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31-point talent tree N:th version.
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Post by
Joim
A. The only new glyph we are ready to announce right now is the Glyph of Divine Shield, which reduces the cast time of your Hearthstone whenever Divine Shield is active.
I lol'd hard.
Other than that, somewhat nice news.
Post by
razzem
So Insect Swarm is now trainable, but no longer affects hit... just a plain old DoT. This is the biggest homogenization expansion ever. LAME!
Post by
curlymon
So Insect Swarm is now trainable, but no longer affects hit... just a plain old DoT. This is the biggest homogenization expansion ever. LAME!
Yeah but the dot actually does a fairly decent amount of damage AND is supposed to scale for once, lol.
Post by
338789
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Post by
Joim
You know? It would be neat if talent specs were just one point and then the other talents were plain pvp / silly talents :>
Post by
426948
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Post by
curlymon
You know? It would be neat if talent specs were just one point and then the other talents were plain pvp / silly talents :>
I'd like a talent tree for dances...
Post by
razzem
I'm disappointed with the Resto tree in general. Our 31 talent point is a 5 minute CD? Lame as hell. I thought they said they were getting away from long CDs. :C From the looks of things I'll be picking up my priest again for healing before I ever touch my resto druid (if I even come back, with things like Guildwars2 on the horizon).
On the other hand, Feral is looking good. Nice to see that they reduced the cost of Bear and Cat form to 5% base mana (acc. to MMO-Champ). Balance will probably still be fun too.
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129046
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340332
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109094
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338789
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340332
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Post by
Joim
Feral still requires tank/pvp talents to reach fourth tier.
I could make a 31/2 cat build tho, but the other points are... either tank, or just wasted. Good for emergency offtanking I guess.
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5200
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