding Bryntrolls, my fury spec would out dps my arms spec by far - however, until I get two bryntrolls (which is difficult in my current guild as we are just starting icc 25) the two specs will remain relatively even. So in this respect arms is more convienient as you only need one high quality weapon to get high dps whereas fury needs two.
don't forget that your offhand weapon does significantly less damage than listed (they do 50% untalented, dual wield specialization icreases that 50% by 25%, causing it to do 62,5% of the listed damage).
So really, while having a better weapon always improves your dps, the offhand is not nearly as important as the mainhand. I basically would pick my offhand based on the stats (and maybe speed, as having a faster wep in MH causes you to queue HS faster than your OH can generate rage if you're unlucky) instead of its damage - unless there is a large item level difference.
Regarding having a second Bryntroll in your OH - I wouldn't do it. While the damage and speed are nice for an offhand, it's proc isn't going to work as well, as you have a higher miss rate (Heroic Strike, using the yellow hit cap is mainhand) - it simply doesn't hit the target as often as your mainhand will.
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