This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Classic Theme
Thottbot Theme
Deep Wounds: quick question
Post Reply
Return to board index
Post by
480785
This post was from a user who has deleted their account.
Post by
303745
This post was from a user who has deleted their account.
Post by
480785
This post was from a user who has deleted their account.
Post by
Porcell
Here's the way it actually works. Assume that your normal deep wounds application does a total of 600 damage, which would be 100 damage per tick.
t0: first crit, 600 damage debuff applied (600 damage over 6 seconds, 600/6=100 per tick)
t1: 100 damage tick (500 left, 5 seconds left)
t2: 100 damage tick (400 left, 4 seconds left)
t2.1 you crit again, 600 damage added to the stack and time refreshed to 6 seconds (So 1000 over 6 seconds, or 1000/6=166.66 per tick)
t3: 166 damage tick (834 left, 5 seconds left)
t4: 167 damage tick (667 left, 4 seconds left)
t4.1 you crit again, 600 damage added to stack and time refreshed to 6 seconds (So 1267 left, 6 seconds left, 1267/6=211 per tick)
t5: 211 damage tick (1056 left, 5 seconds left)
t5.1 you crit again, 600 damage added to stack and time refreshed to 6 seconds (So 1656 left, 6 seconds left, 1656/6=276 per tick)
t6: 276 damage tick (1380 left, 5 seconds left)
t7: 276 damage tick (1104 left, 4 seconds left)
t8: 276 damage tick (828 left, 3 seconds left
t9: 276 damage tick (552 left, 2 seconds left)
t10: 276 damage tick (276 left, 1 second left)
t11: 276 damage tick (0 left, Deep Wound debuff expires)
So basically, every time you crit with a weapon you will do an additional 600 bleed damage. That 600 damage is added to whatever damage is left to be applied and the debuff returns to a 6 second duration.
You never lose out on that damage, but there's also not any real benefit to the way it stacks either. You will find your actual deep wounds ticks will vary, anywhere from say 100 per tick up to 350 per tick, but it just depends on how often your crits are.
Post by
303745
This post was from a user who has deleted their account.
Post by
Porcell
Porcell, thanks much for posting the gritty details on that.
Just wondering... is there some reason you say "per tick" instead of "per second"?
Wouldn't it be correct to say 100-350 dps ?
Just for reference, when I'm tanking, and I look at my average Deep Wounds "dps" in Recount after a fight, I usually see somewhere between 100-150.
Because DPS is such a cloudy term. I was trying to break down how the damage actually happens, in that it has a Damage Pool and Damage Tick, and the Damage Tick is always one sixth of the damage pool. When you start using terms like Damage per Second, it's kind of muddled for Deep Wounds. I don't really like saying "Deep Wounds does 100 DPS" or "Deep Wounds does 150 DPS." Over a fight it will be different depending on how your crits perform.
As you can see from my example, sometimes Deep Wounds is 100 DPS, and sometimes it's 270 DPS. I like to look at it more of a "Every crit is 600 extra damage" much the same way "Every heroic strike is 495 extra damage."
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.