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31-point talent tree N:th version.
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Post by
oberondreaming
has anything been said on what is happening to Omen of Clarity yet?
It's a trained ability. It's under Resto in the list of abilities. We get it at 20.
Post by
340332
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Post by
oberondreaming
If you check the Wowhead talent trees it looks as if the Restor Mastery, called Meditation, is replacing it "grants 50% mana regeneration while casting"
All healers get that. It's apparently a healer thing in Cataclysm.
Everyone else apparently has to manage their mana through some other source.
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340332
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444885
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Post by
oberondreaming
a Question? do anyone know why is it that every other classes capable of tanking has a 6% reduction of posibility of critical talent, and we, that we used to have it, don't have it anymore?
If it got removed, it's temporary. All tanks will be crit immune from talents/abilities, because there is no more defense on gear.
Post by
338789
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109094
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Post by
Thror
I must say i really love what they do with the talents. I finally feel like my feral tree is actually meant for tanking. I also really like that there are talents that are strictly cat, and strictly bear. The resto subspec talents are sweet too. MS so easy to get, and the spell damage reduction on top... yum.
Post by
Joim
I'm glad blizzard is working so hard on these trees. Maybe we end up liking them more than the current ones ;)
PS:
http://www.wowtal.com/#k=1CN2iOL.9q4.druid
Post by
109094
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338789
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Post by
Thror
Well, you just have to go 10 pts into resto. Furor, Natural Shapeshifter, Master Shapeshifter, Perseverance. I noticed that Master Shapeshifter only requires 1 point in Natural Shapeshifter, so you might reduce that to 9 pts into resto. 3 into Furor, 2 into NS, and then 3 for Perse and 1 for MS. But i think the requirement on Master Shapeshifter might change to 3 points required.
So far... i would go for this:
http://www.wowtal.com/#k=-wl3J5eNW.9q4.druid
I did not go for the no-cooldown on FFF talent, because bears will have plenty of GCD things to do. Maul as a great threat generator.. Mangle to apply debuff? And then the 5xLacerate + Pulverize thing. There will be a lot of DoT refreshing.
edit 3: Also notice that "Nom Nom Nom" no longer has the "Name to be changed" tag. It is a final name. Well, it might still be changed. But without the tag, it is more likely that the name will make it into live. Which is awesome.
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109094
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338789
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422325
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109094
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Post by
Thror
Edit:
What would people think if they made Cat/Bear exclusive to the Feral Tree? (and similar for Resto & Balance) and base each tree's specialties around each form?
Nah... you can live without the Tree and Moonkin form. After all, they are just forms that give you a few bonuses, but your spells stay the same. They could easilly just make the bonuses passive and remove the forms (as they do with the tree form). I think Tree and Moonkin were added because Balance and Resto druids complained that they do not have any interesting shapeshifts, and they serve more of a vanity purpose than a useful one.
Bear and Cat forms on the other hand have tons of utility uses and can be very practical even for a resto or a balance druid. Bear form for example is pretty much a "Last Stand" that Balance and Resto druids can use. Temporary HP increase to survive high spell damage. Many druids in my raid pop into bear form when Festergut explodes. Or into cat and Dash to run away from the orange slime on Putricide. And i am not even talking about PvP now.
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109094
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Post by
oberondreaming
The first two tiers of the Resto Tree still suck mightily for Resto Druids.
Edit -- I still find it hard to believe that Heart of the Wild is going to stay as a first tier talent that gives 12% extra intellect. It's just too overpowered for Resto/Balance characters.
Edit 2 -- Unless they just itemize all the leather gear to have less intellect or something.
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